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Can someone explain to me why score matters in a coop game?


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#101
Kenny Banja

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Everyone has ego so coming last on the scoreboard all the time can be disheartening. Don't you remember your first experiences with MP ? Score did matter then because you wanted to contribute rather than be carried.

 

 

Jump ahead a few hundred/thousand hours and score is not so important for most because you are not in that position anymore and probably capable of clutching waves when needed or enjoying trying out underused low DPS kits knowing that you will contribute as much or more than other players

 

I actually remember it very well since it was not that long ago. Can't say I've had any of the experiences that you are describing though.

And a few hundred/thousands of hours? Is that how long it usually takes to get the hang of this game? I guess it was smart of me then to learn about the game before I even got it so that I could contribute right from the start more or less =)

But your post got me thinking, how long did it take for you guys before you got comfortable with the different difficulty levels? I have around 70 hours of actual gameplay now and even though I still find platinum a bit too stressful (tried my first platinum solo yesterday, got stabbed by a phantom on wave 10 objective), gold is starting to feel like a walk in the park. I've had the benefit of playing with some amazingly good players from BSN from the start and I guess it helped out a lot with the comfort level of it all.

 

I believe that I also got a bit lucky with the RNG, because in my second spectre pack I got the Claymore which suited my playstyle perfectly, and then in my next two packs I got the Geth Trooper and the Acolyte as well.


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#102
OniGanon

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Saying score doesn't matter is really full of crap.

 

There are only 3 objective waves, with 7 waves consisting of 'kill lots of stuff.' It's very hard to significantly contribute to the team's success without also getting a lot of points in the process. Like it or not, but in an average PUG game with wildly different levels of score between teammates, the score will almost certainly correlate strongly to level of contribution. Score does have meaning and it can be read into with some reliability.

 

For example...

-If you score less than 50K in 11 waves of full team UUG then you were either AFK for a good portion of the game, or you were terrible.

-If you score much higher than 150K in the same situation, then most likely your teammates were AFK and/or terrible.

-If you all scored roughly 100K then it was probably a smooth, easy game where you all did fairly well.

 

Score isn't the most important thing in the game, but it is not meaningless. Those who say it is are either trying to excuse poor performance, trying too hard to sound cool, or are unusually skilled at kidding themselves.

 

 

But if you want to get away from people talking about score, bragging over their own or putting down others for theirs, I can only suggest you get the hell off X-Box.

 

 

On PC, we do most of our bragging and insulting with the mic turned off. Just saying.

 

 

edit: In answer to the question on hours...

 

I think it was about 200 hours in before I was pretty comfortable on Gold.


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#103
Kenny Banja

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Saying score doesn't matter is really full of crap.

 

There are only 3 objective waves, with 7 waves consisting of 'kill lots of stuff.' It's very hard to significantly contribute to the team's success without also getting a lot of points in the process. Like it or not, but in an average PUG game with wildly different levels of score between teammates, the score will almost certainly correlate strongly to level of contribution. Score does have meaning and it can be read into with some reliability.

 

For example...

-If you score less than 50K in 11 waves of full team UUG then you were either AFK for a good portion of the game, or you were terrible.

-If you score much higher than 150K in the same situation, then most likely your teammates were AFK and/or terrible.

-If you all scored roughly 100K then it was probably a smooth, easy game where you all did fairly well.

 

Score isn't the most important thing in the game, but it is not meaningless. Those who say it is are either trying to excuse poor performance, trying too hard to sound cool, or are unusually skilled at kidding themselves.

 

 

But if you want to get away from people talking about score, bragging over their own or putting down others for theirs, I can only suggest you get the hell off X-Box.

 

 

On PC, we do most of our bragging and insulting with the mic turned off. Just saying.

 

You realize that score in this game is often equal to DPS and not actually how "good" the player is? I've been playing a lot recently with the Geth Infiltrator using a lvl 1 Geth Plasma Shotgun, a combination that I wanted to play with ever since I saw gameplay videos of it. And damn, it almost feel like cheating to me since things just die so fast even on platinum.

