Assuming a sequel...
Well, instead of Colonist, Spacer, and Earthborn, how about:
Asteroid Miner, Space Pirate, and Refugee!
Ran from or narrowly dodged the Reapers in all three options.
Assuming a sequel...
Well, instead of Colonist, Spacer, and Earthborn, how about:
Asteroid Miner, Space Pirate, and Refugee!
Ran from or narrowly dodged the Reapers in all three options.
I'd like the idea of being pirates, but end up helping saving a world or something.
I'm thinking Pirates of the Caribbean. A crew of pirates, but pirates with rules and some decency who end up beating up big bad guys.
I do not know ... the fact Shepard have an N7 Marine is his military training and his fighting skills were the reason to defeat more powerful foes.Your idea is very good, but if we think a pirate or mercenary would not be able to defeat a trained soldier and on top of one SPECTRE as Shepard was in a fair fight.
maybe a rogue N7 that now live as a mercenary? Or the good and old amnesia, cliche but it works..
Yes, perhaps a former soldier lost his family with the Reapers attack ... I trust BioWare, just like everything that my character did Shepard has not been in vain ![]()
I think they might try to give an N7 background to the protagonist, but for a whole different reason: The N7 logo. It's too strong in the franchise to be ignored in a sequence. You think ME, you think N7. It might even be another character that will link the protagonist to the N7, maybe he is the son of a N7 that died or he was trained by a N7 rogue (in both cases he would get the armor of this person to be our default armor), or even something more dark like what ubisoft did in AC4, but I think the protagonist will have something to do with N7, somehow.
A Miner, Xeno-Archaeologist, or Merchant Marine (there's a difference people), all three are appropriate in the Mass Effect Universe and serve as excellent vehicles for getting the plot rolling.
How about a captain of a bunch of freelance salvagers that take a job to salvage an ancient Prothean warship from the edge of a blackhole only discover its captain stil alive onboard. We then depart on an epic quest to end the long night and restore the commonweal-
Oh wait...
I really like the idea of a possible criminal background. We'd be able to explore new areas and makes choices we never could with Shepard.
I'm afraid it would be pretty difficult to separate a military background with the trilogy, at least within the Alliance as that's been a pretty big part of the games. I hope I'm wrong, of course.
I think DA:O did it right by having us play through our origin story to get a feel for our characters. I don't know about anyone else, but I had a hard time picturing my Earthborn Shepard ever being a part of a gang, with only one little side quest in ME1 and an email in ME2 barely reflecting on the past. I don't think it's ever mentioned in ME3.
We need a ship that is an icon. The Ebon Hawk and the Normandy are a good example of this. We need a crew, and we need a good backgrounds and motivations for the main character.
A pirate fits all of this.
I don't think it would be a good idea or feel right to stay in universe but change the whole central feel. Look at Star Wars prequels/originals.
And yes, Bioware needs to grow a pair and canonize destroy. LSM Revan was canonized, and this can be too.
Personally I'd rather just have you be a Spectre and you can choose your race and background. Maybe you can be a Human, Turian or Asari and you can choose 1 of 3 backgrounds. C-Sec, mercenary, or maybe some new group. Of course I am assuming this is Mass Effect re-imagined.
I think they might try to give an N7 background to the protagonist, but for a whole different reason: The N7 logo. It's too strong in the franchise to be ignored in a sequence. You think ME, you think N7. It might even be another character that will link the protagonist to the N7, maybe he is the son of a N7 that died or he was trained by a N7 rogue (in both cases he would get the armor of this person to be our default armor), or even something more dark like what ubisoft did in AC4, but I think the protagonist will have something to do with N7, somehow.
Technically, you can be of any background and still include N7. James Vega, for example, is not N7 when he joins Shepard on the Normandy, since his commendation was sent the day the reapers attacked. Of course, this may still require a military background of some sort.
I'd also like the new protagonist to be academically inclined. If Shepard was space James Bond, I think space Indiana Jones would be a good direction. A scientist who can fight when they need to, but maybe not look so professional when doing so. Just imagine the sword guy scene from "Raiders of the Lost Ark" as a renegade interrupt! An archeologist especially opens, or maybe digs up, all kinds of doors for plot.
Although I guess I'm describing Nathan Drake...
Preferably? I want the next game to be at least a thousand years or so into the future. We all know what happened at the end of three, so say the destroy option is canon. We come back into the universe just as spaceflight is hitting it's stride again. We take control of a captain tasked with charting worlds and opening the galaxy back up for his people. That being said... Bioware could make a downloadable mini game where you just explore the galaxy via the galaxy map and I'd be a very happy man.
