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Shin Megami Tensei: Persona Discussion Thread (Persona 5 Gameplay is out! Dance All Night releases June 26th in Japan)


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#3776
TheChris92

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Obligatory new character trailer even if she was mentioned in Persona 4, but there



#3777
Lucifer_AntiHero

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From something i read recently:

The game’s themes have been described to be “picaresque” in nature. Could you elaborate on that a little more?

Hashino: If there’s one thing that lies at the center of our themes in the game, it’s the notion people have that there are things that they want to do with their lives but can’t actually realize for one reason or another. They’ve got something circumstantial holding them back or maybe it’s even just the rational half of their brain. Something along those lines. I feel as though people like that often tend to take well to thief and heist stories because they get a certain thrill from them that resonates with them in ways they can’t necessarily get out of other stuff. One of the goals in making Persona 5, then, is to give those people an outlet to explore those thrills and experience that sense of freedom that the protagonists themselves have within the context of a game. Although that being said, I won’t deny that a lot of us were also just way into stories about good-natured thieves like Lupin III growing up, too. (Laughs.)

 

Soejima: To that end, it’s why you see the protagonist smiling wryly and whatnot in that main promotional image we’ve put out, to emphasize that tonal undercurrent running through our game.

 

Hashino: We wanted people to look at that imagery and get the impression he runs with an intriguing crowd, one with enough gall to potentially pull off some daringly intriguing stuff. He’s a trickster at heart; he and his crew stir things up and along they way, maybe they bring a little change to the world around them, too. It’s not the most stable of lives a person can have, but it’s also a life of limitless possibility. The world really is his oyster. If people get that impression from looking at him, then we can rest easy knowing we’ve done our job.

 

Soejima: In the trailer we showed at the concert, there are a handful of other friendly characters you can see as well and they’re all also very much so people who aren’t afraid to express themselves on their own terms. How well they can actually lead such a life, that’s a question that has deep ties to both the picaresque and thieving aspects of the games.

 

Hashino: You even get hints of that freedom they have here and there just seeing the opening cinematic. That’s why you see them hurtling around the screen so much, for instance.


 

 

 

I'm really excited on how they are pushing the whole thief theme with the protagonist and his crew in Persona 5. I'm getting a Sly Cooper/Elder Scrolls: Oblivion Thieves Guild mash up vibe from it. I wonder how deviant/cunning the protagonist will be. Also the way they said "maybe a bring a little change to the world around them" the whole "steal from the rich, give to the poor" idea runs into my mind. Then again who knows maybe they will just be juvenile delinquents doing it purely for themselves. Can't wait to find out.

 

Also figured i should do this while i'm here:

What is your favorite Persona? Person 4 Golden
What's your favorite non-Persona Atlus game?  For made by Atlus: Catherine. For published by Atlus: Conception II: Children of the Seven Stars
What's your favorite game that isn't any of the above? Really hard. Most recently it is GTA V but for a game i can always go back and play for dozens of hours without end it has to be Romance of The Three Kingdoms 8.
Favorite Persona track?Persona 4: Reach out to the truth

Who's your favorite Persona character? Kanji
What's your favorite social link? Persona 4 Devil Arcana, Sayoko Uehara because, well.... :ph34r:
What is the airspeed velocity of an unladen swallow? I don't care enough to google it
What is so special about a violin? It can make even modern songs sound amazing
What's the capital of Honduras?Tegucigalpa because that is what the other guy said and i'm going to go with it
What's your favorite song on David Bowie's Hunky Dory album? That short few second moment at the start of The Bewlay Brothers where you can only hear a guitar lightly in the background before he actually starts singing. Well i will be honest i kind of liked the whole song a little bit.
Who is indisputably the most important person in Vault 101 Lone Wanderer



#3778
TheChris92

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From something i read recently:

I'm really excited on how they are pushing the whole thief theme with the protagonist and his crew in Persona 5. I'm getting a Sly Cooper/Elder Scrolls: Oblivion Thieves Guild mash up vibe from it. I wonder how deviant/cunning the protagonist will be. Also the way they said "maybe a bring a little change to the world around them" the whole "steal from the rich, give to the poor" idea runs into my mind. Then again who knows maybe they will just be juvenile delinquents doing it purely for themselves. Can't wait to find out.

