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Would a prequel or side story really be interesting?


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#26
Grissom

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Unless they involve other galaxies besides the Milky Way, any sequel story is going to be smaller-scale than the Reapers. And I'm fine with that, and I'd honestly be fine if a canon ending were picked. Perhaps pick the one that most people chose, and go from there, see what happens to the galaxy, how the races deal with the damage and rebuild, etc. 

 

I'd just hate a prequel or side story because as interesting as they might be, I don't think they'd be able to carry a whole AAA-scale trilogy by themselves, especially considering we know the outcome already and they wouldn't involve humans. Those would be more apt to an smaller, episodic series similar to Telltale's The Walking Dead.


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#27
Madcat 124

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Nope, it is accurate comparison.

ME trilogy and WWII have events set in stone which can't be changed, yet there are still plenty good fictive stories set before and during WWII, which are loosely tied to some events, yet these stories are great and not overshadowed by incoming war or its result.

Movies like Where eagles dare or The dirty dozen are working perfectly and would work even in case you transform them in interactive videogame (well, like practically every videogame from WWII not stricktly copying historical events). Reason is that source of thrill isn't known result of historcial events, but fate of characters in this story.

 

Let's disregard whether or not it's an accurate comparison. There's no reason to make a game based on the past events when you can easily make a book or movie or something like that.

 

Unless they involve other galaxies besides the Milky Way, any sequel story is going to be smaller-scale than the Reapers. And I'm fine with that

 

I agree. I just mainly want to see how the galaxy has recovered and such.



#28
SwobyJ

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"There's no reason"

 

Plenty of reason, and it's done in a lot of games.

 

However, whether it's appropriate is another matter.

 

Deus Ex: Human Revolution could be considered a success, but the Kingdom Hearts 'prequel' and 'sidequel' games only served to continue to muddy the story waters until only the most obsessed can make heads or tails of what KH3 will be.



#29
Madcat 124

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"There's no reason"

 

Plenty of reason, and it's done in a lot of games.

 

However, whether it's appropriate is another matter.

 

Deus Ex: Human Revolution could be considered a success, but the Kingdom Hearts 'prequel' and 'sidequel' games only served to continue to muddy the story waters until only the most obsessed can make heads or tails of what KH3 will be.

 

One thing to remember is that the Ending to ME3 left more questions than answers. I wouldn't at all mind a prequel at some point, but only after we find out the fate of the galaxy.



#30
katamuro

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"There's no reason"

 

Plenty of reason, and it's done in a lot of games.

 

However, whether it's appropriate is another matter.

 

Deus Ex: Human Revolution could be considered a success, but the Kingdom Hearts 'prequel' and 'sidequel' games only served to continue to muddy the story waters until only the most obsessed can make heads or tails of what KH3 will be.

 

Deus Ex:HR worked because the past was not well defined and there was nearly nothing known about it. Plus with such a gulf in time between the games themselves and their settings it works quite well. That is not the same for ME universe because we know that there were previous cycles, we know the past 30 years or so roughly since the humanity started going around the galaxy. Doing a game without humans as most said here is probably not going to work since it is so much harder to make a serious character relatable when its an alien. And since we know where it ends up by 2187...



#31
SwobyJ

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One thing to remember is that the Ending to ME3 left more questions than answers. I wouldn't at all mind a prequel at some point, but only after we find out the fate of the galaxy.

 

I do agree.

 

I'd actually personally want, in this order:

1. More direct aftermath of ME3 (yeah I know this is a contentious view on these forums)

2. A side game to explore a depth of information during the trilogy and/or before it.

3. A far in future game, at least primarily set then

 

Deus Ex:HR worked because the past was not well defined and there was nearly nothing known about it. Plus with such a gulf in time between the games themselves and their settings it works quite well. That is not the same for ME universe because we know that there were previous cycles, we know the past 30 years or so roughly since the humanity started going around the galaxy. Doing a game without humans as most said here is probably not going to work since it is so much harder to make a serious character relatable when its an alien. And since we know where it ends up by 2187...

 

a)I agree, first of all.

 

b)Though we should keep in mind that developers/writers can put in anything and everything new, and merge it into the overall mythos, and it could be stuff we know *nothing* about right now. ME1-3 focused on Reapers, but there was all this side stuff that could potentially be tied into new events/information to make a much larger story, *for all we know*.

 

c)Lacking humans is a problem. I can only see three solutions, none of which would be universally loved by players.

1)I have some personal interpretations (cray crazy) that the real Prothians are more like Pre-Humans. I know, Javik, yeah yeah. Let's just see. I'm probably wrong on this, but I won't let go of this idea (and the ideas behind it) until at least the next game.

