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Coalesced hacking: De-nerfing the Raider


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MadCat221

MadCat221
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From what I gather, the AT-12 Raider is... bleh.  I'm kinda inclined to agree.  Though it's one of the crapton shotguns (shotties that do a crapton of damage per shot) and fires off pretty rapidly, it weighs a lot, has horrendous ME2-level spread, takes too long ro reload, and kicks like a mule.  I think one of the reasons why it spreads so bad is that it has a bad shot pattern.  Some shotties have random patterns (like the Eviscerator), some have an X pattern (like the Scimitar or Claymore), but the Eviscerator has a horizontal oval shape.  Basically, none of the shot hits close enough to the crosshair point. You basically have to be at ME2 Shotgun ranges to use it effectively, or else you basically miss with the vast majority of the shot if aiming even at what would be mid range for most other shotties.

So... does anyone know if altering spread pattern can be done in Coalesced editing?