Yes, all of that stuff has been posted in the thread before -- As for the thief theme; The way I see it is that it'll most likely factor into the shape of the overarching tone, like how Persona 4 was a murder mystery, but not as much the gameplay.. In any case, that's how it was in Persona 4, it's a Persona game not L.A. Noire, so as long as that's always been clear then I'd welcome some new quirky features that suits this game.

 

Also, they are not literal Robin Hood thieves -- Persona revolves around the collective unconciousness, so most likely they are going to be thieves along the lines of the ones in Inception from my perspective.



#3779
Lucifer_AntiHero

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Yeah the gameplay will definitively mostly be classic dungeon crawling but It's really too soon to say just how much the thief aspect will affect gameplay and exactly what kind of thieves they will be but i'm just going to assume for now they are going to be like Aresene Lupin. Do good by doing bad, robin hood kind of feel. As months go on obviously more info will come out that will probably shed some light on it.

 

What really has me curious is in the gameplay trailer

 

1:44 to 1:50. It all looks really cat burglarish and that seems to be the only possible evidence that the thief aspect may affect gameplay more than like you said in Persona 4 with the whole murder mystery thing. I can't wait for more info.

 

#3780
TheChris92

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Yeah the gameplay will definitively mostly be classic dungeon crawling but It's really too soon to say just how much the thief aspect will affect gameplay and exactly what kind of thieves they will be but i'm just going to assume for now they are going to be like Aresene Lupin. Do good by doing bad, robin hood kind of feel. As months go on obviously more info will come out that will probably shed some light on it.

 

What really has me curious is in the gameplay trailer

 

1:44 to 1:50. It all looks really cat burglarish and that seems to be the only possible evidence that the thief aspect may affect gameplay more than like you said in Persona 4 with the whole murder mystery thing. I can't wait for more info.

 

 

Essentially what I'm trying to say is that, anyone hoping for intuitive platform and stealth mechanics are going to be disappointed. Persona is neither -- The theme of thieves, anti-heroes, suitable for their role as non-comformists who wants to break free from the chains of society's expectation. That's the foundation of what the game is building upon. The stealth thing that was shown in trailer seems more or less like a gimmick to me. Perhaps it's Atlus building upon the ideas of Persona Q, where one could use the environment of the dungeon to seperate distance between one self and the enemy shadows.



#3781
Lucifer_AntiHero

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What i was thinking was maybe instead of stairs to go up to another level of dungeon there will sometimes be some sort of platforming to get up there like the chandeliers and that the stealth in the gameplay trailer will be to get sneak attack bonuses on enemies. Seems like a way they can fit both in without deviating from the Persona formula much at all. I never played Persona Q but maybe you are on to something.

 

However like i said it just seems too early to tell. Final Fantasy changed gameplay quite a bit over it's lifespan i guess we can only wait and see what happens when more info comes out.  



#3782
TheChris92

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What i was thinking was maybe instead of stairs to go up to another level of dungeon there will sometimes be some sort of platforming to get up there like the chandeliers and that the stealth in the gameplay trailer will be to get sneak attack bonuses on enemies. Seems like a way they can fit both in without deviating from the Persona formula much at all. I never played Persona Q but maybe you are on to something.

 

However like i said it just seems too early to tell. Final Fantasy changed gameplay quite a bit over it's lifespan i guess we can only wait and see what happens when more info comes out.  

And there it is -- I already had this discussion before so instead of repeating it I'm just gonna quote a very relevant post to get the point across. First of all -- Final Fantasy is a not niche title, Persona very much is, so it does not adhere to the mentality of trying to appeal to everyone, it appeals to old school JRPG mechanics with its own unique concepts of Persona fusion and social linking system, ala simulation.

The comparison is off-base.

 

If anything, there might be some sort of new gimmicky feature of how one could achieve a Preemptive Strike, otherwise I don't see it changing. The turn-based combat is definitely still there and it doesn't place priority of having to entertain some sort of AA spectrum.

Consider, for instance, the changes between Persona 3 & 4, it was mostly tweeking of the combat and new features that added depth to its social linking schedule system. Things that make sense to Persona -- It wasn't like Metal Gear Solid, or Final Fantasy, where it switched to an open world formula to accommodate all those people who aren't that interested in Persona anyway.

To quote Jreezy here.

 

 


You welcome change. There's no telling if the change you welcome would be positive, however.
 
