Your Favorite Game Endings
#76
Posté 24 février 2014 - 05:58
ME2
ME3(destroy ending)
DAO
Uncharted 2
Bioshock
#77
Posté 24 février 2014 - 07:09
Final Fantasy Tactics: Delita/Ovelia scene alone gives this story a GOAT nomination.
BioShock 2: Perfect ending for that game. Brilliant how your morality plays into how things work out with your daughter.
Suikoden 2, non-true ending: Having Nanami and Jowy die really caps the story in the right way for me.
#78
Posté 25 février 2014 - 04:33
#79
Guest_EntropicAngel_*
Posté 25 février 2014 - 04:47
Guest_EntropicAngel_*
Favorites?
Hmm. Hard to say.
FF XIII-2, I wouldn't say was a favorite, per se, but I have a very high opinion of for what they did there, and how they foreshadowed it throughout the entire game.
For ME2, I WILL say this--for your standard "save the world" theme, it was pretty epic. May have been silly, but it was pretty epic.
I found Assassin's Creed IV: Black Flag's ending to be touching, if you include the part where he's waiting for X to arrive from England. That flashback...bittersweet. Bittersweet.
Edit: Oooh, thanks Snookie. AC: Revelations, too. very good how they did that, with Ezio meeting (the bones of) Altair and speaking to Desmond across centuries.
#80
Posté 25 février 2014 - 04:50
Favorites?
Hmm. Hard to say.
FF XIII-2, I wouldn't say was a favorite, per se, but I have a very high opinion of for what they did there, and how they foreshadowed it throughout the entire game.
For ME2, I WILL say this--for your standard "save the world" theme, it was pretty epic. May have been silly, but it was pretty epic.
I found Assassin's Creed IV: Black Flag's ending to be touching, if you include the part where he's waiting for X to arrive from England. That flashback...bittersweet. Bittersweet.
Metroid Fusion's ending didn't do it for you? The part where SA-X sacrifices itself to save Samus was thought provoking if nothing else. Makes you question the assumptions that Samus made about it.
#81
Guest_EntropicAngel_*
Posté 25 février 2014 - 04:51
Guest_EntropicAngel_*
Well...yes, add that too.
I forgot about those old games. Fusion especially.
#82
Posté 25 février 2014 - 04:53
Red Dead Redemption, Persona 3, The Walking Dead, Planescape: Torment, Final Fantasy Tactics, NiER and Spec Ops: The Line.
If my preferred style of storytelling isn't made obvious, it is now.
#83
Guest_EntropicAngel_*
Posté 25 février 2014 - 04:59
Guest_EntropicAngel_*
Red Dead Redemption, Persona 3, The Walking Dead, Planescape: Torment, Final Fantasy Tactics, NiER and Spec Ops: The Line.
If my preferred style of storytelling isn't made obvious, it is now.
XIII-2 should be in that list, Dave. Main character dies, and the villian even mocks you in the secret ending.
#84
Posté 25 février 2014 - 05:05
XIII-2 should be in that list, Dave. Main character dies, and the villian even mocks you in the secret ending.
Never played it, I kept hearing the series was a corridor running simulator for the first 10-15 hours and I didn't want to bother.
#85
Posté 25 février 2014 - 05:05
If I had to pick one off the top of my head I'd say Gears of War 3. It was nice to see everything wrap up nicely after the what Delta Squad went through the Past 3 games. Between Carmine's fate and that sunset fade to credits I was left in awe.
#86
Guest_EntropicAngel_*
Posté 25 février 2014 - 05:07
Guest_EntropicAngel_*
Never played it, I kept hearing the series was a corridor running simulator for the first 10-15 hours and I didn't want to bother.
XIII-2, not XIII. Story is pretty self-contained, don't necessarily need XIII to play.
#87
Posté 25 février 2014 - 05:48
#88
Posté 25 février 2014 - 07:15
FF XIII-2, I wouldn't say was a favorite, per se, but I have a very high opinion of for what they did there, and how they foreshadowed it throughout the entire game.
