I've played DA:O 6 times and still haven't managed to get all the achievements. Meanwhile, it's possible and even easy to get all of DA2's in one playthrough. I understand there's been a whole slow movement in the achievements community to make it easier to Platinum games by making it so only one playthrough is needed, no missable achievements, etc. Which is fine, I guess. But I really like achivements in the World of Warcraft style (which I haven't played for years so if they've also changed sorry
)), where getting all of them is nearly impossible and it's really fun to see how many you can get and how many weird things you have to do to get them.
Is it possible to have in-game achievements that are separate from the Playstation Trophies/Xbox Gamerscore so there's no complaining about a game being too hard to plat. Especially for those of us who play Dragon Age on PC, where there's no real overall achievement mechanic, it seems like a huge waste. A second set of challenge achivements that don't apply to gamerscore or trophy count would be so welcome. I love achivements like "max out every tree with the player character," and "complete all romances," and "get to specified points in the game without the PC dying." I like the challenge and it's neat to get a little badge to your name if you can do them.
I've actually had entire DA:O characters inspired by trying to plan a character who would get certain achievements ![]()
Anyways. THINK ABOUT IT. I think it would be rad.





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