With written responses, it is reading between the lines for the tone of the response. With tone system, it is choosing the tone of the response.
No, there is a way (and please note, I am not arguing for scrapping the wheel or going back to lists).
1. [Sarcastic] Morrigan, that is a great attitude you have there.
2. [Angry] Oghren, stop messing with my Mabari.
3. [Diplomatic] Archdemon, can we work things out?
A written response can contain a written tone in brackets.
Let me repeat: here's the system I'd love and I guess could work for everybody: tone + (full or close to full) text, the tone + text can be around a wheel, that doesn't in the end REALLY matter that much to me, then the text is read, voiced, in the tone next to it.
Well, it won't work for those who would hate to read, then hear. So there would have to be a toggle. And then a puppy would die.
Oh well, stalemate.
Oh, I know we're not getting it. But I was asked.
P.S. I know few human beings who in a real world conversation, if you asked them, which would you rather have more control over, the tone of what they were going to say, or the words they would choose, who would chose tone over words.
Do you think you would get far in a job interview, if everytime they asked you a question, you could only control
how you would answer, but not
WHAT you would answer?
I do agree with you, though, there are systems where the player can see BOTH tone (optionally) and text (full text optionally), those might be my ideal worlds, but we aren't getting them.
Modifié par CybAnt1, 24 février 2014 - 12:23 .