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impressed with todays game animaions and wonders how me4 is gonna be like


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#1
luzburg

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after playing ryse son of rome since im a rome "fan". and the animation in cutscenes both face and body is exelent, but playing singleplayer in bf 4 i wast to impressed but i guess they dindt put to mutch effeord in it.
and since me4 is using the forstbite engine i wonder if me4 is gonna have exelent animations,  i guess they wil have since its almost guaranteed to be a story driven game with good "acting".  what do the internet belive ?

#2
Madcat 124

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Well, the only thing we know for certain about ME4 is that thy're using Mocap, so... there's that.

#3
ahsari2014

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Have you seen trailers from this new game called Evolve. Damn that has some fluid animation.

#4
ahsari2014

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Look at the dynamic gameplay of the me-3 multiplayer and singleplayer imo, is it possible to improve that. I am sure we will be blown away.

#5
katamuro

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the difference in actual gameplay might be minute, but the responsiveness, the overall aesthetic and the times where we see faces should be drastically improved. After all I highly doubt that ME4 is going to be on the older consoles. Only the ps4/xbone and PC. With its release date somewhere after 2015 especially.

#6
SwobyJ

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katamuro wrote...

the difference in actual gameplay might be minute, but the responsiveness, the overall aesthetic and the times where we see faces should be drastically improved. After all I highly doubt that ME4 is going to be on the older consoles. Only the ps4/xbone and PC. With its release date somewhere after 2015 especially.


I doubt it too, but not 'highly' so.

Dragon Age: Inquisition, while I know it was pushed back, is for all 4 consoles (360/One/PS3/PS4).

'ME4' will be possibly at most, several months after DA:I. Same engine. Some similar back-and-forth in design and technicalities.

So its at least possible that a technically scaled down ME4 happens for the 360/PS3 (not WiiU at all).

It wouldn't be as amazing, but as long as DA:I is doing it, its possible that ME4 will do it.

At the same time, even if it does happen for 360/PS3, it'll at least be the very last Bioware game for that console gen. There's still games slated to happen for 360/PS3 even in 2015 (this gen gap is going to be longer really), but that would likely be at most, the last year for Bioware games on it.

#7
katamuro

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The thing is DA:I has been announced and its rough date when its coming out has been out for around a year before it is supposed to come out. Nothing has been really announced about ME4, not its "real" name no details whatsoever. So its at least a year from coming out which would bring it to at least Q2 of 2015. But if they scale it down for ps3/x360 then its ok however if they upscale it for ps4/xbone that would be a disaster.

#8
SwobyJ

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katamuro wrote...

The thing is DA:I has been announced and its rough date when its coming out has been out for around a year before it is supposed to come out. Nothing has been really announced about ME4, not its "real" name no details whatsoever. So its at least a year from coming out which would bring it to at least Q2 of 2015. But if they scale it down for ps3/x360 then its ok however if they upscale it for ps4/xbone that would be a disaster.


They'd be downscaling. Upscaling is not how this would work.

But as to your points, I agree with them. There's nothing that directly shows that ME4 will be crossgen, just that its kept open as a possibility for us to see so far.

Personally, I'd like it. Not rally for it, but like it.

But I also have views that the next game is 'sequel without being a sequel', so if I'm somehow right, then it'd be nice for players to have it all on their 360/PS3 if they are inclined :P. Not as mandatory to the story flow as ME2 and especially ME3, but it'd be a 'nice to have'.

And the next game can be crossgen in technical ways for all I'm concerned. I'm not worried about it. I'd honestly see it as a big-ass testing ground of technical bits and gameplay concepts for the 'ME5' that actually rolls up all the design into a better package. :lol:

I don't expect Bioware's first 1-2 games on current gen to be as technically fantastic as what they could release by the end of the decade, is what I mean. So I'm not worried about it. Sometimes we get our ME1s, sometimes we get our ME2s/ME3s.

#9
katamuro

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SwobyJ wrote...

katamuro wrote...

The thing is DA:I has been announced and its rough date when its coming out has been out for around a year before it is supposed to come out. Nothing has been really announced about ME4, not its "real" name no details whatsoever. So its at least a year from coming out which would bring it to at least Q2 of 2015. But if they scale it down for ps3/x360 then its ok however if they upscale it for ps4/xbone that would be a disaster.


They'd be downscaling. Upscaling is not how this would work.

But as to your points, I agree with them. There's nothing that directly shows that ME4 will be crossgen, just that its kept open as a possibility for us to see so far.

Personally, I'd like it. Not rally for it, but like it.

But I also have views that the next game is 'sequel without being a sequel', so if I'm somehow right, then it'd be nice for players to have it all on their 360/PS3 if they are inclined :P. Not as mandatory to the story flow as ME2 and especially ME3, but it'd be a 'nice to have'.

And the next game can be crossgen in technical ways for all I'm concerned. I'm not worried about it. I'd honestly see it as a big-ass testing ground of technical bits and gameplay concepts for the 'ME5' that actually rolls up all the design into a better package. :lol:

I don't expect Bioware's first 1-2 games on current gen to be as technically fantastic as what they could release by the end of the decade, is what I mean. So I'm not worried about it. Sometimes we get our ME1s, sometimes we get our ME2s/ME3s.


Well considering that ME1 and ME2 were largely testing of different concepts which ME3 still had quite a few things to be ironed out. My main gripe with crossgen is the fact that the ps4/xbone/pc currently can support much higher graphical and environmental settigs than the old gen and unless they rework the game to work differently on the old gen than on the new one. I cant remember who said it but it was someone from either bioware or some other EA studio, they were saying that ps3/x360 were struggling with the Frostbite 2 even when it was optimized for them. 

#10
Nitrocuban

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ME3 was so limited with its old engine and the ancient console hardware, I think we can't even imagine what BW can do with Frostbite 3 and next gen consoles now.
Like more than 6 enemies at a time :3

#11
SwobyJ

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@kata: It's no secret that PS3/360 would suck at playing a 'ME4' just as they'll likely (at least relatively) suck at playing Inquisition, but its still possible that Bioware releases the game for those consoles just for the money, and willing to bear the negative reviews of its performance.

@Nitro: Haha so true. I play ME3 on PC, max settings, on my TV, and only then does it look good enough for current standards (kinda). It'll look better once I download the high texture mods.

But in terms of how it plays, and mechanics, yeah, the next game will absolutely be beyond ME3. Possible up to dozens of enemies and several characters (MP) at a time too, instead of several enemies and 4 characters.

Almost like a...war... nah..