Fanghorne wrote...
My AW is near indestructible and I run a little different set up. I use Wades armor for great stam reduction. I have combat magic and shimmering up at all times with arcane shield and telekenetic weapons. If I feel like it, i can put up rock shield but i odnt really need to do it. I will often open with a fireball staff equipped....run in and melee.
Using spellwweaver and a shield. The only issue is hit rate. base 18 +6 dex and still a significant miss rate. When he hits its for 70-120 a pop. He just doesnt take damage, unless combat magic/shimmering is knocked
off, ie frozen etc.
How are you getting such high damage output? I've got 66 Magic with equipment, Spellweaver, flame weapon, and grandmaster flame rune and average 70-95 probably. I hit 115 once, but I honestly don't know when it happened. What do you have that I don't?
Anyway, I played Nightmare and can confidently say that my build is certified invincible. Pumped most points into magic and will with a bit in dexterity to get a defense and attack boost. If I wanted to ensure that no injury kits would be necessary, I'd just send my AW into battle alone and let him kill everything. I also effectively soloed several bosses (bad planning = dead companions = I win the fight anyway), and was able to solo the Archdemon easily.
Naked at level 23 his stats are 14 26 50 56 16 12. Yes he got all the Fade bonuses and used the Grimoire of the Frozen Wastes or whatever you get with the collector's edition.
Equipped with Spellweaver, Fade Wall, Wade's Superior Dragonbone Plate set, Andruil's Blessing, Helm of Honnleath, Spellward, Lucky Ring, and Lifegiver, they are 19 31 60 66 21 27. With everything activated (Rock Armor, Spell Shield, some weapon one, Miasma, Combat Magic, Shimmering Shield) 100 Physical and Mental resistance, 75% elemental resistances, 65 armor, 101 defense, 56 spellpower, 30% spell resistance, 40% healing bonus, 258 health, 277 mana. I have enough mana and mana regen to maintain shimmering shield almost indefinitely, and can fire off several spells even with 103.5% fatigue (Cone of Cold anyone?). Like Fanghorne I also begin with Fireball (and/or Crushing Prison for Mage). If I don't need Shimmering Shield, I have the mana to use pretty much however many spells I want to as long as I take a few swings in between. So yeah, Pure tank + moderate crowd control ability = not much dying. Might alter it slightly for Awakening when I get the chance. Maybe a few points out of Will and into Magic. Strangely only 73% hit rate, although by the above posted formula it should be higher unless enemies just have really high defense. Any clues on how to raise this would be appreciated. Still have 43% of party damage though.
Anyway, that's how I became a god.
Modifié par Led Guardian, 05 février 2010 - 04:45 .