Preferably? I want the next game to be at least a thousand years or so into the future. We all know what happened at the end of three, so say the destroy option is canon. We come back into the universe just as spaceflight is hitting it's stride again. We take control of a captain tasked with charting worlds and opening the galaxy back up for his people. That being said... Bioware could make a downloadable mini game where you just explore the galaxy via the galaxy map and I'd be a very happy man.
This.
idk, there's a lot of room for a lot of stories taking place in the aftermath.
Maybe some sort of a small time courier or transporter - somebody who isn't affiliated with any major group in the galaxy but has business to be travelling the galaxy doing random things. I guess this would boil down to a Han Solo-type character, but more neutral and less shifty.
quote button not working again. (sigh)
ive notice a few people want a bad guy that's still go morals and a crew to go along with it.
well why don't they try something along the lines of kotor where you influence the crew having their characters morality shaped by your actions.
say for example you could have a unsure "paragon" type character that looks to your PC for guidance rather then taking action this Paragon ends up having the option of shooting someone who surrendered, but is obviously hesitant. you can reassure them shooting the guy is wrong etc etc or tell them to kill him or remain silent. because the "paragon" is by default good and unsure they wont pull the trigger. then bad guy pulls a weapon, forcing you act you can dive and knock over bad guy before he can get a shot off and re-enforce that the "paragon" did the right thing but to be more carefully *generic hero speech*
or you can by default shoot the bad guy dead before he can get a shot off which is more neutral. but means "paragon" remains unsure of themselves.
or worse (or better based on your view) hit the renegade "interrupt" which instead of doing something simply allows you to stand back and watch the "paragon" get shot, Then kill the bad guy and chastise the "paragon" for not listening.
this would lead to either the character becoming a strong paragon or renegade type or just there generic self if that's what you like.
this can of course lead to more tension as some of the crew can be pushed too far one way or the other refusing to perform actions that conflict with the direction they have been led or flatly leaving the crew.
quote button not working again. (sigh)
ive notice a few people want a bad guy that's still go morals and a crew to go along with it.
well why don't they try something along the lines of kotor where you influence the crew having their characters morality shaped by your actions.
say for example you could have a unsure "paragon" type character that looks to your PC for guidance rather then taking action this Paragon ends up having the option of shooting someone who surrendered, but is obviously hesitant. you can reassure them shooting the guy is wrong etc etc or tell them to kill him or remain silent. because the "paragon" is by default good and unsure they wont pull the trigger. then bad guy pulls a weapon, forcing you act you can dive and knock over bad guy before he can get a shot off and re-enforce that the "paragon" did the right thing but to be more carefully *generic hero speech*
or you can by default shoot the bad guy dead before he can get a shot off which is more neutral. but means "paragon" remains unsure of themselves.
or worse (or better based on your view) hit the renegade "interrupt" which instead of doing something simply allows you to stand back and watch the "paragon" get shot, Then kill the bad guy and chastise the "paragon" for not listening.
this would lead to either the character becoming a strong paragon or renegade type or just there generic self if that's what you like.
this can of course lead to more tension as some of the crew can be pushed too far one way or the other refusing to perform actions that conflict with the direction they have been led or flatly leaving the crew.
That reminds me a bit of how KOTOR and DA:O worked out in terms of morality. But I like it, it's really interesting to me.
I'm fine with anything really. Whether its a Salarian Spectre, a Turian C-Sec Officer, or a Quarian who is on his\her Pilgrimage. I just want to distance ourselves from the Alliance and N7 Special Forces for now. Jesus been so long since I played the story I'm thinking I might be fuzzy with some of the terms.
I would like to be space janitor named Roger Wilco.
Guest_Flies_by_Handles_*
I want the character to be human. That's what's foremost in my mind.
Call me racist all you want, I have zero interest in playing as an alien and would rather see them--in all their forms and behaviors--from an outsider's perspective.
I hope they have a protagonist background. I assume that they are going to have you build your character from the ground up.(Bethesda) Which is also lame. I assume if this is the scenario more than half of the fans will basically build their character as similar as they can from the previous installments. I also wouldn't want like a smuggler/assassin/thief back story because currently that is being run into the ground. My back story would have to relate to the previous installments some. At least to the point of is my character going to be synthetic or organic. I would favor an organic back story but a synthetic one would also be interesting.I would have my protagonist fighting odds not as big as the reapers but smaller in scope with the mass relays not ready to be used and the world torn apart trying to unite the galaxy. I wouldn't be tied down to something like the alliance though. Maybe even later in the game if possible bring commander shepard back and you would have to get people to follow you or him.