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Shin Megami Tensei: Persona Discussion Thread (Persona 5 Gameplay is out! Dance All Night releases June 26th in Japan)


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#651
Matieo

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I attempted P3P's final boss earlier. I was maybe 4-5 turns away from ending it, but lost to a two-turn status effect-inducing non-elemental damage knock out punch: Night Queen followed by Almighty Attack. It was the very first time in playing Persona 3, actually, that I felt like it was a Shin Megami Tensei title, albeit for a very brief moment.

I'm sure I'll finish it with my second go, but the pacing of the battle has left a really bitter taste in my mouth. 14 phases - great. Music accompanying the fight - great. Last phase - not great. It's as long as the first 13 combined, and the difficulty spikes in a really awful way - HP is quadrupled and damage received is more than halved. Throw in a barrier move that counters with insta-kill, and a 'Bad Breath' move, too, well, it's just a recipe for a shitty final boss battle.

#652
CrazyRah

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House can confirm that i was muttering about what terrible things i would do to the world if i lost at any point during that fight, it's so long and just the thought of getting defeated is bad enough. Luckily i never was in any direct danger but it could've happened >.<



#653
Matieo

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Yeah. Like, the 13 phases before the final one aren't that long, individually, but once you add them all together, well, it's not something I look forward to repeating, though I am anxious to beat the game. I'm wondering if I was just unlucky with that Night Queen/Almighty Attack combination, or if it's something that [the final boss] always prompts once it's HP is critical. I'm definitely going to make sure I'm buffed with masukukaja and marakukaja next time. 



#654
Matieo

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I guess this picture doubles as my reaction to the ending and me having finally beaten the game after two years...

 

Spoiler

 

It was pretty good, though. I mean, the nuances it gains and allows for closure. It's up there with some of the great RPGs I've played, for sure.

 

Not sure what to do next. I didn't max out all the social links, and I'm a bit of a completionist, so... I hear there's new game plus, what carries over? Can I start new game plus as Minako if I completed the game as Minato? Should I play through FES instead?

 

I might also just start Persona 4 Golden. I've played through P4A entirely, so I kinda know a bit about the cast already. I can't say, simply at face value, that I like their cast to P3's, but honestly, all I ever hear about is how much better P4 is to P3 from those that've played both. Not sure if that's the consensus here - do you guys think P4 is superior to P3? cast and story-wise that is.

 

 

 



#655
TheChris92

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I thought Nyx was an excellent Boss Battle - A true test of endurance and picking the right team. I didn't die to her once but I was close at some points and I played the FES version. Beating Nyx made me all the more satisfied....

 

Now... This guy

Spoiler

 

Is much worse and more difficult.



#656
TheChris92

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I guess this picture doubles as my reaction to the ending and me having finally beaten the game after two years...
 

Spoiler

 
It was pretty good, though. I mean, the nuances it gains and allows for closure. It's up there with some of the great RPGs I've played, for sure.
 
Not sure what to do next. I didn't max out all the social links, and I'm a bit of a completionist, so... I hear there's new game plus, what carries over? Can I start new game plus as Minako if I completed the game as Minato? Should I play through FES instead?
 
I might also just start Persona 4 Golden. I've played through P4A entirely, so I kinda know a bit about the cast already. I can't say, simply at face value, that I like their cast to P3's, but honestly, all I ever hear about is how much better P4 is to P3 from those that've played both. Not sure if that's the consensus here - do you guys think P4 is superior to P3? cast and story-wise that is.

WHY WOULD YOU PLAY ARENA BEFORE PLAYING PERSONA 3 & 4?! That game can potentially spoil the plot of Persona 4. Be glad that you didn't wait 'till after Ultimax release since there'll be spoilers in that one like nobody's business. Shame on you.
 
The stats for the male playthrough does not transfer to female. The reason why is because they have very different stories with very different social links etc.

EDIT: Scratch that -- I might be wrong. I only mainly play the male character in the FES version anyway.
 
As for which games is superior. My answer is none. If Atlus ever released a complete edition of Persona 3 with all of the content of FES & Portable, then I'd argue Persona 3. But as it stands, Persona 3 & 4 balance each other out with their own pros and cons. 3 has a better story, it's more powerful and the pacing feels just right I think. There's a true sense of progression in the relationships between the characters. It's also got some of the best social links, like Akinari (Sun Arcana) with some true depth. Persona 4 arguably has the best cast because they all feel more relatable, the killer (the villain in the game) is great -- The Killer is a solid villain I'd argue. Although, the dungeons are more varied and with the release of Golden, there's a lot more content too, and fun events, that make Golden among my favorite RPGs of all time. 
No... that's not true. Along with Persona 3 -- It is my favorite RPGs of all time. There's no RPG that can top them for mme.
 
