Aller au contenu

Photo

Mesh Modding with textures on the side.


  • Veuillez vous connecter pour répondre
779 réponses à ce sujet

#576
Shanlii

Shanlii
  • Members
  • 184 messages

You're welcome :)  Fingers crossed on your material reassignments ;)



#577
Getorex

Getorex
  • Members
  • 4 882 messages

Here is a full test mod for EDI.  I've adopted Largon's material edits into my own EDI mod so her skin is no longer glossy.  I've remapped her face to be part of her scalp for UV mapping so the scalp texture includes necessary scalp and face (and hair) textures in it.  This zip contains the texture and mesh mods. Install both.  Though a separate face diff is included, the mesh should no longer actually use it (there just in case).  You can use Ottemis' eye mod and her invisible visor mod with this mod. This mod is for EVERYTHING, main game and DLC.  While updating this mod I did find a pcc file that I missed with the original, so now it is included in this mod:  DO NOT USE...updated in later post and on OP.

EDI-Full-Makeover-7814b.zip

 

Please try it out and report any issues.  If EDI's face is messed up it after applying the mod then it is likely due to incorrect material assignment.  This can be fixed by the user in Meshplorer fairly easily.  I'll provide instructions on this if necessary but hope it isn't because though it is not difficult, it is a pain in the butt.


  • Drengin aime ceci

#578
Getorex

Getorex
  • Members
  • 4 882 messages

Corrected the booboo (I think) and reposted a bigger mod.  I forgot to include the body mesh with the head mesh mod before.  



#579
Getorex

Getorex
  • Members
  • 4 882 messages

And...the texture part of the mod appears to be screwed.  Don't know why.  It is the correct size and it was created by TPF Tools.  I'll have to provide it separately...and I'll add it to the zip file above.  It should be updated by now so if you downloaded it and ran it with a texture mod in it, re-download it in about 15 minutes from this post and it should then have a texture tpf in it instead.  



#580
Getorex

Getorex
  • Members
  • 4 882 messages

EDI head and body makeover, update 2.  The mod released yesterday had texture problems so I remade the tpf.  This is the latest mod and includes the corrected tpf.  In trials this morning I found that the install order appears to be important.  Install the tpf first (the textures) and then the *.mod file:

http://www.mediafire...eover-7814c.zip

 

y5pnrzqi0w88n4y4g.jpg

 

If you have Collector's Edition then the DLC portion(s) of the mod may not install properly.  If you find that EDI is not altered properly in the Citadel or other DLC then you will need to do a manual install.  Use this, instructions provided:  http://www.mediafire...install-DLC.zip

 

If you installed my previous update and try it out and EDI is all black or her face is OK but her body is black, then you need to re-download the mod (7814c) and install again.  The previous version was texture-incomplete and had some bad hex addresses.  The latest version works (on my system).

 

I will continue to tweak EDI a bit and release an update when done.  In particular, I want to totally hide any sign of texture line at her upper forehead.  It is MUCH better now but it is still there so I'll fix that after a few other mod updates.


  • Almostfaceman aime ceci

#581
Getorex

Getorex
  • Members
  • 4 882 messages

A Traynor mod update.  This is for those with Collector's Edition (or other) where the mod fails to install.  This file contains all you need to manually install the mod with instructions.

 

Traynor-Femshep-shower-rom-manual-install.zip



#582
Getorex

Getorex
  • Members
  • 4 882 messages

I could use a bit of information from someone.  I do not understand how Collector's Edition handles its DLC content.  For the Citadel DLC, for instance, on my regular/deluxe edition of ME3 it is broken into a couple directories:  .../DLC/DLC_EXP_Pack003 and ../DLC_EXP_Pack003_Base.  The DLC_EXP_Pack003 directory, after Texplorer expansion of the default.sfar file into pcc files, contains a bunch of BioA_CitApt  and BioD_CitApt pcc files (among others) and one of them is named "BioD_CitApt_Traynor.pcc" and this file contains the mesh (and textures) for Traynor and her bathing scene.  I get a lot of comments from mod users with Collector's Edition that they cannot find this pcc and, up to now, I've simply assumed that for some reason the file is simply named differently but otherwise the same in Collector's Edition.  Is this not true?  If you do an Advanced Search in Texplorer for HMF_ARM_NKDc and then right-click the diff texture (the norm would work too) and check Properties, do you not get a list of pcc files, one of which is in a DLC pcc file with Traynor in the name?



