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Let's talk Vivienne!


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#1626
Xilizhra

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I'm very leery about optional recruitment, in large part because I genuinely want to bring everyone I can together as true companions.

 

That's another reason I'm so angry about Vivienne. If she was just an antagonist, she'd seem like a fun one to fight. But someone I have to actually deal with as part of my party... not fun at all.



#1627
Steelcan

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I'm very leery about optional recruitment, in large part because I genuinely want to bring everyone I can together as true companions.

>mfw you disagree with me

 

-_-



#1628
Steelcan

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I think it would make sense for the companions to be optional, rather than mandatory. I'm sure it was weird for pro-templar players to be railroaded into accepting apostates into their group as Hawke, even though they may have preferred otherwise.

 

Which makes me wonder if some companions might be mutually exclusive which would really get me excited



#1629
Guest_Act of Velour_*

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I'm very leery about optional recruitment, in large part because I genuinely want to bring everyone I can together as true companions.

 

That's another reason I'm so angry about Vivienne. If she was just an antagonist, she'd seem like a fun one to fight. But someone I have to actually deal with as part of my party... not fun at all.

 

My Female Warrior wouldn't stand for Vivienne's ****. Or a Templar.

 

I think it'd be cool to have some optional recruitment. I mean, you can still bring everyone into the group. You're just not required to.



#1630
Lorien19

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Most likely - I'm pretty sure it was mentioned somewhere that most of the companions in Inquisition will be optional.

That was the case in Origins wasn't it?I think only Alistair and Morrigan were mandatory,and even them can leave the party at some point.To be honest I prefer it this way...



#1631
LobselVith8

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I'm very leery about optional recruitment, in large part because I genuinely want to bring everyone I can together as true companions.

That's another reason I'm so angry about Vivienne. If she was just an antagonist, she'd seem like a fun one to fight. But someone I have to actually deal with as part of my party... not fun at all.


It may be better to simply avoid recruiting her if she ends up being the kind of person your protagonist would be morally opposed to. I'm hoping most of the companions are optional so that I'm not saddled with a companion who is a threat to the goals of the respective protagonist I play as.

#1632
AresKeith

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I'm very leery about optional recruitment, in large part because I genuinely want to bring everyone I can together as true companions.

 

That's another reason I'm so angry about Vivienne. If she was just an antagonist, she'd seem like a fun one to fight. But someone I have to actually deal with as part of my party... not fun at all.

 

Leery about optional recruitment but wants to kill those who don't agree with their view? Legit logic


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#1633
Steelcan

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Maker forbid a companion not be a boot kissing toadie


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#1634
EmissaryofLies

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I can't wait to recruit her. She can be my pet project as the game scurries along its designated narrative. 



#1635
LobselVith8

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Maker forbid a companion not be a boot kissing toadie


I don't think anyone is beholden to love every companion.

#1636
Steelcan

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I don't think anyone is beholden to love every companion.

 

*glances at Xil's comment*

 

yet it would seem companions disagreeing is a no-no


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#1637
LobselVith8

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*glances at Xil's comment*

yet it would seem companions disagreeing is a no-no


If a companion opposes your goals to the point of supporting the opposition, they could be a threat or a hinderance. It's natural to find the person disagreeable. I really don't see what the problem is.
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#1638
renfrees

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I can't wait to recruit her. She can be my pet project as the game scurries along its designated narrative. 

You mean as to - "make me break me" kind of project?

 

 

I think it would make sense for the companions to be optional, rather than mandatory. I'm sure it was weird for pro-templar players to be railroaded into accepting apostates into their group as Hawke, even though they may have preferred otherwise.

Yes please! That was the biggest injustice of DAII.


Modifié par renfrees, 25 mars 2014 - 02:25 .


#1639
Guest_Act of Velour_*

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If a companion opposes your goals to the point of supporting the opposition, they could be a threat or a hinderance. It's natural to find the person disagreeable. I really don't see what the problem is.

 

I don't think Steelcan is saying there's a problem, I think he's saying Xilizhra is.



#1640
Steelcan

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If a companion opposes your goals to the point of supporting the opposition, they could be a threat or a hinderance. It's natural to find the person disagreeable. I really don't see what the problem is.

 

ohhh drama in the group, maybe even a fight like with Sten...

