Okay, I just finished catching up on your DA2 thread, Jeff. Wow, what an ending, huh? In my first play-through my rogue, Adria, romanced Anders, and the ending was like a punch to the gut. I mean, after all Adria had done for him and all the support she'd given him, he betrays her and tricks her into helping him commit mass murder...ugh. Even so, she couldn't bring herself to kill him, but damned if she didn't tell him to GTFO. And what a mess he left her with. Usually I see romance as merely a story spicer, but in my game, the Anders romance added a really bittersweet note to the ending. Oh BioWare, why'd you make me feel so conflicted? 
I did wonder how other players who killed a romanced Anders felt about it roleplay-wise. It seems like killing a romanced Anders would be an extremely heartbreaking decision to make in the context of the story.
Anyway, thanks again for the awesome account of your play-through! It was interesting reading your thoughts on why you made the decisions you did in your game, and I'm looking forward to your thoughts on DAI! 
*Poorsino - Bwa-ha-ha-ha!