#583
Drengin

Drengin
  • Members
  • 442 messages

CE version from your instructions: -

Originally found in \CookedPCConsole\BioD_Nor_100CabinConv.pcc
Also found in: \CookedPCConsole\BioD_Nor_135RomTraynor.pcc
Also found in: \CookedPCConsole\BIOG_HMF_ARM_NKD_R.pcc
Also found in: \DLC\DLC_EXP_Pack003\CookedPCConsole\BioD_CitApt_Traynor.pcc

Screenshot from pcc editor 2 (thought it might be handy for the mesh number etc)

DAa3Z9V.png



#584
Drengin

Drengin
  • Members
  • 442 messages

On an additional note here are all the files from ME3 CE that have traynor in them: -

WvUkdr0.png



#585
Getorex

Getorex
  • Members
  • 4 882 messages

Huh.  OK, so the pcc DOES exist in CE.  I can only assume that the people who cannot find the pcc file BioD_CitApt_Traynor.pcc either do not have the Citadel installed (surely not?) OR they haven't done the Texplorer scan and so do not have the extracted pccs in their DLC.  

 

Thanks for the information.



#586
Drengin

Drengin
  • Members
  • 442 messages

Huh.  OK, so the pcc DOES exist in CE.  I can only assume that the people who cannot find the pcc file BioD_CitApt_Traynor.pcc either do not have the Citadel installed (surely not?) OR they haven't done the Texplorer scan and so do not have the extracted pccs in their DLC.  

 

Thanks for the information.

Probably the second. From various issues across the web it seems people don't include the DLC's in the scan.
 

On a side note if you have the Citadel Epilogue Mod and/or JohnP's Alt MEHEM installed there is a good chance that any mesh/texture mods will not show up as they use the new DLC format which Texplorer cannot always scan correctly (if at all).

Not sure if this had been sorted out in the latest Explorer build.. Have to ask Otte etc. about that.



#587
Ottemis

Ottemis
  • Members
  • 3 600 messages

They should be able to avoid scanning the new DLC if they can't get past treescan with the new DLC. The only thing they'd lose is modding MEHEm etc, which you shouldn't want to do anyways if you ask me.

K's not done rewriting the texture tools / Modmaker, nothing will have changed yet but he's aiming to make this all play nice together.


  • Drengin aime ceci

#588
Drengin

Drengin
  • Members
  • 442 messages

They should be able to avoid scanning the new DLC if they can't get past treescan with the new DLC. The only thing they'd lose is modding MEHEm etc, which you shouldn't want to do anyways if you ask me.

K's not done rewriting the texture tools / Modmaker, nothing will have changed, but he's aiming to make this all play nice together.

The new beta build K's currently merging with the SVN looks good. Once the SVN releases i will vanilla and try it out.

 

Otte is the svn still 'svn://svn.code.sf.net/p/me3explorer/code/'?



#589
Ottemis

Ottemis
  • Members
  • 3 600 messages

Top of head yeah, it hasn't changed in months. You can use the SVN Checker under Tools in the toolset itself as well to update to latest.

I reckon K's new toys will take some time to settle and I know investigating the scan behavior of the new DLC was on the roadmap but not sure when he's tackling it / if it already works in the betabuild. If you try it, be ready for some bugs, they're bound to be there before all the kinks are ironed out. I intend to offer myself as a testmonkey when he needs me as well. Get it all running smooth.


  • Drengin aime ceci

#590
Getorex

Getorex
  • Members
  • 4 882 messages

Currently testing a couple ME1 armor textures to use with my Legacy Armor mod.  At the moment it comes as Colossus only but am tweaking Onyx and Predator armor textures to use with the model.  To go with all this I am also editing the language file to change the name of the armor to match the mod (instead of Collector Armor it will identify as Colossus, Onyx, or Predator as appropriate). Stay tuned.