 

but to the death or something... fun times



#1641
SurelyForth

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Here's the thing- BW companions are "special" because of what they add to the game's story. Having a bunch of companions that represent a single worldview, especially if it's completely in line with the MC's worldview, would be redundant, and probably diminish the game's replay value. Instead of ensuring that the companions are so utterly generic that any player can be comfortable with their presence, the writers are more intent on creating distinctive characters with their own established opinions, based on their own experiences. For everyone who wants to murder-knife Vivienne already for some hypothetical disagreement that your hypothetical Inquisitor is going to have with her, other people are excited to get a new perspective on magic in Thedas. 

 

Plus, I have to wonder why anyone would play a story driven game if they can't stand the thought of encountering dissent. How utterly boring would it be if every single choice you could make was accepted immediately, and every word you spoke was greeted with rapture and an utter lack of dissent? 


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#1642
LobselVith8

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I don't think Steelcan is saying there's a problem, I think he's saying Xilizhra is.


I see it more along the lines of Morrigan questioning the wisdom of hiring someone who worked for the opposition. Having a companion who believes the other side is right could potentially cause problems, unless Vivienne's primary focus are the veil tears. At this point, all we can really do is speculate.

#1643
Xilizhra

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Here's the thing- BW companions are "special" because of what they add to the game's story. Having a bunch of companions that represent a single worldview, especially if it's completely in line with the MC's worldview, would be redundant, and probably diminish the game's replay value. Instead of ensuring that the companions are so utterly generic that any player can be comfortable with their presence, the writers are more intent on creating distinctive characters with their own established opinions, based on their own experiences. For everyone who wants to murder-knife Vivienne already for some hypothetical disagreement that your hypothetical Inquisitor is going to have with her, other people are excited to get a new perspective on magic in Thedas. 

 

Plus, I have to wonder why anyone would play a story driven game if they can't stand the thought of encountering dissent. How utterly boring would it be if every single choice you could make was accepted immediately, and every word you spoke was greeted with rapture and an utter lack of dissent? 

I personally like Mass Effect's approach, where it felt to me that while there would be a lot of disagreements on how to do things, precisely, everyone still came together as a team, as people who could be counted on to support each other. DAO felt like a bunch of disparate people flung together and DA2 felt like a dysfunctional family, but neither one quite gave what I got from ME, and I think that's a shame.


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#1644
LobselVith8

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ohhh drama in the group, maybe even a fight like with Sten...

but to the death or something... fun times


What I found even more fun was when you've earned Sten's respect: "I trust you with my life, Kadan."

Maybe the same is possible with Vivienne, except inserting something Orlesian for the Qunari term (because The Warden is a unicorn, after all).

#1645
TK514

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Maybe at last we'll get a Lucrosian perspective, and see how they, a group dedicated to the accumulation of wealth and political power, function in the Circles. particularly given pro-Rebellion sympathizers would have us believe they are all slave pens.
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#1646
Steelcan

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I personally like Mass Effect's approach, where it felt to me that while there would be a lot of disagreements on how to do things, precisely, everyone still came together as a team, as people who could be counted on to support each other. DAO felt like a bunch of disparate people flung together and DA2 felt like a dysfunctional family, but neither one quite gave what I got from ME, and I think that's a shame.

look at that, a Xil post I don't find objectionable

 

The Mass Effect team did have a more united feel to it, despite the occasional spat.



#1647
Ianamus

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I'm very leery about optional recruitment, in large part because I genuinely want to bring everyone I can together as true companions.

 

That's another reason I'm so angry about Vivienne. If she was just an antagonist, she'd seem like a fun one to fight. But someone I have to actually deal with as part of my party... not fun at all.

 

Remember that the ultimate goal of the Inquisition is closing the fade tears, not to take sides in the mage/templar conflict, which is likely a relatively small aspect of the game. Much as she cares about her position in the Court and her stance on the rebellion I'm sure both she and Inquisitor can agree that stopping the demonic invasion is more important.



#1648
Ryzaki

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It may be better to simply avoid recruiting her if she ends up being the kind of person your protagonist would be morally opposed to. I'm hoping most of the companions are optional so that I'm not saddled with a companion who is a threat to the goals of the respective protagonist I play as.

 

Gaider said most of them can be dismissed so there's that.



#1649
Steelcan

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Gaider said most of them can be dismissed so there's that.

 

Many things are said.... :ph34r:



#1650
Xilizhra

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Remember that the ultimate goal of the Inquisition is closing the fade tears, not to take sides in the mage/templar conflict, which is likely a relatively small aspect of the game. Much as she cares about her position in the Court and her stance on the rebellion I'm sure both she and Inquisitor can agree that stopping the demonic invasion is more important.

Well, there is that as well. I admit that I remain interested in seeing what could be done.