What's the deal with the range on brutes' charge attack?
#1
Posté 20 février 2014 - 05:44
#2
Posté 20 février 2014 - 05:55
#3
Posté 20 février 2014 - 05:57
#4
Posté 20 février 2014 - 06:03
Sentient Toaster wrote...
Lag? Poor connections to the host can have some ugly effects. Think I've even been hit by a missile from an Atlas without the missile even being rendered... and the other night on one round I couldn't even maintain cover -- would immediately pop out every time.
Banshee warps do that too off host (a lot). Makes dodging them quite a bit harder.
My general rule of thumb is if you're within 5 meters from where the brute stops you can be hit by its charge. I've been knocked back by a brute that stopped in the middle of the hallway on dagger when I was at the entrance of the hall. That is not a joke nor an exaggeration. The game wasn't particularly laggy either. And no there wasn't a hidden marauder or cannibal, the brute was the last enemy of the wave.
Modifié par JPN17, 20 février 2014 - 06:04 .
#5
Posté 20 février 2014 - 06:07
Modifié par dkell147, 20 février 2014 - 03:46 .
#6
Posté 20 février 2014 - 06:31
#7
Guest_McPrivilege_*
Posté 20 février 2014 - 06:34
Guest_McPrivilege_*
Modifié par BringBackNihlus, 20 février 2014 - 06:38 .
#8
Posté 20 février 2014 - 06:44
Agnaraed wrote...
brute claws in essence of invisible extensions the give them 1 more meter of reach with the charge
#9
Posté 20 février 2014 - 06:53
It's worth noting that charge does have a somewhat sporadic range even when we do it. Ever heavy melee someone and have your Vorcha or Krogan kinda fly a lot farther than you thought you would? Not to mention Batarian hate-surfing.
#10
Posté 20 février 2014 - 07:01
You may now proceed with your postings.BringBackNihlus wrote...
I refused to acknowledge the question in this thread while it remains unaccompanied by that Jerry Seinfeld image.
#11
Posté 20 février 2014 - 07:43
One dodge to the side or two dodges backward.
#12
Posté 20 février 2014 - 07:53
#13
Posté 20 février 2014 - 08:04
Most of the time you won't be able to dodge backward in time so just go to the left. If you can't go left, you're boned.
Modifié par BioWareMod03, 20 février 2014 - 04:59 .
#14
Posté 20 février 2014 - 10:23
#15
Posté 20 février 2014 - 01:23
Modifié par FasterThanFTL, 20 février 2014 - 01:32 .
#16
Posté 20 février 2014 - 01:28
This has been tested? LolFasterThanFTL wrote...
They also fart while they charge, that is why you get hurt even when it seems they missed you their claws.
#17
Posté 20 février 2014 - 01:40
Dodging to the left is less reliable than dodging to the right because of the claw swipe.
Fun fact: Brutes can easily be dodged if you simply start walking sideways to the right when they signal their attack (provided you're not too close or too far, of course).
Modifié par Heldarion, 20 février 2014 - 01:40 .
#18
Posté 20 février 2014 - 01:48
This. Brutes are pretty easy to avoid on host or on a reliable connection.Heldarion wrote...
If a Brute walks towards you in a straight line and decides to charge you, it means you're inside the range of his charge attack. Sometimes they charge from quite far away and it seems like they shouldn't hit you, but they WILL. It is best to dodge backwards in such scenarios.
Dodging to the left is less reliable than dodging to the right because of the claw swipe.
Fun fact: Brutes can easily be dodged if you simply start walking sideways to the right when they signal their attack (provided you're not too close or too far, of course).
#19
Posté 20 février 2014 - 01:52
Sometimes just sidestepping does the trick.
One time though, a brute charged in the hack on ghost from the balcony. Never saw that before. He just went over the railings straight in that little room (hack straight across the LZ by the ammo box)
#20
Posté 20 février 2014 - 02:05
FuriousFelicia wrote...
Brutes miss my Juggy on a regular basis even on Glacier if I'm not too far when they start the charge, not kidding.
Sometimes just sidestepping does the trick.
One time though, a brute charged in the hack on ghost from the balcony. Never saw that before. He just went over the railings straight in that little room (hack straight across the LZ by the ammo box)
Happened to me too. Not on Ghost though, but they definitely charged from a higer level and wrecked havoc.
#21
Posté 20 février 2014 - 02:11
Was it the chillidogs or the red bull?smeckie wrote...
This has been tested? LolFasterThanFTL wrote...
They also fart while they charge, that is why you get hurt even when it seems they missed you their claws.
#22
Posté 20 février 2014 - 03:26
#23
Posté 20 février 2014 - 05:17
#24
Posté 20 février 2014 - 06:52
#25
Guest_N7 Krisixus_*
Posté 20 février 2014 - 07:59
Guest_N7 Krisixus_*





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