2)Something like time travel.

3)Something like something like time travel (like AC's Animus but more impactful)

4)There's species that are almost totally like humans (with only a few minor detail changes), which I dunno, eventually leave some trace of themselves to become humans on Earth. Or something.

 

But yeah, it's a problem, and it's one of the main reasons why I wouldn't bet on the next game at least being *centered* around pre-ME1 eras.



#32
Malanek

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I do agree.

 

I'd actually personally want, in this order:

1. More direct aftermath of ME3 (yeah I know this is a contentious view on these forums)

2. A side game to explore a depth of information during the trilogy and/or before it.

3. A far in future game, at least primarily set then

 

 

a)I agree, first of all.

 

b)Though we should keep in mind that developers/writers can put in anything and everything new, and merge it into the overall mythos, and it could be stuff we know *nothing* about right now. ME1-3 focused on Reapers, but there was all this side stuff that could potentially be tied into new events/information to make a much larger story, *for all we know*.

 

c)Lacking humans is a problem. I can only see three solutions, none of which would be universally loved by players.

1)I have some personal interpretations (cray crazy) that the real Prothians are more like Pre-Humans. I know, Javik, yeah yeah. Let's just see. I'm probably wrong on this, but I won't let go of this idea (and the ideas behind it) until at least the next game.

2)Something like time travel.

3)Something like something like time travel (like AC's Animus but more impactful)

4)There's species that are almost totally like humans (with only a few minor detail changes), which I dunno, eventually leave some trace of themselves to become humans on Earth. Or something.

 

But yeah, it's a problem, and it's one of the main reasons why I wouldn't bet on the next game at least being *centered* around pre-ME1 eras.

With 4 it would be better to have Protheans travel to Sol system and collect a sample group of early ****** Sapiens to breed, study and train because Humans likely pre-date the previous cycle before the Protheans.

 

But yeah, I want a sequel even though other things could work.



#33
katamuro

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I do agree.

 

I'd actually personally want, in this order:

1. More direct aftermath of ME3 (yeah I know this is a contentious view on these forums)

2. A side game to explore a depth of information during the trilogy and/or before it.

3. A far in future game, at least primarily set then

 

 

a)I agree, first of all.

 

b)Though we should keep in mind that developers/writers can put in anything and everything new, and merge it into the overall mythos, and it could be stuff we know *nothing* about right now. ME1-3 focused on Reapers, but there was all this side stuff that could potentially be tied into new events/information to make a much larger story, *for all we know*.

 

c)Lacking humans is a problem. I can only see three solutions, none of which would be universally loved by players.

1)I have some personal interpretations (cray crazy) that the real Prothians are more like Pre-Humans. I know, Javik, yeah yeah. Let's just see. I'm probably wrong on this, but I won't let go of this idea (and the ideas behind it) until at least the next game.

2)Something like time travel.

3)Something like something like time travel (like AC's Animus but more impactful)

4)There's species that are almost totally like humans (with only a few minor detail changes), which I dunno, eventually leave some trace of themselves to become humans on Earth. Or something.

 

But yeah, it's a problem, and it's one of the main reasons why I wouldn't bet on the next game at least being *centered* around pre-ME1 eras.

 

Problem with the 2 is that it seems a very large departure from the theme of ME so far. With 3 is that well AC already exists and many would protest that its just a ripoff. With 4, well BSG did it but I am not sure it would slot into the ME lore. If doing option 1 then its another major retcon and really anyway we already know they lost, the next cycle did happen, no point of making a game about it. Prequels cant cure the lack of trust that many ME players have and unless its very spectacular then its going to alienate the ones that are left. 



#34
Guest_starlitegirlx_*

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I just want to see it move forward. I would love to play a game where I know the reapers are gone and never coming back. I would love to play it with as a hero and I'm doing something heroic. I don't have to be anything like shepard's level of hero. That was over the top.... one person saves the galaxy from massive killing machines 37 million years old that destroyed civilazations every 50k. Yeah, how they even felt it was smart to go with those endings if at that time they were even considering another ME is beyond me. Somebody was smoking something to let that one get by them.