I'll second XIII-2 as good. In a way it's anti-FFXIII ending, and not just because they spent the entire game trying to explain the original's ending. XIII ultimately is a cop-out where the basic premise and tension of the plot is undermined by nonsense (you either become a crystal or a monster. Just kidding the power of friendship triumps!) XIII-2 actually had the balls to follow through with the hypothetical consequences it establishes throughout the game. I'm actually sort of dreading that they'll undo it in LR, though.
#89
Guest_EntropicAngel_*
Posté 25 février 2014 - 12:31
Guest_EntropicAngel_*
I'll second XIII-2 as good. In a way it's anti-FFXIII ending, and not just because they spent the entire game trying to explain the original's ending. XIII ultimately is a cop-out where the basic premise and tension of the plot is undermined by nonsense (you either become a crystal or a monster. Just kidding the power of friendship triumps!) XIII-2 actually had the balls to follow through with the hypothetical consequences it establishes throughout the game. I'm actually sort of dreading that they'll undo it in LR, though.
Well, spoilers here for XIII-2. Hey! Let's see if there's a spoiler tag! But hey, everyone, you're warned.
As someone who absolutely loved XIII and XIII-2...I bought LR, played it once through, and then sold the game and my Xbox 360 (and all other 360 games) two days later.
Edit: It works! Great job, Bioware. Doesn't show up in the options up top, but you can do it with your standard <spoiler>, replacing those with square brackets.
#90
Posté 25 février 2014 - 12:49
Bioshock's "good" ending comes to mind. Seeing the little sisters live the lives you gave them always gives me a big case of the feels.
#92
Guest_Cthulhu42_*
Posté 25 février 2014 - 03:45
Guest_Cthulhu42_*
Spec Ops: the Line
Infamous 2 (evil)
#93
Guest_Aotearas_*
Posté 25 février 2014 - 03:47
Guest_Aotearas_*
Mass Effect ... 1
It helped that I was captivated by the game's endgame so I played straight from Virmire to the end. Oh boy was I blown away the first time.
#94
Posté 25 février 2014 - 04:34
That depends. From a purely cathartic point of view several endings fit the bill [Mass Effect, Halo 3, Metal Gear Solid IV], but taking writing quality and brute force beauty I'd say that Halo 4 and Metal Gear Solid 2 take the win. The former for being one of the most perfectly executed evolutions of character I've ever seen in any form [especially given the preexisting stigma behind said character] and the latter for possibly constructing the finest twist in video game history.
- Il Divo aime ceci
#95
Posté 25 février 2014 - 05:32
Mass Effect 1
Bioshock Infinite
I'm struggling to think of anything else that carried the emotional weight that these two games ended with. Yes there are many other excellent games and great endings, but personally these two are best of the best when it comes down to endings alone.
#96
Posté 25 février 2014 - 05:37
#97
Guest_Snoop Lion_*
Posté 25 février 2014 - 05:51
Guest_Snoop Lion_*
The Saboteur.
#98
Posté 25 février 2014 - 05:59
Mass Effect 3.
#99
Posté 26 février 2014 - 09:54
I kinda enjoyed Mass Effect 2 ending. Mostly thanks to Suicide Mission which I loved. Besides that... Crisis Core for sure, only game that made my cry.
#100
Posté 01 mars 2014 - 10:46
Never played it, I kept hearing the series was a corridor running simulator for the first 10-15 hours and I didn't want to bother.
I suppose I might be one of the only people out there that actually have good memories of those 10-15 hours of corridor running.
Anyway, my favorite game endings... hm. Red Dead Redemption, Halo 3, Dragon Age: Origins, Assassin's Creed: Revelations, Crisis Core: Final Fantasy VII, Black Ops 2 - Good Ending (Yes, really), Assassin's Creed IV: Black Flag, Mass Effect 3, and Dead Space 3 (pre-Awakened).





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