Personally I'm alright with arachnid enemies, though I prefer them to more be on the less mundane side, like the endraga from Whitcher 2, unless its the giant queen spider type.
Giant spiders - less of them this time?
#76
Posté 05 mars 2014 - 01:58
- Iron Fist aime ceci
#77
Posté 05 mars 2014 - 02:19
I don't get why people are so terrified about a bunch of pixels. It's not going to hurt you.
Phobias aren't rational, even knowing a spider is harmless doesn't help. It's fun watching people with phobias freak out (sorry, you guys are hilarious), that's why I'm all for more creepy crawlies and forcing players to ride one. ![]()
#78
Posté 05 mars 2014 - 02:25
I say, Make 'Em Bigger.
He's so cute and cuddly! ![]()
#79
Posté 05 mars 2014 - 02:26
Moving this topic to Feedback and Suggestions ![]()
#80
Posté 05 mars 2014 - 02:31
They need to have something like the Pit of Horrors in King Kong...
That scene, accompanied by soft music, watching your buddies get taken away by giant claws, and the sense of impending death.
#81
Posté 05 mars 2014 - 01:56
Will giant spiders now burst after death and spawn millions of regular spiders that suffocate the party with their sheer masses?
If they do I will never sleep again.
#82
Posté 05 mars 2014 - 02:13
Giant EVUUUUL insects are some kind of fantasy genre's fetish. No chance they put less of them in DAI.
#83
Posté 05 mars 2014 - 03:44
I don`t think DA2 had too many giant spiders? Can`t recall. The first one deffinatly had too many. Still...what is an rpg without giant spiders?
#84
Posté 05 mars 2014 - 04:22
Or level 1 characters fighting giant rats in peoples' basements and cellars.
Giant rats: the universal beasties for getting people from level 1 to level 2.
Bard's Tale (2004) made fun of the trope, along with shattering barrels to find treasure.
#85
Posté 05 mars 2014 - 04:28
I don't get why people are so terrified about a bunch of pixels. It's not going to hurt you.
That's why phobias are irrational fears. Spiders in Britain aren't likely to hurt me either but I'm still terrified of them.
As for video games, epsecially a role-playing game, it's all fine and well being able to kill the nasty spider, but what if it pins your character on the floor? Or they all fill up the screen? It only takes a half decent imagination to unwillingly picture yourself in that situation in real life...
Bleurgh, even pictures of them freak me out. I prefer to go about my life happily imagining they don't exist! Doesn't help when an ex-army co-worker likes telling me about all the ones he's seen. ![]()
- Nethalf, movieguyabw et Lady Luminous aiment ceci
#86
Guest_Lady Glint_*
Posté 05 mars 2014 - 06:04
Guest_Lady Glint_*
#87
Posté 05 mars 2014 - 07:09
If they do I will never sleep again.
There was this girl up here in Norway, some years back...A spider had crawled into her ear while she slept, and laid eggs. Tiny spiders started trickling out of her ear, nose and eyes.
Something to consider when you go to sleep tonight.
#88
Posté 05 mars 2014 - 08:57
They should replace the Spiders with something far more vile...hordes of ferocious hamsters...

(clicky link)
Alternatively, some Tevinter wizards might create a vile hybrid through their foul magical experiments...(yes, this is a squirrel, but the principle is sound...)
Giant Spider + Ferocious Russian (Anderfels?) Hamster = Octuplemilliarian Win
.
- Kimarous, BadgerladDK, Hrungr et 1 autre aiment ceci
#89
Posté 05 mars 2014 - 09:33
There was this girl up here in Norway, some years back...A spider had crawled into her ear while she slept, and laid eggs. Tiny spiders started trickling out of her ear, nose and eyes.
Something to consider when you go to sleep tonight.
It's fine. I'm not in Norway.
#90
Posté 05 mars 2014 - 09:57
There was this girl up here in Norway, some years back...A spider had crawled into her ear while she slept, and laid eggs. Tiny spiders started trickling out of her ear, nose and eyes.
Something to consider when you go to sleep tonight.
May be a stupid question, but was she alright?
#91
Posté 05 mars 2014 - 10:45
As for video games, epsecially a role-playing game, it's all fine and well being able to kill the nasty spider, but what if it pins your character on the floor? Or they all fill up the screen? It only takes a half decent imagination to unwillingly picture yourself in that situation in real life...
