Not at all. I want BioWare to make the best characters they possibly can and putting self-imposed restrictions on characters from the outset inhibits that. If the writers sat down to start coming up with characters and had a list of minorities, social groups, etc to make characters from then those characters are worthless IMO. Above all I want well-written characters with interesting personalities. I don't want political correctness and a childish definition of inclusivity invading my video games. And I say my video games because BioWare is basically the only company making games that I love.Allan Schumacher wrote...
If someone is only interested in appearances what would you call that person? Shallow, yes? If all it takes for you to identify with a character is a similar appearance to your own than that is shallow. I play video games to be immersed in a world other my own and I don't think strong-armed, ham-fisted affirmative action has any place in video games.
If you don't care about it, why would it bother you if a game had "a black guy here, a gay woman there, a bisexual latino dwarf thrown in for good measure?" By the same token that other people shouldn't care, don't you undermine your own position by seemingly being resistant to characters based on their appearance?
kukumburr wrote...
I'm curious as to why you think it's shallow to add diversity. In real life, people are all different shapes, sizes, and colors. That's normal for humans. So if you have humans in a video game, shouldn't the standard be to have that same variety? Why is it shallow to want that? Why would only wanting "white male" NOT be shallow?
Are you intentionally misinterpreting me? Video games are not real life. They're fantasy, and Dragon Age is about as fantastical as it gets. Specifically going out of your way to incorporate more ethnicities, body types, etc just for the sake of doing it is like a white yuppie cruising around a slum looking for black people to befriend because all of his friends are white.




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