I'll have fond memories of this game's Multiplayer. With the exception of a couple of RPGMMO, I had never played a Multiplayer game before this, and it was ME3 introduced me to multiplayer shooters. It wasn't supposed to as I came here for the SP storyline and that was a catastrophic disappointment, but I came to like the MP as a mindless, mechanically interesting concept, even though I never payed a red cent for Bioware points and now secretly hate the underlying lore whenever I'm reminded of it. My geth MP builds are just "those characters with Hunter mode" rather than "brilliantly realized synthetics who got wiped out through red space magic in the end" and this is rather sad.
But that I'm still playing MP, is a brilliant feat. Bioware is to be commended as a company producing on-the-rails-shooters for keeping my attention for that long after kicking me in the storyline balls. However, after playing for a couple hours every week since release, I've now grown weary of it. I've played 90% of all the classes and none of them feel new or exciting anymore. There used to be a time where I booted up the MP, eager to play that fresh, new build I had to come up with that would change the game, but right now I'm out of ideas and they all seem bland. The MP has become the thing to pass time, not to enjoy myself with.
I would never have believed I'd ever get interested in a COD-like two years ago before I started playing ME3, but thanks to ME3's introduction to multiplayer shooters however, Titanfall now seems mighty interesting to me. It seems like the logical next step.
So yeah, I'm probably gone after Titanfall it hits the shelves.