 

Would I compare to a Volus Mercenary with Shuriken it would be like night and day. I would probably get 1/10 in score of what I would get with my GI, but my skill level wouldn't change.

 

So don't confuse score with contribution in a game with so vastly different builds and weapon combinations. A score of 50k might actually be a good score depending on what kit you play with.



#104
OniGanon

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Who said anything about skill? I'm talking about contribution. Skill does not equate to contribution.

 

Score = DPS?

 

Well guess what?

 

On 7 of the 11 waves, the objective is: "kill things."

 

Therefore the person who does the most DPS and thereby kills the most things is very likely contributing the most to the mission.

 

If Score = DPS, and DPS = Contribution, then Score = Contribution.

 

And there is no kit in the game where 50K is a good score after 11 Waves of UUG. No not even the Volus Merc.



#105
Kenny Banja

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Who said anything about skill? I'm talking about contribution. Skill does not equate to contribution.

 

Score = DPS?

 

Well guess what?

 

On 7 of the 11 waves, the objective is: "kill things."

 

Therefore the person who does the most DPS and thereby kills the most things is very likely contributing the most to the mission.

 

If Score = DPS, and DPS = Contribution, then Score = Contribution.

 

And there is no kit in the game where 50K is a good score after 11 Waves of UUG. No not even the Volus Merc.

 

If you only see this game as "kill things" on 7 of the 11 waves I can tell that you're a competitive player. A more casual player would probably see the objective as "having fun" on 11 of the 11 waves.

 

I don't care about how much you kill, that is not how I judge your contribution. I care about how much fun it is playing together with you, and if your efforts have me smiling at the end of the game then you contributed a lot to the gaming experience of a coop multiplayer.

 

And with the claims that you are making everyone should always play the most OP kit in the game at all times, otherwise they are not contributing because by your logic of "Score = DPS = Contribution" playing anything with a really low DPS (no matter how fun that kit might be) would mean that one is not contributing enough. You see, I don't want to play a kit with high DPS and optimal builds all the time, I like to mess around with stuff, so if my character has a DPS that would kill an Atlas in 20 seconds and you play a character that would kill it in 5 seconds doesn't really matter to me. I could play the same character as you are and kill the Atlas in 5 seconds as well, but what would be the challenge and fun in that? I can see that it's a valid point if you speedrun for credits or if you are obsessed with being at the top of the scoreboard, but when just playing the game as it is?

 

I came to this game to get away from the competitive environment for a while, but I have during the last two weeks realized that the competitive mentality of players is in every game where there is some sort of multiplayer with a scoreboard involved. I don't play on PC anymore, but if I did I would have loved to have you as my teammate when playing CoD or Counter-Strike, but to be honest I would never want to play ME3 with you because for me the equation is "pvp = competitive" and "coop = recuperation".

 

But I appreciate your reply in this thread because I really wanted to know how people think when they believe that score matters in this game. I also want you to know that even if I might not agree with your standards I still respect you for having them and I wish you a lot of fun playing this game the way you want to play it.


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#106
78stonewobble

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Hmm what I would have liked to see would have been stats like this:

 

Number of shots fired.

Number of Shots.

Number of hits.

Number of headshots.

Percentage of hits.

Percentage of headshots.

 

Number of combos set up.

Number of combos detonated.

 

Total teamdamage done.

Players total damage done.

Players percentage of team damage.

 

Number of enemies staggered.

Number of enemies stunned.

Number of enemies aggroed or time (for ie. a jugg like character)

 

Times downed.

Time being dead.

 

Spec ops packs used.

Medigels used.

 

Number of revives.

Amount of shields restored.

 

 

 

Stuff that can let you see where you did good and where you did bad and gives a prober mentioning of more ephemereal things like pulling bosses away from an objective or helping the team shield stripping or healing or reviving or whatever.