That overwhelm ability...
#92
Posté 06 mars 2014 - 02:14
One of the best things about Neverwinter Nights 2 was a sentient spider called Kistrel, which was somewhat appropriately creepy but also somewhat cute later on. It was instrumental in defining the characteristics of the player, developing the players sense of agency.
I wouldn't mind spiders and in fact would like to come across sentient spiders to interact with, as an experience of a "non humanoid" sentience that may have very different values. A narrative feature would be that sentience also is a mixed bag, a creature I can engage in discourse with is also able to be corrupted from their natural state. Perhaps spiders/ creatures that are naturally predatory or hostile to other creatures outside their species (or even inside species but outside breeding group. Actually don't some female spiders eat the male? Ah well I digress) are harder to corrupt and will pose a challenge to the players antagonists (the enemy of my enemy).This is beginning to sound a lot like the Rachni from Mass Effect actually.
Also spiders are icky, provoke discomfort and are probably the right kind of discomfort for a sequence that isn't supposed to pose an ethical challenge.
#93
Posté 06 mars 2014 - 09:38
I hope in a world with a mage/templar war, a demonic invasion, and presumably other faction-based conflicts that were will be SIGNIFICANTLY less giant spiders in this game than there have been in previous titles, especially DA2. Seriously, whoever decided to add the "drop down from the ceiling right in front of the camera and loudly hiss" spiders is FAR more evil than any maleficar or darkspawn! >_<
You know they only did this because with those spiders, the "dropping down from above" mechanic was at least somewhat plausible. So somewhere near the end of the development cycle, someone went through the enemy encounters and replaced the most blatantly implausible instances of "dropping down from above" enemies with giant spiders ![]()
The scary thing about this thought is that it means there were even less plausible instances than we already have in DA2...
#94
Posté 06 mars 2014 - 10:03
They should replace the Spiders with something far more vile...hordes of ferocious hamsters...
(clicky link)
Alternatively, some Tevinter wizards might create a vile hybrid through their foul magical experiments...(yes, this is a squirrel, but the principle is sound...)
Giant Spider + Ferocious Russian (Anderfels?) Hamster = Octuplemilliarian Win.
I don't know, my friend had a hamster that cannibalised her brother's hamster. You don't want to cross those little buggers! ![]()
#95
Posté 06 mars 2014 - 10:17
Alternatively, some Tevinter wizards might create a vile hybrid through their foul magical experiments...(yes, this is a squirrel, but the principle is sound...)
Giant Spider + Ferocious Russian (Anderfels?) Hamster = Octuplemilliarian Win.
OMG, why are we not funding this? Science, make it happen.
#96
Posté 06 mars 2014 - 10:22
as an arachnophobia sufferer, please no more
- movieguyabw et Lady Luminous aiment ceci
#97
Posté 07 mars 2014 - 10:04
Spiders, meh they don't bother me. Now if there was a giant Frog in there, that would be creepy. Bleh, Green Tree Frogs are canabalistic and pee on you. ![]()
#98
Posté 08 mars 2014 - 01:51
If there are more, I'm sorry, but I'm going to be playing through a large portion of the games blindfolded, and with the volume way down. I already close my eyes and put the controller down everytime I hear those sickening hissing sounds. I normally have my character AIs set up well enough to be able to handle themselves without me handholding them anyway... But if this game doesn't have an autoattack feature, I might never get through a single spider battle. Because I will refuse to watch until it's all over.
Also, sidenote: what would be the in-game justification for having more spiders than DA2? Because I recall the codex stating something like the spiders had migrated to Kirkwall, to escape the Blight in Ferelden - and that's why there were so many there... So why would there be an excess of them anywhere else? Unless there are just so many in Thedas that every nation is overrun with them... in which case I really don't think Mages are our biggest threat. 0o *shudders*
#99
Posté 23 mars 2014 - 06:42
Bioware enjoys making us cry. Now that they know you want less spiders, they will make sure to add in ones twice as large, all with overwhelm, that will only attack in groups large enough that each party member can be overwhelmed at once and you just have to watch as everyone gets eaten by spiders.
#100
Posté 23 mars 2014 - 07:51





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