What holds Persona 4 back a bit is the story isn't as engaging as that of 3. And it doesn't feel like there is any true sense of progression between the friends in that game. The complexity is still there in certain characters like Kanji or my favorite Naoto -- But it isn't as strong as that of Persona 3.
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#657
AventuroLegendary

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I disliked how the individual social links for your buddies in P4 didn't scale with the story. On the other hand, I liked 4's characters better and, by extension, the story slightly more.

 

Spoiler



#658
TheChris92

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I disliked how the individual social link for your buddies in P4 didn't scale with the story. On the other hand, I liked 4's characters better and, by extension, the story slightly more.

Right, the true sense of progression wasn't quite there.

Spoiler

Yes

#659
AventuroLegendary

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Yes

 

Spoiler



#660
TheChris92

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Spoiler

Well in the female path he gains a social link which only makes the scene that much more poignant than it really was -- Given the fact that Ken is about as interesting as paper mache, and just as useful, it doesn't help it all. There's much more to him behind the tough exterior, and it's not like he just shows up and dies, he was introduced much earlier in the story, though evidently not as a party member of course. I also wished he could have lived a bit longer, then have Ken die in his place or something. We can all dream.

#661
AventuroLegendary

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Well in the female path he gains a social link which only makes the scene that much more poignant than it really was -- Given the fact that Ken is about as interesting as paper mache, and just as useful, it doesn't help it all. There's much more to him behind the tough exterior, and it's not like he just shows up and dies, he was introduced much earlier in the story, though evidently not as a party member of course. I also wished he could have lived a bit longer, then have Ken die in his place or something. We can all dream.

 

We're past the spoiler point? Yeah. I haven't taken the time to play the female route (outside the time of the first exam) so he came off as someone that would come and go. I didn't feel a connection to him and didn't even use him all that much. While Akihiko might have had a connection to him from the very beginning, I rarely saw him as a human being. Maybe I should blame this on a lack of a male social link but I found myself pretty linked with Junpei as a character. On that same note, I've had friends tell me that Ken would become more endearing and I didn't see it. It seems like he's just there because Atlus thought it would be cool to put an 11-year-old on the team. 



#662
Matieo

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I thought Nyx was an excellent Boss Battle - A true test of endurance and picking the right team. I didn't die to her once but I was close at some points and I played the FES version. Beating Nyx made me all the more satisfied....

 
Ha, fair enough. I didn't like the pacing is all. I didn't think there was any tactical agency involved either - strategic, perhaps, because during the final phase I was "forced" to buff with masukukaja and marakukaja.
 

WHY WOULD YOU PLAY ARENA BEFORE PLAYING PERSONA 3 & 4?! That game can potentially spoil the plot of Persona 4. Be glad that you didn't wait 'till after Ultimax release since there'll be spoilers in that one like nobody's business. Shame on you.


It was a fighting game, so, I dunno, I didn't think it'd be spoiler-y. I don't really think I paid any attention to the story or took it seriously after I heard Labrys' accent, but yeah, I was warned not to watch the latest Ultimax trailer by a few publications. Hopefully it doesn't take me two years to finish P4G lol.

BTW did any of you guys play P4A as, you know, a legitimate fighting game?

#663
TheChris92

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We're past the spoiler point? Yeah. I haven't taken the time to play the female route (outside the time of the first exam) so he came off as someone that would come and go. I didn't feel a connection to him and didn't even use him all that much. While Akihiko might have had a connection to him from the very beginning, I rarely saw him as a human being. Maybe I should blame this on a lack of a male social link but I found myself pretty linked with Junpei as a character. On that same note, I've had friends tell me that Ken would become more endearing and I didn't see it. It seems like he's just there because Atlus thought it would be cool to put an 11-year-old on the team.

Actually it seems more like Ken was just there to trigger someone elses character development. When Shinji dies, he suddenly doesn't have a story anymore at all. He stops being relevant altogether.
Ken doesn't become more endearing -- He just becomes more and more irrelevant to the story. I've already said my peace on him a few pages earlier, so yeah.
You could argue the point of lacking social links for most of the characters in the male route but I think you know that already.

