WInd and Rain wrote...
hex23 wrote...
The story was done before "ME2" even started....hell the trilogy arc was done before "ME1" was so I don't get the "OMG! that writer left and now it sucks!" angle.
Let me help... I think it's important to first mention that Bioware has stated numerous times that although ME was destined for a trilogy, that entire story was, and is, only outlined, at best... and this is a good thing. You don't want to write yourself in a corner by having everything cemented down in the beginning without having any flexibility. They've got an outline, a loose structure for how the whole thing stitches together, but that's it. They develop using an iterative process.
I think there's a clear difference in the way ME1 feels versus ME2 aside from all of the obvious differences, and I think this is what people are talking about regarding the difference in writing. ME2's structure is very different, and to many people it feels more straightforward, less complex, maybe less engaging, more predictable. Gather your squad, max everything out, then hit the final suicide mission. It feels more like a "game" and less like an interactive novel or film.
In ME1 I think the story seemed less obvious. You could meet your next squadmate anywhere... Wrex was standing next to an elevator, while Liara had her own entire mission. You didn't know Garrus would follow you until the shootout in the doctor's office, not when you first meet him. This is all nuance in the writing. The "point of no return" (Illium) wasn't so obvious (it wasn't marketed as the suicide mission with all of the options to back out and keep building your team).
ME2 feels more like a game, it's structured like a game... it's "gamey", with clearly defined goals, obvious tasks... it's very "Getterdone"... and I adhere to this sentiment. I will admit that it does seem to lack the nuance of ME1. However, I don't mind it... I don't long for ME1 very much except for having extremely fond memories of playing ME1 and gaining the relationships I built there. I adore the story in ME2 despite acknowledging the differences in the two games.
Anyway, I think this is what people are driving at, and my loose change on the subject.
It always worries me when other people say what I mean better than I do. Thank you for doing just that.
I don't like knowing what's going to happen before it happens, in my movies, my books, or my games. ME2 telegraphed alot of the story aspects before they happened in-game, hell, even in marketing, and I was like WTF? ME2 is a great game, just a little too 'gamey' for my taste. I know I'm in the minority




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