There's a mentality here that's already shared by the mainstream video game hierarchy, which is appealing to everyone. Or to as many people as possible. There's nothing inherently wrong with that but there's definitely a time and a place for it. The days of the AA title are already dead because publishers and even consumers like you and me only like to justify the AAA development budget. Games can't just be alright anymore. They can't just appeal to these few hundred thousand people or it's just a failure. So I'm grateful for a company like Atlus who's fine with providing that niche entertainment for those select few fans. Because there's already something out there for everyone in the mainstream anyway.


#3783
Lucifer_AntiHero

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Well like i said before, i think the gameplay is still going to be the classic dungeon crawling. So we basically are saying the same thing, I'm just taking guesses at what the stuff in the gameplay trailer will be about. I loved Persona 3 and Persona 4 quite a bit, well mostly 4 to be honest but still i don't want it to change i am just guessing at what we have already seen.

I only brought up Final Fantasy because i'm going to be playing my first one soon and been doing some research on the series as a whole and noted that it changed over time. I just like thinking of ideas while we wait for more info on Persona 5. My only point is we never really know what will change or not change until release. Unless you have some super secret Atlus info Chris, in which i case i demand you release it to the public Snowden style :lol:



#3784
TheChris92

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Well like i said before, i think the gameplay is still going to be the classic dungeon crawling. So we basically are saying the same thing, I'm just taking guesses at what the stuff in the gameplay trailer will be about. 

That's fine -- But it doesn't the fact of what I said, nor does it change that you brought up Final Fantasy (which is the essentially the JRPG answer to an AA-title). Were I to draw conclusions from that, it would have seemed like a framing for how that game has streamlined its gameplay to appeal to anybody but Final Fantasy players, and thus it seemed like you were implying that Atlus should do the same. It's essentially what the AA-industry does, but Atlus make niche JRPGs. They don't conform to some sort of alien-spectrum, so newcomers can be accomodated. Hashino stressed that they are keeping the turn-based battles, but that the team has incorporated several changes to make it more enjoyable.

 

The gap between Persona 3 & 4 wasn't quite as large as that of 2 & 3. It might be a big one this time, not denying that, what I am, however, saying is that it most certainly won't be an action-JRPG like Final Fantasy, nor do I believe it'll start getting comfortable in too unfamiliar territories. If that's what you're saying too then I can get behind that. That's fine. 

But essentially, my first response was to comment on your comparison towards that of the Sly Cooper games, which I believe it most certainly will not be. At best, I see this supposed chandelier stuff as nothing more than a gimmick. At best, it'll just be spaces of which the character jumps unto automatically, ala the linear platforming of Final Fantasy (if we have to make comparisons to it anyway).

 

Anyway, I think we've settled this.



#3785
TheChris92

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But I'd like to take this opportunity to say that I called it.

 

Soejima: There are still many parts of the game that we haven’t revealed. I hope that you will look forward to some follow-up reports on P5. Of course, there are still other party members than those shown in the new PV, but I think it’s better to not mention them so that we don’t exhaust the story. 

 

Source.



#3786
Lucifer_AntiHero

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Yeah i see what you are saying, it really makes me like Atlus more hearing stuff like that. I should have specified when i said Sly Cooper i meant more like the relationship Sly has with his crew Bentley and Murray and his whole master thief thing instead of the actual gameplay.

Also good to know there are more party members though i expected as much. Does Atlus usually reveal all the party members before launch like Bioware with their Dragon Age and Mass Effect series or do they keep some secret that you have to find out on your own while you play? I've never really followed an Atlus launch before like i do with Bioware.



#3787
CrazyRah

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Yeah i see what you are saying, it really makes me like Atlus more hearing stuff like that. I should have specified when i said Sly Cooper i meant more like the relationship Sly has with his crew Bentley and Murray and his whole master thief thing instead of the actual gameplay.

Also good to know there are more party members though i expected as much. Does Atlus usually reveal all the party members before launch like Bioware with their Dragon Age and Mass Effect series or do they keep some secret that you have to find out on your own while you play? I've never really followed an Atlus launch before like i do with Bioware.

 

That part might've been my favorite of all the things about the Sly games so if Persona at least took a look at how they did it then I'd be quite happy about it

 

 

But I'd like to take this opportunity to say that I called it.