 

It would be cool if we could forget all about the reapers and run around the galaxy doing whatever as some kind of hero. But there are some limitations if you do it pre-reapers and not as shepard. If you're Alliance would you even be working with other races because Normandy was a big deal that it had so many alines on it. Keep that in mind. *Maybe* there were others... though it seems a bit unlikely. So that limits the crew. Can't be a spectre and play as a human because there is only one - shepard, then the VS as the reapers hit. So it would have to take place during ME2 timeline. That could be interesting to see what else was going on in the galaxy and maybe even have some references to things we played in ME2 like human colonies being abducted. But still kind of weird. I think it could be a *mass effect universe* game and work okay, and they could do that for a few games... Post ME1 timeline due to the thermal clip changes. Post citadel attack by saren. Anything from there to shepard's lockdown could work and give us a chance to travel around and see other planets pre reaper invasion. But there are limitations due to what was going on. Remember, the normady crew got broken up because they didn't like all the aliens (or that was jeff's suspicion anyway). So it was rare and to have an alien mix crew it would have to be something we've never heard of and outside of the alliance....



#35
SwobyJ

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Problem with the 2 is that it seems a very large departure from the theme of ME so far. With 3 is that well AC already exists and many would protest that its just a ripoff. With 4, well BSG did it but I am not sure it would slot into the ME lore. If doing option 1 then its another major retcon and really anyway we already know they lost, the next cycle did happen, no point of making a game about it. Prequels cant cure the lack of trust that many ME players have and unless its very spectacular then its going to alienate the ones that are left. 

 

#2 would be another game done not as a main title, ideally for me.

I have no problem with side games that make clear they are side games. Infiltrator was one, even though it was a mobile thing. Dragon Age 2 was a side-story game (in the grand scheme except for a couple plot points) that they tried to sell as a main game and that annoyed me.

But doing a 'DA2', but properly and for Mass Effect? Whatever, I'm cool with that as long as I know a more appropriately main title is coming 1-2 years after.

 

#3 is done plenty in sci fi actually. People can call it a rip off of AC but they'd be wrong. However, I'm not even talking about that. Just hypothetically tossing around the idea of visiting various time periods and influencing them in a limited way. That's actually beyond that AC does.

 

#4 eh yeah I agree.

 

Anyway, my end opinion is that I'm fine with side/prequel (or 'ish' kinds of deals) as long as:

1)I first get a proper sequel overall. I don't want to TOUCH past events until I see what the galaxy is NOW.

2)Bioware needs to be smart about it. A more bland 'let's see the events of this old conflict!' or 'let's see this existing conflict with a different POV!' (like Halo did) would more likely just suck compared to what the franchise is more capable of.



#36
SwobyJ

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Starlite check out the sci fi genre. I mean beyond even tv shows, films, games. It's especially in books where you'd find that things like the Reapers are friggin small fry compared to what writers can potentially conjure up as antagonists or points of conflict.

 

Not saying you'd like it if Bioware went that route (upstaging the Reapers), but I'm absolutely sure that it's possible to happen.



#37
katamuro

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Starlite check out the sci fi genre. I mean beyond even tv shows, films, games. It's especially in books where you'd find that things like the Reapers are friggin small fry compared to what writers can potentially conjure up as antagonists or points of conflict.

 

Not saying you'd like it if Bioware went that route (upstaging the Reapers), but I'm absolutely sure that it's possible to happen.

 

Yeah which I am very worried about because upstaging such an enemy so soon...

Something similar was happening in Stargate tv series, they always found an enemy worse than before and by the end it become a bit silly. Fun, but silly. Plus for a good ME universe game there is no need to save the galaxy, there is plenty of stuff to do apart from that.



#38
MELegendN7

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I really hope they do a whole new era in the future... I mean ten years from now after a couple really intense games like mass effect 1, 2, 3 they could have tons of smaller games and or prequels.. like the story of liara.. or something or the Prothean mass effect where you go through the prothean cycle.. but for now I really wanna see mass effect go into the future! Time travel would be cool if not over used or only used for one game!



#39
katamuro

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Time-travel is mostly a gimmick, and to do it properly is very hard indeed. It is best to stay clear of anything time-travel related.



#40
SwobyJ

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Well you know Bioware, always pushin those boundaries.



#41
Arppis

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In all honesty. I would actualy pefere a side story that doesn't have some universal threat.

Something smaller, but in BIG scale. You get what I mean? Having a lot of things to do, but have more personal goal would really put focus on the game. These "save the universe/world"-plots are getting bit stale.

But done right, they are pretty great too. Smaller stories can be epic too.



#42
skate4tacos96

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I still want to play as a highly regarded person in the game, but with a noticeably different persona. Shepard, being either Renegade or Paragon, was a soldier; that's a constant. Despite your decided moral path, Shepard also completed any designated assignments with great efficiency. With all that in mind, I'd like to see the new player character take the following route: some sort of ex-law enforcement (most likely C-Sec) that's been given a SPECTRE status. If the SPECTRE route is taken, I'd like to see this character be something more along the lines of a highly trained, charismatic special agent. It kinda evokes a 'James Bond' type feel. I think that kind of storyline would work well in the ME universe.
As far as the point in time I'd like to see this game take place, it would definitely have to be a while after the conclusion of the Reaper threat, after the races have reestablished communication and the galaxy has been restored to its former conditions. You can get around the whole multiple-endings-problem by setting it far enough into the future that the topic is not really relevant in current society. When the topic IS mentioned, the outcome could only be implied or stated based on save files. This way, the game's plot line isn't hugely affected by the endings. Of course, this is all just my opinion.

