I started a new DA2 playthough these days, and while playing and choosing wich companions to bring with me in specific quests I realized their reactions become very predictable aefter you have talk to them or spent many hours with them... and so very often I had the chance to reload a savegame and change party just to avoid Rivalry...
And I asked myself: What if BioWare wolud hide Approval/Rivalry state in future games? I mean, keep the state but don't show it to the player... your party members do have a reaction but you don't see it at the moment... but only in the future, when you have to take difficult decisions or test their loyalty their actual approval state is revealed, for example they do not support you or leave the party, exposing their reasons or claiming one thing or another, even better by complaining about the way you acted in a certain situation.
I think this would make any game more interesting....





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