  • Shanlii aime ceci

#591
BloodyMares

BloodyMares
  • Members
  • 809 messages

Currently testing a couple ME1 armor textures to use with my Legacy Armor mod.  At the moment it comes as Colossus only but am tweaking Onyx and Predator armor textures to use with the model.  To go with all this I am also editing the language file to change the name of the armor to match the mod (instead of Collector Armor it will identify as Colossus, Onyx, or Predator as appropriate). Stay tuned.

Awesome! But what about heavy Phoenix (Ash) armor? I'd like Ashley to wear it instead of her pink catsuit from Javik DLC and for FemShep as well.



#592
Shanlii

Shanlii
  • Members
  • 184 messages

@BloodyMares: I'm working on that.  :)  I'm doing all the different ME1 armors for both Shepards, Kaidan, Liara, James and Ashley.  It's an undertaking so it'll be a while, but it'll happen.


  • Getorex aime ceci

#593
Getorex

Getorex
  • Members
  • 4 882 messages
Ashley's pink suit has been replaced by a HVYb armor, by Almostfaceman, but not the phoenix texture. Ottemis has done a nice hi res phoenix for female armor and it MIGHT work on the Hvyb armor. Shanlii has been working on some of the ME1 armors too, mainly light and medium armors and doing female as well - I'm trying not to duplicate effort and let some others get some mods out. I could pull the female hvya armor from me1 if it isn't already being worked by Shanlii.

#594
Getorex

Getorex
  • Members
  • 4 882 messages
I had a tester for the onyx armor texture tell me it looks good but with a missing shoulder stripe. I'm looking into that and then should be able to just put out the others I mentioned.

#595
Shanlii

Shanlii
  • Members
  • 184 messages

@Getorex: I'm doing all three weights for both sexes.  I plan to leave off whatever you finish for your mod from male Shepard, but everything else I'm putting in for Shepard and the squad. :)  And you need the HVYb mesh for the N7 stripe to show.  Shepard has a unique mesh for their armor.


  • Getorex aime ceci

#596
Getorex

Getorex
  • Members
  • 4 882 messages
@Shanlii. Easy enough. I'll do the 3 different camo textures I mentioned (desert, urban, and the Predator jungle) and leave it at that. I already had the urban done long ago but didn't release it. The pattern didn't really show but that was before I worked up my last spec. Other than that I may just have to heavily saturate the colors to prevent them from washing out in game.

Other than that, I guess Onyx is done and the HVYa version is just sans shoulder stripe.

#597
Getorex

Getorex
  • Members
  • 4 882 messages
@Shanlii, I was wrong. Not Almostfaceman, it was survivor_686 and here's some pics (he gave Ash an Ajax armor and replaced the pink suit with a hvyb armor from me1: http://forum.bioware...the-side/page-9

#598
Shanlii

Shanlii
  • Members
  • 184 messages

@Getorex: Cool.  I'll take those off my list for Shepard then :)  Would you mind if I included Shepard's Onyx, with the stripe, in my mod?  Or would you like my HVYb model for yours?

 

Oh ho!  No wonder I couldn't find it!  Yes, I have seen that lovely MEDc recolor!  It's why I decided to include the male version for my mod.  If I can ever make sense of the textures for it, that is... ;) 

 

Edit: And I didn't see the download link last time I tripped over it.  :lol:



#599
Getorex

Getorex
  • Members
  • 4 882 messages
Shanli, go ahead with hvyb and onyx yourself. I'm fine with hvya.

#600
Getorex

Getorex
  • Members
  • 4 882 messages

That was easy.  Here is an update I'll be adding to the Colossus Armor mod (and I'll make appropriate additions to upcoming Onyx, Predator, and other armors) - the correct name for the armor:

 

25ekyd86g5lgtbq6g.jpg


  • Drengin aime ceci