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Any word on if they are going back to DAO darkspawn or sticking with DA2 darkspawn


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#76
Savber100

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Hmm, I suppose that works. They probably don't think about bathing, and they live underground, so they could also be darker from years of dust caking onto their skin, making them look gritty that way too. I was thinking tan as in a sun tan.

 

Exactly. 

 

Fan of your profile pic btw. Not much people I know that played that game (or at least willing to admit it). 


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#77
Hanako Ikezawa

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Exactly. 

 

Fan of your profile pic btw. Not much people I know that played that game (or at least willing to admit it). 

Thank you. I like yours as well. ^_^



#78
Giubba

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in origins the design was more oriented over the "corrupted" concept. In da2 was more "humanoid beings that leave underground for centuries with a slight touch of corruption".

Honestly i like both concept so no preference for me

#79
KR96

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They just need to get rid of that stupid metal coif and tan them up a bit. 

Spoiler

 

I think the fangs look especially well on them and I felt that the main problem with the darkspawn in DA2 was their armour, it looked rather silly. 



#80
bazzag

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The Hurlock archers in DA2 reminded me of Uruk Hai in LOTR.



#81
Xerxes52

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I preferred the DA:O full-body armor worn by the Darkspawn, but I would prefer a more corrupted look for their faces. The Hurlock Alpha's face from Legacy looked great. The eye was blood red, the skin looked rotted, and the flesh around the mouth looked like the Alpha chewed it off.
 
As for the animations, maybe take the existing player or enemy animations and tweak them a bit, make them look more inhuman.
 
For example, this is a scene from House on Haunted Hill 1999. I believe the way it's filmed is via "undercranking" (filming a scene with only a few frames per second, then playing it back at full speed).
 
Warning: Dude with face missing-


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#82
Grieving Natashina

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Ooh, I love that movie.  The original was good, but I really like the remake.  Nicely creepy, good choice!



#83
ames4u

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DA2's darkspawn looked goofy and cartoonish, but I have a feeling they will be leaning more towards that

art direction than DAO's, which is a shame. Here's hoping they update them and make them not look like

Saturday morning goons.


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#84
LPPrince

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I just hope they don't look goofy again like in DA2.



#85
Rotward

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I always thought in DA2 they were an ugly tan color and in DAO purple. Tbh, I prefer the purple lol.

darkspawn.jpg

Purple? 



#86
LPPrince

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I think she means the ogres.


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#87
Father_Jerusalem

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The darkspawn in DAO just looked like generic orcs and goblins. In 2, they at least looked somewhat like the races that they used to be.

 

Hopefully they continue in that vein and just add some more polish.


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#88
Rotward

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The darkspawn in DAO just looked like generic orcs and goblins. In 2, they at least looked somewhat like the races that they used to be.

 

Hopefully they continue in that vein and just add some more polish.

 

So they went from this:

 

Darkspawn2.jpg

 

To this:

 

putty-darkspawn.jpg

 

And you're saying that they became more unique? Right. Uh-huh. 


Modifié par Rotward, 05 mars 2014 - 09:28 .


#89
Father_Jerusalem

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So they went from this:

 

 

 

To this:

 

 

 

And you're saying that they became more unique? Right. Uh-huh. 

 

I don't believe I said the word "unique" anywhere in my post.

What I said was that in DAO, the Darkspawn looked like generic orcs and goblins. Which they did.

 

And that in DA2, they at least started to look like the races that they used to be. Which they did.

 

And that in DAI, I hope they continue in that vein but with more polish. 

 

But apparently having an opinion that is different from the majority is still a bad thing here on BSN.



#90
Rotward

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I don't believe I said the word "unique" anywhere in my post.

What I said was that in DAO, the Darkspawn looked like generic orcs and goblins. Which they did.

 

And that in DA2, they at least started to look like the races that they used to be. Which they did.

 

And that in DAI, I hope they continue in that vein but with more polish. 

 

But apparently having an opinion that is different from the majority is still a bad thing here on BSN.

Unique is an antonym of generic. Your criticism of origins was that they were too generic.

 

I don't represent BSN, and if you can't handle someone who disagrees with you saying as much, you don't belong on a forum. What's you think people would do, applaud you for having a different opinion, and bow to the superiority of your taste in monster design? 

The darkspawn aren't dwarves, or humans. They're not ghouls, either. They're a separate species, born of broodmothers. Broodmothers were once another race, but they're clearly not still human, dwarven, etc, by the end of their transformation. There's no reason darkspawn should look like zombies. At least in DA:O each darkspawn variant looked different from the others. 



#91
Eterna

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I'm sorry, but are we really trying to pass off DA:O Darkspawn as not being goofy?

 

I don't like the DA2 Darkspawn either, but pretending the DA:O ones were better is silly, just look at the picture above. They look hilarious. 