 

Soejima: There are still many parts of the game that we haven’t revealed. I hope that you will look forward to some follow-up reports on P5. Of course, there are still other party members than those shown in the new PV, but I think it’s better to not mention them so that we don’t exhaust the story. 

 

Source.

 

It was or should've been to people very obvious that this was the case. At least with it mentioned I hope the idea that we'd get a much smaller amount of characters in our "group" die down



#3788
Milan92

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I'm cool with them not showing every companion.



#3789
Chewin

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Okay, time for weekly update.

 

So experienced the school trip, with the bath scene...

 

Spoiler

 

Currently in December, and things seem to be taking a darker turn. Well I would be lying if I said I wasn't interested in witnessing how the events will transpire. Have to unfortunately postpone it to next weekend, so gonna wait anxiously until then.



#3790
TheChris92

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In order to join Neogaf, you must journey to Mordor and cast the One Ring into the fire of Mount Doom, from whence it came, apparently.



#3791
TheChris92

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Okay, time for weekly update.

 

So experienced the school trip, with the bath scene...

 

Spoiler

 

Currently in December, and things seem to be taking a darker turn. Well I would be lying if I said I wasn't interested in witnessing how the events will transpire. Have to unfortunately postpone it to next weekend, so gonna wait anxiously until then.

Yes, this is my favorite part of the game. Things are getting really interesting.



#3792
Seraphim24

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Well like i said before, i think the gameplay is still going to be the classic dungeon crawling. So we basically are saying the same thing, I'm just taking guesses at what the stuff in the gameplay trailer will be about. I loved Persona 3 and Persona 4 quite a bit, well mostly 4 to be honest but still i don't want it to change i am just guessing at what we have already seen.

I only brought up Final Fantasy because i'm going to be playing my first one soon and been doing some research on the series as a whole and noted that it changed over time. I just like thinking of ideas while we wait for more info on Persona 5. My only point is we never really know what will change or not change until release. Unless you have some super secret Atlus info Chris, in which i case i demand you release it to the public Snowden style :lol:

 

Yeah FF's changes and deviations were usually the result of preferences of the particular creators at the time and I wouldn't say were always making the game more fun to play. I wouldn't really say they were necessarily a whole lot worse either, but for instance platforming and sneak attacks have never entered into the equation. If anything there is a tendency for the FF series to change by taking away things, not adding things. FF3 had complete job customization, etc, whereas FFXIII you kind are playing the same basic character types. But then you have FFXIV which has extreme variation and customization so... yeah.... kind of hard to compare, IMO.

 

Persona 3 hasn't deviated nearly as much by comparison, but arguably (arguably) by virtue of that has actually more depth because the changes in FF weren't subtraction.

 

I kind of think the Paradigm system is kind of addicting though especially by comparison to turn based so eh... just saying it's not as simple as it might seem.



#3793
GreyLycanTrope

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In order to join Neogaf, you must journey to Mordor and cast the One Ring into the fire of Mount Doom, from whence it came, apparently.

What if we actually managed to read the silmarillion all the way through?



#3794
Terca

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What if we actually managed to read the silmarillion all the way through?

 

What's worse than that is the written and oral examination you need to pass. And I mean oral examination.



#3795
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But I'd like to take this opportunity to say that I called it.

 

Soejima: There are still many parts of the game that we haven’t revealed. I hope that you will look forward to some follow-up reports on P5. Of course, there are still other party members than those shown in the new PV, but I think it’s better to not mention them so that we don’t exhaust the story. 

 

Source.

Aww, would've been cool if the main party was only those four, possibly five. I wonder how big it will be? I still hope it's smaller than the previous game's cast.



#3796
TheChris92

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I hope the opposite, and glad that Atlus didn't go with just those 3.
  • CrazyRah et Ozzy aiment ceci

#3797
CrazyRah

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I hope the opposite, and glad that Atlus didn't go with just those 3.

 

Same, I'm really hoping the opposite


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#3798
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I hope the opposite, and glad that Atlus didn't go with just those 3.

So we're gonna ignore the cat then? Alright.



#3799
TheChris92

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So we're gonna ignore the cat then? Alright.


Cat, 2 Blondes = 3

#3800
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But the protagonist is a part of the total party make up. But if you're not counting him  there's that fox-tailed person we catch a glimpse of.