Having a hard time deciding between Pierce (Penetration and reduces armor effectiveness) and Health/ Armor damage by 10%, I am a sniping infiltrator any thoughts would be appreciated!
AP ammo sixth evo on Infiltrator?
Débuté par
VioletEagle
, févr. 23 2014 09:58
#1
Posté 23 février 2014 - 09:58
#2
Posté 24 février 2014 - 02:02
Personally I would go with the health/armor evo; 1- it's easiest to have a HVB or Piercing mod early on, 2- With Garrus I believe you get AP ammo for the entire squad, 3- can choose an ammo type for your Shep as well. And that extra health dmg with the mooks is always welcome
#3
Posté 24 février 2014 - 02:09
For most sniper rifles you would want the pure damage evolution, mainly because they do so much damage that you don't need a higher percent armor piercing rating.
Also as a side note, AP Ammo (power) gives the weapon a 50% damage penalty when shooting through cover, unlike the MP ammo consumable, which allows full damage through cover.
Also as a side note, AP Ammo (power) gives the weapon a 50% damage penalty when shooting through cover, unlike the MP ammo consumable, which allows full damage through cover.
#4
Posté 24 février 2014 - 02:56
capn233 wrote...
For most sniper rifles you would want the pure damage evolution, mainly because they do so much damage that you don't need a higher percent armor piercing rating.
Also as a side note, AP Ammo (power) gives the weapon a 50% damage penalty when shooting through cover, unlike the MP ammo consumable, which allows full damage through cover.
Huh, I didn't know that. Thanks for the heads up as I was going by the MP ammo consumable.





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