Hi there!
Is it possible to edit a script in a saved game? The Aielund Saga by Savant should allow three henchmen, but in Act II, when one of them dies and is resurrected, she cannot rejoin my party because of the x2_hen_2comp script that checks if there are already two henchmen present. The script is contained in the module file and as such, in my save games, too. Putting a modified version of the script in my override folder does not help, building a hak and including it in the game resources as a patch does not, either. I think that's because the script is called from the dialog fiiles of the henchies and therefor always uses the version embedded in the module, but there could be something else at work there.
Short from editing the module file and starting over, is there any way to edit the script in my saved games?
Greetings
Skildron





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