What System?
#26
Guest_Critical Miss_*
Posté 15 octobre 2009 - 12:15
Guest_Critical Miss_*
#27
Posté 15 octobre 2009 - 12:17
I was aware of that, but that's hardly a confirmation.Sshodan wrote...
They sad they'll TRY, since any content on consoles needs aproval from the console manufacturer the best they will be able to do is release some kind of compelations from time to time,,, if they are lucky enough.
#28
Posté 15 octobre 2009 - 12:18
i think they will get it doneJEBesh wrote...
I was aware of that, but that's hardly a confirmation.Sshodan wrote...
They sad they'll TRY, since any content on consoles needs aproval from the console manufacturer the best they will be able to do is release some kind of compelations from time to time,,, if they are lucky enough.
#29
Posté 15 octobre 2009 - 12:20
#30
Posté 15 octobre 2009 - 12:23
#31
Posté 15 octobre 2009 - 12:23
JEBesh wrote...
I was aware of that, but that's hardly a confirmation.Sshodan wrote...
They sad they'll TRY, since any content on consoles needs aproval from the console manufacturer the best they will be able to do is release some kind of compelations from time to time,,, if they are lucky enough.
Exactly. The previouse post stated it like it was a done deal, when in fact it's nothing solid yet, and even if it happens consoles woun't get the full range and choice of content.
#32
Posté 15 octobre 2009 - 12:24
#33
Guest_Saint Daniel_*
Posté 15 octobre 2009 - 12:24
Guest_Saint Daniel_*
#34
Posté 15 octobre 2009 - 12:25
thats it
#35
Posté 15 octobre 2009 - 12:25
#36
Posté 15 octobre 2009 - 12:27
#37
Posté 15 octobre 2009 - 12:29
You have to drive characters to their destinations on comnsole; you can't just click on them and click on the ground . The click on the ground system makes it far easier to position multiple characters at once, vital if you like to use rogues and mages, and combined with the zoom out feature it really does allow for better battlefield awareness. and response. The quickbar also has far more buttons than can be easily programmed onto a controller plus each action or item has an icon so I don't have to remember if firebale is Left Bumper + X or just X.Arttis wrote...
the only thing tactical wise x box does not get it tactical zoom<br />
thats it
Modifié par MrGOH, 15 octobre 2009 - 12:30 .
#38
Posté 15 octobre 2009 - 12:29
#39
Posté 15 octobre 2009 - 12:30
#40
Posté 15 octobre 2009 - 12:31
#41
Posté 15 octobre 2009 - 12:32
The ability to select and move multiple members of your party simultaneously is definitely a tactical feature that the consoles are lacking.Arttis wrote...
the only thing tactical wise x box does not get it tactical zoom<br />
thats it
#42
Posté 15 octobre 2009 - 12:32
#43
Posté 15 octobre 2009 - 12:34
JEBesh wrote...
The ability to select and move multiple members of your party simultaneously is definitely a tactical feature that the consoles are lacking.Arttis wrote...
the only thing tactical wise x box does not get it tactical zoom<br />
thats it
Ah, group select - perfect for running away from battle like a coward.
#44
Posté 15 octobre 2009 - 12:35
#45
Posté 15 octobre 2009 - 12:35
clicking the ground you could just send your guy over a trapMrGOH wrote...
You have to drive characters to their destinations on comnsole; you can't just click on them and click on the ground . The click on the ground system makes it far easier to position multiple characters at once, vital if you like to use rogues and mages, and combined with the zoom out feature it really does allow for better battlefield awareness. and response. The quickbar also has far more buttons than can be easily programmed onto a controller plus each action or item has an icon so I don't have to remember if firebale is Left Bumper + X or just X.Arttis wrote...
the only thing tactical wise x box does not get it tactical zoom<br />
thats it
so could work against you
besides we havent seen the extent we could program the ai so maybe no need for that
all moves can be used for x box*pause and play for a reason*
we can cycle through using x y b and a bumper and we can map it they way we want
also the wheel
and even on the x y b they have icons next to them
#46
Posté 15 octobre 2009 - 12:37
Good to hear.DeviantJoker wrote...
PC - though I now have no reservations about suggesting to my friends, who do not have the PC capability, to get on Xbox. Dragon Age is just a must buy for someone who is craving an old school RPG.
#47
Posté 15 octobre 2009 - 12:37
I'm sure you were "aware" of that.JEBesh wrote...
I was aware of that, but that's hardly a confirmation.Sshodan wrote...
They sad they'll TRY, since any content on consoles needs aproval from the console manufacturer the best they will be able to do is release some kind of compelations from time to time,,, if they are lucky enough.
That's why you didn't point out my mistake when you first read my post.
Pfffft, Nice save. ( Not )
#48
Posté 15 octobre 2009 - 12:37
#49
Posté 15 octobre 2009 - 12:38
i dont think your gonna be using many active skills very fast unless your on hard or nightmare and still again pause and play
#50
Posté 15 octobre 2009 - 12:39





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