I think there was plenty of things that gave Shinji character, not to mention the surveillance recordings that provided more depth to most of the characters in FES.
Perhaps that was part of what made him interesting -- It's that he seemingly cares a lot about his friends, but he doesn't show it.You can walk up and talk to him every day he's at the dorm too.

#664
TheChris92

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Ha, fair enough. I didn't like the pacing is all. I didn't think there was any tactical agency involved either - strategic, perhaps, because during the final phase I was "forced" to buff with masukukaja and marakukaja.

I think you could argue this point for any Final Boss. You can't really tell what's gonna happen but you'll have to adapt to the situation. The best way to prepare is to have a party that can cover up for buff boosting and healing, while also covering various elements and weaknesses. That isn't rocket science at all. A Final Boss is meant to put you to the test and it does that most certainly.

 

It was a fighting game, so, I dunno, I didn't think it'd be spoiler-y. I don't really think I paid any attention to the story or took it seriously after I heard Labrys' accent, but yeah, I was warned not to watch the latest Ultimax trailer by a few publications. Hopefully it doesn't take me two years to finish P4G lol.

BTW did any of you guys play P4A as, you know, a legitimate fighting game?

I don't know about you - But when it says "Persona 4" I'd usually do my research on whether there's something I need to know before going into it -- Like is it connected to Persona 3? When I started with Persona 3 I looked up the games to see where would be convenient to start. I found that it was Persona 3 FES so I did that. I'm not trying to be an ass but it just seems logical to do that when you deal with sequels.
Labrys accent is cute -- And it's a shame because I found the story in Arena to be quite good for a cross-over and a fighting game. Especially Labrys'.

#665
AventuroLegendary

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I think there was plenty of things that gave Shinji character, not to mention the surveillance recordings that provided more depth to most of the characters in FES.
Perhaps that was part of what made him interesting -- It's that he seemingly cares a lot about his friends, but he doesn't show it.You can walk up and talk to him every day he's at the dorm too.

 

Perhaps but I would have appreciated a little more of it. Admittedly, I have discredited him. He shows a bit more of his character at seemingly random times, like going out to the movies with the MC without a second thought. In that case, Minato becomes the odd man there.

 

 

You could argue the point of lacking social links for most of the characters in the male route but I think you know that already.

 
I didn't really need an arbitrary number indicating how the bond with Junpei and Akihiko developed over the course of the game. 


#666
TheChris92

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Perhaps but I would have appreciated a little more of it. Admittedly, I have discredited him. He shows a bit more of his character at seemingly random times, like going out to the movies with the MC without a second thought. In that case, Minato becomes the odd man there.

See, this is why I wanted a Golden version for Persona 3 as well, because I feel that way they could provide perhaps a bit more content for the game and the characters. My favorite Persona character Naoto, also shows up late in 4, but there's enough stuff happening and she's already present in the story a long time before she officially joins, to provide characterization for her. It's not as easywith Persona 3 like Persona 4, due to circumstances with the ending, right? But there was potential for true greatness there. A Persona 3 with 3D environment for the female and male, plus cutscenes, new stuff and everything -- THat would have been perfect. It could have easily been my favorite Persona game over Golden. Right now, I think they are equally good and I think it'll stay that way.
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#667
Matieo

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I think you could argue this point for any Final Boss. You can't really tell what's gonna happen but you'll have to adapt to the situation. The best way to prepare is to have a party that can cover up for buff boosting and healing, while also covering various elements and weaknesses. That isn't rocket science at all. A Final Boss is meant to put you to the test and it does that most certainly.

 
 
Less so for Persona 3, I would say, considering it's overall difficulty pales in comparison to the majority of JRPGs. If you meant picking the right team, as in assembling a diverse enough selection of personas for the protagonist, then yes, I agree, because that's far more important that any traditional party selection P3P had going for it, especially in the final boss fight - which was an omni boss, after all. Realistically, I could've gone with any other of the 8 party members as long as the protagonist had the essentials, ie. Mediarama/Mediarahan, and Marakukaja, though the latter really only necessary if you're either, A. at a low level, or B. like me and just didn't want another cheap KO, of which this game rarely threw out, unlike it's older brother, Shin Megami Tensei.
 
 

I don't know about you - But when it says "Persona 4" I'd usually do my research on whether there's something I need to know before going into it -- Like is it connected to Persona 3? When I started with Persona 3 I looked up the games to see where would be convenient to start. I found that it was Persona 3 FES so I did that. I'm not trying to be an ass but it just seems logical to do that when you deal with sequels.
Labrys accent is cute -- And it's a shame because I found the story in Arena to be quite good for a cross-over and a fighting game. Especially Labrys'.


