-Vivienne

The ability on the left is an ice wall, and the right is the FIRE BALLS OF DOOOOOOOOM.

She uses the ability to the right to teleport of rush a short distance. The ability in the top center is used to weaken an enemy mage.
[snip]
Now let's examine the command wheel:
-Cassandra

A rock armor potion, elf root potion, and a fire resistance potion.
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OK. It's this UI stuff that has me -- well, perplexed. Now granted, I think this is pre-alpha game footage. But ...
So what are those groupings of four icons? You mean that we have to pick from our spells/abilities out of groups of 4 in a diamond? So to choose a spell Vivienne has to move back and forth between groups (diamonds) of 4 to select the one she/we want?
And WTF is a "command wheel". So a utility bar at the bottom is gone? I gotta say I sure loved one UI thing in DA2, and that was a nice long ability bar into which I could put dozens of abilities, potions, items, etc. Instead there's now a "command wheel" in which there are only 8 things?
Or are we looking at the console UI, rather than the PC UI? (I hope so.)
This master racer isn't crazy about "command wheels".