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#92
Father_Jerusalem

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Unique is an antonym of generic. Your criticism of origins was that they were too generic.

 

I don't represent BSN, and if you can't handle someone who disagrees with you saying as much, you don't belong on a forum. What's you think people would do, applaud you for having a different opinion, and bow to the superiority of your taste in monster design? 

The darkspawn aren't dwarves, or humans. They're not ghouls, either. They're a separate species, born of broodmothers. Broodmothers were once another race, but they're clearly not still human, dwarven, etc, by the end of their transformation. There's no reason darkspawn should look like zombies. At least in DA:O each darkspawn variant looked different from the others. 

 

First off, you can disagree all you want. You're being a snide dick. There's a difference.

 

Second, no, darkspawn are not dwarves and humans, but they WERE dwarves and humans. The genlocks in DA2 look like they were based on dwarves. The hurlocks in DA2 look like they were based on humans. The qunari in DA2 were redesigned to look more like ogres. All of these were good changes. It turned standard fantasy monsters into more Dragon Age specific monsters. They at least looked SOMEWHAT similar to the races they were based on. 

 

The genlocks in DAO had nothing in their looks that said that they were based on dwarves.

 

The hurlocks in DAO had nothing in their looks that said they were based on humans.

 

The shrieks in DAO had nothing in their looks that said they were based on elves. 

 

They looked like standard Tolkein monsters. And in a game where you're trying to show what the taint does to the different races, standard Tolkein monsters doesn't cut it.

 

Third, if you think that the darkspawn variants in DA2 didn't "look different from the others", then I have no idea what game you were playing, but it wasn't Dragon Age 2. 


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#93
TheLittleBird

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The Genlock in Origins looked more like dwarves than those in Legacy, which looked like dwarf Hulks or even Brontos.

 

While I prefer the more... gritty and 'gory' look of the Darkspawn in Origins (they really looked like things coming out of Broodmothers), I didn't really mind the change in 2 that much (though they didn't look like they spawned out of Broodmothers). That being said though, I'd like them to make the darkspawn look a little more varied and broodmother-spawn-looking than in 2. Plus, more Genlocks please. And make them more like the ones in Origins, instead of charging brontos.

 

 

First off, you can disagree all you want. You're being a snide ******. There's a difference.

 

Second, no, darkspawn are not dwarves and humans, but they WERE dwarves and humans. The genlocks in DA2 look like they were based on dwarves. The hurlocks in DA2 look like they were based on humans. The qunari in DA2 were redesigned to look more like ogres. All of these were good changes. It turned standard fantasy monsters into more Dragon Age specific monsters. They at least looked SOMEWHAT similar to the races they were based on. 

 

No. Darkspawn are not those races. They spawn from Broodmothers. Broodmothers were of those species before. They spawn either hurlocks, genlocks, shrieks or Ogres based on their DNA, I can only assume. You make it sound like Broodmothers take, for example, a dwarf and turn that into a Genlock.



#94
Divine Justinia V

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Purple? 

Yes, purple.

2pze3ip.png

and @ LPPrince, yeah I did -- thank you!

I'm not sure why there was any confusion as it came directly from a quote discussing the color of the Ogres.



#95
KaiserShep

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Second, no, darkspawn are not dwarves and humans, but they WERE dwarves and humans. The genlocks in DA2 look like they were based on dwarves. The hurlocks in DA2 look like they were based on humans. The qunari in DA2 were redesigned to look more like ogres. All of these were good changes. It turned standard fantasy monsters into more Dragon Age specific monsters. They at least looked SOMEWHAT similar to the races they were based on. 

 

Technically, aren't the broodmothers the only ones that used to be an elf, dwarf, human or qunari?



#96
The Elder King

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@Father_Jerusalem: the darkspawn (with the exception of broodmothers and the original darkspawn) were NEVER humans, elves or dwarves or qunari. They're the offspring o a corrupted and mutated member of those races, but they were never a member of those races.

#97
Hanako Ikezawa

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Technically, aren't the broodmothers the only ones that used to be an elf, dwarf, human or qunari?

Well, them and the Magisters who entered the Golden City.



#98
Veruin

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@Father_Jerusalem: the darkspawn (with the exception of broodmothers and the original darkspawn) were NEVER humans, elves or dwarves or qunari. They're the offspring o a corrupted and mutated member of those races, but they were never a member of those races.

Correct.  The only thing "related to humanoid races" are the brood mothers. 



#99
Ruairi46

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the_children-01-525x376.jpgThese need to make a return, they were truly fantastic. 


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#100
Hanako Ikezawa

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the_children-01-525x376.jpgThese need to make a return, they were truly fantastic. 

I don't know how they would, but yes. I can only imagine the creepiness of them with the new engine.