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Snap Freeze


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#1
N7 Tigger

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I just read a thread from 11 months back where someone said that if you take rank 6a in Snap Freeze - Damage and Weakness, you also get the benefits of rank 6b - Tech Combo. Is this true? I don't really use the Paladin or the AIU but I just promoted my Infiltrators so I guess if it's still bugged (but in a good way) I'll take 6a.

#2
Dr. Tim Whatley

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It's true.

Edit - I recall something about the reach evolution causing this, but I'm not 100% sure.

Modifié par b00g13man, 21 février 2014 - 05:44 .


#3
capn233

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This thread has everything about everything worth knowing:

Ingame Numerical Tests - Centralized Compilation

Specifically the answers you seek regarding Snap Freeze should be here:

Snap Freeze tests

#4
Cyonan

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It's actually tied to the Reach evolution at rank 4. If you take that, then you get the 100% more combo damage at rank 6. It's also worth noting that even if you don't take Reach, the actual evolution for it at rank 6 doesn't do anything.

The AIU's code doesn't show this problem, so it would be N7 Paladin specific.

#5
Tokenusername

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I thought it was 4b which gave bonus 6b.

#6
PresidentVorchaMasterBaits

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i never knew this. my paladin has reach in 4b. so, that means i automatically have 6b too even if i already specced 6a? i have 6a AND 6b????????

#7
N7 Tigger

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Cyonan wrote...

It's actually tied to the Reach evolution at rank 4. If you take that, then you get the 100% more combo damage at rank 6. It's also worth noting that even if you don't take Reach, the actual evolution for it at rank 6 doesn't do anything.

The AIU's code doesn't show this problem, so it would be N7 Paladin specific.


So it seems 4b - 5? - 6a is best for the Paladin, but 6b is still required to get Tech Combo on the AUI?

#8
FasterThanFTL

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It is called Snap Cheese.

#9
N7 Tigger

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FasterThanFTL wrote...

It is called Snap Cheese.


But does it require the 4b Reach & Tech Combo evolution to qualify as Snap Cheese?

#10
Koenig888

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N7 Paladin -
Rank 4b (Reach) automatically gives double damage for cryo explosions primed by Snap Freeze. Rank 6b (Tech Combo) is glitched and does not work. There is no way to get double damage for tech bursts and fire explosions regardless of how Snap Freeze is spec'd.

AIU -
Snap Freeze on the AIU works as per description. Unlike for the N7 Paladin, choosing Rank 4b (Reach) does not automatically give double damage for cryo explosions primed by Snap Freeze. Rank 6b (Tech Combo) on the AIU works for all tech combos and not just cryo explosions.

#11
Cyonan

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l TIGGER l wrote...

Cyonan wrote...

It's actually tied to the Reach evolution at rank 4. If you take that, then you get the 100% more combo damage at rank 6. It's also worth noting that even if you don't take Reach, the actual evolution for it at rank 6 doesn't do anything.

The AIU's code doesn't show this problem, so it would be N7 Paladin specific.


So it seems 4b - 5? - 6a is best for the Paladin, but 6b is still required to get Tech Combo on the AUI?

Yeah, and at rank 5 I'd recommend taking Cryo Explosion for 10% more damage on targets affected with Snap Freeze. It makes Snap Freeze into a very powerful debuffing power.

#12
Tokenusername

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PitPatPotLOL wrote...

i never knew this. my paladin has reach in 4b. so, that means i automatically have 6b too even if i already specced 6a? i have 6a AND 6b????????

Reported

#13
FasterThanFTL

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l TIGGER l wrote...

FasterThanFTL wrote...

It is called Snap Cheese.


But does it require the 4b Reach & Tech Combo evolution to qualify as Snap Cheese?


4b Reach & 6a Damage & Weakness on N7 Paladin

4b Reach & 6b Tech Combo on AIU

#14
N7 Tigger

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Cyonan wrote...

l TIGGER l wrote...

Cyonan wrote...

It's actually tied to the Reach evolution at rank 4. If you take that, then you get the 100% more combo damage at rank 6. It's also worth noting that even if you don't take Reach, the actual evolution for it at rank 6 doesn't do anything.

The AIU's code doesn't show this problem, so it would be N7 Paladin specific.


So it seems 4b - 5? - 6a is best for the Paladin, but 6b is still required to get Tech Combo on the AUI?

Yeah, and at rank 5 I'd recommend taking Cryo Explosion for 10% more damage on targets affected with Snap Freeze. It makes Snap Freeze into a very powerful debuffing power.




Yeah, I always take Cryo Explosion on rank 5. I just put 5? as it had no impact on the Tech Combo question. So 4b - 5b - 6a for the Paladin. And 4b - 5b - 6b for the lolbot.

Thanks for the info. And thanks to everyone else who answered.

#15
-Ryoku-

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Glad I now know this info in adv before I get either of those characters.

Modifié par -Ryoku-, 21 février 2014 - 06:43 .


#16
PresidentVorchaMasterBaits

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Tokenusername wrote...

PitPatPotLOL wrote...

i never knew this. my paladin has reach in 4b. so, that means i automatically have 6b too even if i already specced 6a? i have 6a AND 6b????????

Reported



still doesn't answer my question.
edit: nevermind

Modifié par PitPatPotLOL, 21 février 2014 - 09:01 .


#17
Alfonsedode

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Paladin 4b reach gives you double damage cryo explosion primed by SF, it s all. 6b does nothing.

#18
Evil

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I've always used the AIU's snap freeze as a debuff, taking 6a for the extra armour damage mitigation.

If I switch to 6b and use incendiary/disruptor ammo to get double damage 6+1 FE's/TB's, will her explosions be centred around her or the target?

I know that the paladins version of snap freeze is buggy and causes explosions centred around him, but since the AIU's version has its evos fixed, I wonder if its explosions were fixed too?

#19
N7 Tigger

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Evil Mastered wrote...

I've always used the AIU's snap freeze as a debuff, taking 6a for the extra armour damage mitigation.

If I switch to 6b and use incendiary/disruptor ammo to get double damage 6+1 FE's/TB's, will her explosions be centred around her or the target?

I know that the paladins version of snap freeze is buggy and causes explosions centred around him, but since the AIU's version has its evos fixed, I wonder if its explosions were fixed too?


I thought that had been fixed on the Paladin but now you've got me wondering.

Something else I've been wondering for a while now. If someone with Incindiary Ammo is spraying everything in sight with a GPSMG while I'm trying to detonate Incinerate/Overload combo's with the Human Engineer will I get a 6x6 power FE or the 1x6 ammo FE?

#20
Evil

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l TIGGER l wrote...

Something else I've been wondering for a while now. If someone with Incindiary Ammo is spraying everything in sight with a GPSMG while I'm trying to detonate Incinerate/Overload combo's with the Human Engineer will I get a 6x6 power FE or the 1x6 ammo FE?

The ammo will mask the primes you are putting out, so you'll get 6+1 explosions.

This is why you should watch out for people using disruptor ammo when youre using a kit that makes its own combos, and usually use AP or warp ammo yourself on such kits.

Biotic kill teams hate it when someone masks their 6+6 BE's with 6+1 TB's.Posted Image

Modifié par Evil Mastered, 21 février 2014 - 11:26 .


#21
SterlingPhoenix

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Great, now I have to respec my Paladin.

Not just because of this, I looked at how he's specced and it does not conform to how I play him.