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Hawke and warden In DAI... Give bioware a chance


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#76
KaiserShep

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I always find it astonishing how much gamers cling to their PCs from previous games. It's a sentiment I can't really get behind. Why do we need to see the protagonist of the first game in a franchise to return in every subsequent game? The Warden had her/his time in the spotlight. He/she had an entire (extremly long for modern standards) game plus possibly an expansion with about 15hours of gameplay.

Hawke had an entire game as well. I say let someone else be hero now without previous PCs interfering in their story for no specific reason but to please the fans who can't let go of their former PCs.

 

I mean including former PCs isn't any game breaking deal for me but I think it just devalues the new protagonist unfairly. i found it to be especially annyoing in SWTOR

 

SPOILER:

where Revan just appears out of nowhere 300 Years after the time where he actually lived (With ony a flimsy excuse of a plot as explanation).

I mean Why has he to be in this game. He dosen't have to be. KOTOR 2 was an ejoyable game without any Revan in it (It might even have been a good game without the game breaking bugs that forced me to do all of Nar Shadda again twice because the damn cutscene wouldn't trigger.)

There was absolutely no reason to bring Revan back in again.

/SPOILER

 

I'm also kind of displeased that Shepard lives in Destroy since the extended cut because people demad that Shepard is the main character again now even more so than before. Seriously, just let someone else do the a**-kicking for once.

 

That's my opinion on that matter.

 

Although I tend to get attached to the PC's myself, I agree with this. In my opinion, it's better to have the protagonist of the previous chapters simply not appear than have them return as a cheap cameo. I've seen arguments about their being too significant to simply not have return, but I can't say that I agree with this, especially for the Warden. I guess the problem is that little sequel hook thing that happens between Cassandra and Leliana at the end of DA2. That one little line about them both disappearing is pretty problematic.

 

As for Shepard, he/she was always able to survive destroy. All the extended cut did was make the threshold within reach of players who only wanted to do the single player campaign. In any case, it doesn't matter, since BioWare has already stated that Shepard's story is over, so what the fans demand regarding the protagonist won't mean much, or at least, I hope so.



#77
EmissaryofLies

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If you can't do it right, baby don't do it at all!


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#78
Spectre slayer

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I know all that. I'm just not sure why they'd consider it a good idea. I don't expect them to accept headcanon. I just expect them to respect it. Its well within their rights to control what the Warden does, I just don't see how they can avoid upsetting quite a few people considering the attachment peoplke have to their wardens.

Haven't they already confirmed that there would be no character creator in the Keep?

Matters of feasibilities aside, why do people want the Warden and Hawke to appear anyway? This is the Inquisitor's story, not theirs. What's wrong with simply letting them be? Why risk OOC behavior when there's so little to gain from such a cameo?



Shrug I'm not sure why either but if it's what they want to do then they're going to do it even if it upsets people and no matter what they do some people will be upset which is unavoidable due to all the differing opinions and how people feel about them in general but all that has done is make the cautious about using them or releasing information about their possible roles in DAI. Just not enough to stop them from using them.

Yes they did say that during an interview, and not a cameo which I agree with you on since they have nothing to gain from a cameo which is why they aren't doing that.

Daivid Gaider
A lot of assumptions in this thread, I see.

If we brought Hawke or the Warden back into the game, and that's if, it need not be them taking a side in the mage-templar conflict-- that's not the entirety of what DAI is about, after all. Or, if they did, it need not involve them explaining at length why they are doing so.

I get that people can imagine things we could have their former PC's do or say that they wouldn't like. That's not hard. Thing is, we're well aware of the risks. We're also aware, however, that no matter what we do there's bound to be some people who are unhappy-- even if we do nothing. That being the case, we're going to proceed with what we think makes for a more compelling story, knowing that some people won't like it. You can assume we'll do it carelessly, but if one's solution is that we should avoid doing anything at all because someone might be unhappy with it... that's not going to happen.