 

I can't remember if it spoiled Persona 3 at all. I don't know if it'll spoil Persona 4 for me. I'm gonna say... no? I mean, were there any major spoilers? apart from the fact that, yeah, Chie doesn't, like, die.

 

Oh, definitely. I agree with you there. P4A had a phenomenal story mode - easily the largest/longest of any fighting game I've ever played. Probably not my favourite, but it was impressive, for sure.



#668
Mr.House

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The battle with Nyx is one of the few normal boss fights*not counting the secret bosses or the sub bosses) that felt on par with SMT main games and devil games in terms of difficulty. While I love the Persona games, I find alot of the boss battles range from very easy(shadow Naoto) to average(Hermit) Bosses like Nyx, Shadow Yukiko(non-golden version) Form of SEES regret, Mitsuo the Hero, Erebus. Great Father(Playsation version), Crawling Chaos and Knights of the Holy Lance(Playsation version)  where the only main bosses I found that where a true challenge. I really hope Atlus steps it up int he main boss department for P5. They do great with the secret bosses and sub bosses, but the main ones need to be stepped up.



#669
Mr.House

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Well in the female path he gains a social link which only makes the scene that much more poignant than it really was -- Given the fact that Ken is about as interesting as paper mache, and just as useful, it doesn't help it all. There's much more to him behind the tough exterior, and it's not like he just shows up and dies, he was introduced much earlier in the story, though evidently not as a party member of course. I also wished he could have lived a bit longer, then have Ken die in his place or something. We can all dream.

I don't care if the scene is not canon. MinakoxShinji on the roof=so goddam powerful.



#670
TheChris92

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Less so for Persona 3, I would say, considering it's overall difficulty pales in comparison to the majority of JRPGs. If you meant picking the right team, as in assembling a diverse enough selection of personas for the protagonist, then yes, I agree, because that's far more important that any traditional party selection P3P had going for it, especially in the final boss fight - which was an omni boss, after all. Realistically, I could've gone with any other of the 8 party members as long as the protagonist had the essentials, ie. Mediarama/Mediarahan, and Marakukaja, though the latter really only necessary if you're either, A. at a low level, or B. like me and just didn't want another cheap KO, of which this game rarely threw out, unlike it's older brother, Shin Megami Tensei.

I don't know about you -- But I found Tartarus bosses to be indefinitely challenging the first time through. I think it's ridiculous to say that it pales in comparison to other JRPGs. I've played a few by now and I can say that I don't agree. Anything will seem easy once you go through it again. But that's that.
The gameplay is build around strategy and tactics of switching between healing or damage dealing for some characters -- The best option being having one party member to do healing, one to buff, and one for damage, then evidently switch between them if the fight toughens up or **** happens. It's about being prepared for anything.
The best kind of tactical RPG would definitely be Valkyria Chronicles though. That game and Vesperia I found the bosses to be challenging a lot. But that's partly because the gameplay in Vesperia is quite something else etc.

#671
TheChris92

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I can't remember if it spoiled Persona 3 at all. I don't know if it'll spoil Persona 4 for me. I'm gonna say... no? I mean, were there any major spoilers? apart from the fact that, yeah, Chie doesn't, like, die.
 
Oh, definitely. I agree with you there. P4A had a phenomenal story mode - easily the largest/longest of any fighting game I've ever played. Probably not my favourite, but it was impressive, for sure.

How about the big one...
Spoiler


#672
TheChris92

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I didn't really need an arbitrary number indicating how the bond with Junpei and Akihiko developed over the course of the game.

And I didn't really need one for Shinji either, so there. :)

#673
Mr.House

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Typically why I divide bosses in the Persona series into sub bosses(Tartarus bosses for example) main bosses(Magician ect) then secret bosses(Liz ect) I find the sub bosses(floor guardians)  to be more of a hassle then the 12 arcana really. Jotun the Grief *shutters*



#674
Liamv2

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Ah jotun of grief. I recently had a discussion about him.

"What's that you came with a team containing Mitsuru, Junpei, and Koromaru with a Hammer wielding Liam?" "Come back with a bow, Ken, Aigis and Yukari you moron." B-But I haven't been training them at all Yukari is still level 10. "Well too bad *********."



#675
Milan92

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Yukari was lvl 10 in your game? Shame on you.