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#107
OniGanon

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Competitive?

 

I don't care if someone scores more than me. I only care that the mission gets done. I will do all I can to see the mission succeed and everyone extract, with whatever kit and weapon I've chosen that game, to the best of my ability. It just so happens I'll typically get 90-150K points in the process of doing that.

 

The only one I'm competing with is the enemy.

 

I don't advocate deliberate score whoring. I don't demand that everyone play the most OP kits with the most OP weapons (indeed, I often use weapons most would consider useless or underpowered like the Krysae or Revenant).

 

I only refute the idea that score is meaningless. It DOES have meaning. What value you place on that meaning is up to you.

 

All I would ask of others, as I expect of myself, is that they put on Equipment, be prepared to use Gel/Rockets etc and play as best as they are able on the difficulty that most suits them. And if they do that, they will most likely get a high score simply as a matter of course.



#108
Grim68

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I know what you mean, when I first got on xbox, I had such a hard time as I've played for soooo long on PS3, couldn't get used to the switch in controls. Now I find that if I go on ps3, I use the xbox controls and if I'm on xbox, I use the PS3 controls :crying: Think I'm gonna have to just stick with one platform for a while!!


You should stick with Xbox then!
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#109
Kirrahe Airlines CEO

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I think when I first started playing, it took me about 300 hours before getting comfortable with gold (didn't play as frequently as I do now). In terms of score, I honestly give a hoot about it too much. My personal goal each match is to break 100K through regular means. Been playing Arc Pistol TSent for the past couple weeks.



#110
DarkFaerie316

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You should stick with Xbox then!



For me3, I will be ;)

#111
Kenny Banja

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Competitive?

 

I don't care if someone scores more than me. I only care that the mission gets done. I will do all I can to see the mission succeed and everyone extract, with whatever kit and weapon I've chosen that game, to the best of my ability. It just so happens I'll typically get 90-150K points in the process of doing that.

 

The only one I'm competing with is the enemy.

 

I don't advocate deliberate score whoring. I don't demand that everyone play the most OP kits with the most OP weapons (indeed, I often use weapons most would consider useless or underpowered like the Krysae or Revenant).

 

I only refute the idea that score is meaningless. It DOES have meaning. What value you place on that meaning is up to you.

 

All I would ask of others, as I expect of myself, is that they put on Equipment, be prepared to use Gel/Rockets etc and play as best as they are able on the difficulty that most suits them. And if they do that, they will most likely get a high score simply as a matter of course.

 

But isn't the scoring system in this game flawed as well? I tried the "snap freeze/overload" combo recently with a friend and even though I did nothing the whole game but spam snap freeze I still got all the points, was I really contributing that much more than my friend even though we did the same amount of work? What if a player takes down an Atlas to its last bar of armor and I go in for the killing shot? What if I only care to spray and pray on mooks so I can build up a ton of assist points? What if I do all the objectives by myself while the rest of the team rambo the map in search for enemies to kill?

 

The way this game distributes points feels a bit odd, and I don't believe that the score always tells the whole truth about contribution.

 

But thanks for explaining further, I now understand more about what you meant with your previous post =)



#112
mybudgee

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LOLscore



#113
FuriousFelicia

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The score really doesn't matter. I scored second with a lvl 1 fury in a plat game on hydra vs Collectors while others used strong kits and weapons. I mostly just kept guard for the back spawns and really felt like I wasn't contributing much as far as killing goes and then I see me so high up at the end. It felt like cheating.

Score is however an indicator of how much you've been involved in the fight, even if it just meant you priming everything for sou and sour team. But I had many pugs where the lowest scorer was of most help to the team.

#114
INFINITY650

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Outscore your PUG team by 100K and see how much score matters when they kick you.



#115
SlimJim0725

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Outscore your PUG team by 100K and see how much score matters when they kick you.

 

Then laugh about how they will fail the next game without you.