#43
katamuro

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For the next ME game something similar to DA:origins system could work, each character could have different backgrounds, and based upon that they may have different ways of going about their business. But I doubt that would happen considering the amount of work needed to do this.



#44
RangerSG

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For the next ME game something similar to DA:origins system could work, each character could have different backgrounds, and based upon that they may have different ways of going about their business. But I doubt that would happen considering the amount of work needed to do this.

Namely, DAO didn't voice the protagonist. I cannot imagine a Mass Effect game without Voice Acting for the PC.



#45
666Bratwurst

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I'd imagine any future mass effect games that deal with the rebellions,rachni wars,first contact war and such might be more akin

to a smaller kind of RTS or FPS game in a manner similar to how Mass Effect Infiltrator was a Download for an iOS.

Any game detailing the conflicts before the Reaper War would obviously be some kind of stand-alone game and not akin to  the original Mass Effect games unless it'd be entirely multiplayer based.

 

I'd imagine that a game detailing battles in the First contact war would be more akin to downloading a massive mod or an iOS game.

The backround conflicts might be made as more of a Real time strategy like Halo Wars was to the Halo franchise itself.Maybe the Rachni wars would be adapted to a first person shooter where you play an asari commando gunning through hordes of bugs like the

starship troopers FPS (not really...).In the Krogan Rebellions I'd probably turn it into either an RTS or a game similar to Star Wars battlefront (Mass Effect Unification Mod anyone???).

 

It'd be interesting to see a side story or prequel I admit but it doesn't change the fact that alot of fans (among others) were quite discouraged in some form or another.I'm also worried that the franchise will be milked for everything it's got much like the command and conquer series,Lord of the Rings and Star Wars.It's hard to say given my limited understanding but we can automatically assume that the next game will definitely *NOT* be for the fans or maybe it will...I dunno...

 

A sequel scares the crud cakes out of me at the moment but I hope it is something that we the fans and newcomers (in their thousands) could enjoy at least to some level.Any new mass effect game should be approached with caution or a mere "Meh,might as well give it try." attitude instead of the immense hype prelavent before ME3's release.
 



#46
Sion1138

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No matter what BioWare does people are going to have differing opinions on what they want to see, heck I am pretty sure there are going to be a group of people that will be angry the game will be only available on Origin for the PC version or the status of Shepard.

My expectations no matter what BioWare does its going to be at least an enjoyable game for me and that is all I really want no matter how they decide to treat the previous games.

 

Yeah, sure but we are not talking about minor gripes here but the potential of the concept to generate interest and immersion. 

 

I am sure that even if the game ends up being a sequel, which is my wish, there will be things which I won't like, perhaps even things I will hate but that will not necessarily stop me from enjoying the rest of it. 

 

However, if they make it a prequel or side-story, it is likely that I will not purchase it at all.

 

[PS: This white background sucks, tremendously.]



#47
katamuro

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Yeah, sure but we are not talking about minor gripes here but the potential of the concept to generate interest and immersion. 

 

I am sure that even if the game ends up being a sequel, which is my wish, there will be things which I won't like, perhaps even things I will hate but that will not necessarily stop me from enjoying the rest of it. 

 

However, if they make it a prequel or side-story, it is likely that I will not purchase it at all.

 

[PS: This white background sucks, tremendously.]

 

Same here, if it becomes a prequel I am not buying it. I might rent it to see how it plays at most, or just read the reviews. Only going to buy if its a sequel.



#48
kleindropper

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If Bioware wants to do things right, the game will be post-Reaper war after a fair amount of time has passed.  This allows for a blank page and clean slate. (And only those of us who chose the correct ending will get to play!)

 

Seriously though, they are going to have to pick the only ending that works for a true sequel as canon, which is Destroy.  There won't be much for Alliance marines to do or any other military for that matter with the Reapers still around watching the galaxy. 



#49
Nightwriter

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I'm not overly worried that it won't be interesting, but I do think it may seem small in comparison. Less important. There isn't anything bigger than saving the galaxy.


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#50
NM_Che56

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You pretty much just said what I was going to say.  I would like a story that took place AFTER the trilogy.