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Biotic chain


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#1
Ykcirt

Ykcirt
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Hi, I bought ME Trilogy last week and I'm still working my way through ME1. I'm planning ahead though, so I have a little question about ME2.

How far does the game let you chain biotics? For example, without detonating anything, can I first use warp on a target to soften them up, then pull, then singularity while it's in the air, then throw (up :sick:) and then finally slam? Can anything survive that? :huh:

Also, is kinetic energy lost if you alternate between throw and slam (or slam and then throw, before it hits the ground)? I noticed the game is very apt at expressing physics in newtonic / kinetic energy,  so I assume unless the target impacts with something, the redirection of a slam after a throw or a throw after a slam negates all the momentum the target had until that moment? =]

Modifié par Ykcirt, 19 février 2014 - 12:18 .


#2
RedCaesar97

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You cannot combo biotics in ME1.

In ME2:
- If you use Warp on an enemy that is lifted by Singularity, Pull, or Slam (lift portion only), a biotic explosion will occur.
- If you hit an enemy with Throw, Slam, or Shockwave while that enemy is lifted by Singularit or Throw, the enemy will be thrown or slammed with increased force
You cannot chain biotic combos in ME2.

In ME3, affecting an enemy with a biotic power (called priming), then hitting an enemy with a different biotic power will cause a biotic explosion. Most biotic powers can prime, and most biotic powers can detonate. You cannot chain biotic combos in ME3.