Like I said, whatever we do some people will be unhappy. Guaranteed. Many of them will be here on these forums, because this is where the most hardcore fans hang out (if you're here a year before the game's release, and more than a year after the previous one's release, you qualify), so that's no surprise. There will be upset posts on Tumblr, DAConfessions about how they wish we'd done something else, but that will happen regardless. It's enough to make us cautious, but not so cautious as to avoid doing what we think works best for the story (and game) as a whole.

http://social.biowar...ndex/17422939/3

Headcanons are a very problematic issue especially when people have something really specific in mind that is usually solely based on their imaginations and well while they may respect something's like the epilogues I don't think they'll be able to address the stuff people make up in their heads and they can't and won't make promises that they won't contravene them or violate or make promises about them and they even said as much which is one of the reasons why I don't headcanon things since you'll likely be diaspointed.

David Gaider
"Headcanon" refers to things which were not depicted (or even mentioned) in any game, and yet which a player holds to anyhow. That fact that it's rooted entirely in the player's imagination doesn't make it invalid (for them), but it's not something we can really make promises regarding.

http://social.biowar...ndex/17301622/3

I've said it before and I'll say it again: if Hawke and/or the Warden appear, they will not be playable. They are now NPC's. Ideally the player will have a say in their import state (and thus their appearance), but that does not extend to control over their actions following the end of the stories they originally appeared in. That said, I doubt we would go out of our way to have them do things which would be wildly problematic... but that really depends on what one personally considers "wildly problematic", particularly if they have very specific headcanon regarding what they believe their former PC's went on to do.


http://social.biowar...ndex/17301622/2

It's a "no matter what we do with them in the story as NPC's". They've already "disappeared", so you already have some going "but my X wouldn't have disappeared! They went off to do Y!" Says who? "Says me!" Well, too bad. As of the end of the game, you are no longer playing that character. "But I don't like that! You should leave that character alone forever, and never bring up any other character as a cameo unless it's vitally important ot the story (and I approve of their usage)!"

Again: too bad, sorry. We'll do our best to respect the choices that were made, but take no responsibility for headcanon with regards to what you believe those choices led to after the end of the game in which those characters appeared.


Some people also headcanon the epilogues. If Hawke romanced Isabela in DA2, it's mentioned that they remained together afterwards... but doing what? For how long? Some people claim that means they went sailing off on Isabela's new ship, and why would Hawke ever leave her side for even a single minute? We contradict that by saying Hawke disappeared and suddenly it's a clash with headcanon-- despite "Hawke remains with Isabela forever" not being a choice we offered.

At any rate, I'm not going to get into a big discussion about it. We realize some people are very precious about their PC's, and we're not apt to go out of our way to have them do things that violate headcanon... but they obviously did something, and that involves a plot that may not be what someone had in mind. Just be aware.


http://social.biowar...ndex/17130247/4

If they return (and are alive to do so), it would be as an NPC-- and we've said previously that, if we include them, it would be important to do it right and not as an unsatisfying cameo that would just make the very people they're included for unhappy. If we can't do that, then we just won't have them appear. Whether they appear or not, however, the question of their disappearance will need to be addressed.

What we're doing, exactly? That's a question I can't/won't answer, along with so many other questions people will have about DA3 at this point.


Why is that a false expectation? Obviously it's a plot thread we intend to play with. It's not going to be with you playing as the Warden, however -- ultimately that character is ours now, and while we'll tread as carefully as we can, the fact remains that new plots may use them in some capacity.

Contravention of headcanon is always a possibility whenever a sequel's involved. Gosh, I can't imagine the gnashing of teeth that would have occurred if we had used the Warden as the protagonist in DA2 and had something happen to them that they didn't imagine in their head-- like Leliana being alive. Oh noes! On that point, I'm afraid we will simply have to invoke authorial prerogative. Sorry. Hope it all makes sense once you see it play out, and thus eases your concern... but I can't promise that'll be the case.


http://social.biowar...dex/14151999/13

Uh yeah they may respect them to a certain degree everything after DAO is under their control them respecting headcanon completely is extremely unlikely.

Anyway I don't care if they show up or not, if they do fine, i'll react accordingly to that and how they look and how much control I get over how they look and act.

If not fine asit's not worth the risk, but at the very least we're find out why they vanished but either way someone is going to be upset and they shouldn't try to please everyone nor are they going to try to do so.

Right now i'm just waiting to see if they let us know how exactly they'll handle how they physically look if they do show uo and how muchcontrol we get over that and their personality since they aren't going to give us any indication of what they're planing to do with them or what they're possible role is.