#116
HusarX

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LOLscore™

If you are playing this game for a while, if you can handle different situations/maps/enemies/objectives etc. - simply, if you can play this game well enough that it's enjoyable for you - then there is no reason to care about the score at all. Because why? You won't get extra xp, money , your d*** , boobs , bank account  won't get any bigger if you score 1st.

But if you don't care about your score , yet constantly join uug games where you get something like <20k points, then surely you're not a scorew**** but probably you're an idiot who has trouble to realize that playing on lower difficulties might be a better option at this moment.



#117
Kel Riever

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@OniGannon:

 

 

 

You get off the xBox! 

 

 

 

 

 

Actually, while I think you are nuts wrong on score, yes, it is true that you can tell if someone is good and/or awful.  But you really do not need a scoreboard to tell you that.

 

So again, you must be a trolling elitist missile glitching faux elitist.  Or competative.  Or ornary.  You must be.  I swear by the power of LeKook that you play GTA V which is what you really want, even if you don't know it :)

 

Oh the joy of the debate!  THIS IS SPARTA!



#118
PsychoticBiotic

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Outscore your PUG team by 100K and see how much score matters when they kick you.


This has only happened to me a handful of times. I think most PUGs are fine with being carried through Platinum.

#119
dumdum2

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This has only happened to me a handful of times. I think most PUGs are fine with being carried through Platinum.

 

Now how do you know that they kicked you because you were too good and outscoring them?



#120
NuclearTech76

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IDK that score matters that much, it should be relatively close unless there's missile spam which kind of nullifies any sign of quality of play or contribution overall IMHO. It's determined by who can kill small targets the quickest. I think clearance time and contribution to that time matters more and that's something that is hard to quantify. In most pugs I can make the scoreboard as gaudy as I want if I focus on small targets and drop all the bosses on my team but generally I focus on what I can kill the best to deplete the wave budget and insure everyone has fun and spends minimum time in spectator mode. It's easier said than done in some games though.



#121
NuclearTech76

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Now how do you know that they kicked you because you were too good and outscoring them?

I think it's a mixed bag. I mean most are happy to have you carry them and will not kick you regardless. Some probably kick for good reasons like getting a friend in, etc. Some kick because it hurts their butt to be outscored though. I mean we have to figure there are at least a "few" idiots playing this game and there is no point in trying to rationalize the logic of morons.



#122
me0120

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Lies, we all know what's underneath...or not underneath.  :devil:

 

Also your avatar is now inexcusable you can upload freely. You disappoint me so. 

 

Fixed!



#123
Excella Gionne

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Points are just there to motivate me to play the match competitively. But the point system is broken since the beginning.

#124
Turian Master Race

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So don't confuse score with contribution in a game with so vastly different builds and weapon combinations. A score of 50k might actually be a good score depending on what kit you play with.

 

No, no and no. If you are scoring 50k or less in U/U/G match you are not using your gun. You might have fun, just others might not share your idea of fun. Of course, if you are playing with friends you can do whatever you want. On the other hand, if you are pugging be aware that 50k or less is viewed as leeching or noobiness (on gold) and most people won't welcome you on the team. 


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#125
Kenny Banja

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No, no and no. If you are scoring 50k or less in U/U/G match you are not using your gun. You might have fun, just others might not share your idea of fun. Of course, if you are playing with friends you can do whatever you want. On the other hand, if you are pugging be aware that 50k or less is viewed as leeching or noobiness (on gold) and most people won't welcome you on the team. 

 

I have no problem with being viewed as a noob, and if people don't want to play with me I can understand that as well. The fun factor differs a lot between people and what is fun for me might not be as fun for someone else, but that just means I will keep playing and adding friends who shares my way of thinking and in the end I don't have to worry about people not welcoming me on the team.

 

You say that it is viewed as leeching or noobiness when you get a low score and that high scoring people wouldn't want to play with me because of it. But if that's the case then I can honestly say that it is of mutual benefit, because I don't have much interest in playing with people who thinks that way. Well, not in this game anyway.