Since almost everyone appears to have calmed down a bit, maybe I may post my take on things:
I am one of those who likes the DR. My main Warden would probably have done it even had it not saved his life. I just find the idea of the OGB interesting and would like to see it explored.
However, I would not want the OGB to be made canon. This would make the decision in DAO meaningless in the larger scheme of things and reduce its meaning to how it defines the Warden who makes it. Such a way to handle a decision is valid, since we never control how the world reacts to our decisions, but it is not what I would prefer.
Now David Gaider has confirmed the OGB won't be canon. Fine with me, but does that mean the decision will be relegated to insignificance? No, it does not at all mean that. It is actually extremely easy to create a setup where the OGB has great plot significance. As a comparison, in ME3 it would've been easy to not just make the Control option easier to achieve if you saved the Collector Base in ME2, but to disable it completely if you didn't. To adapt the story to fit a scenario where the OGB has great significance is a little more work, but by no means impossible, nor even outrageously difficult.
Will Bioware actually do something like that? Now that's a question not so easy to answer. Here's what I see as influence factors:
(-) DAI needs to stand on its own as a game. It has its own plot, and needs to focus on it. That would mean that plot elements of earlier games have a limited influence on it. Also, it is very likely that the majority of DAI's players won't have played DAO, or if they have, most won't remember what they did five years ago. We need to consider that we are hardcore fans, an extremist faction, so to speak.
(+) On the other hand, the DA Keep will make it easy to configure the world state to your liking even if you never finished DAO. That would make it more likely that decisions of DAO can be given more influence. Also, Bioware's telemetry data show that a majority of players of DAO did the DR (this information is old, I hope it's still valid), and even if they won't constitute the majority of DAI players, they are a significant part of the playerbase. Bioware will want to give them something. Also, the default setting of the Dalish Warden who did the US combines the least-chosen DAO origin with the least-chosen endgame decision. Why would that be? Certainly not because Bioware favors it for some mysterious reason. It could be designed as a motivation to play the other games, or to set the default apart from the imported games as much as possible, or to give some weight to decisions rarely made by players, I don't know. Regardless, that the default setup is Dalish Warden who did the US is insignificant as a factor against the OGB decision being important.
(+/-) As usual, Bioware will want to create outcomes that are not good or bad per se, but good or bad depending on the personal ideologies of the player characters who make the decisions. For that to be successful, they need to answer two questions:
"What kind out of outcome is thematically appropriate for a scenario with an OGB?" and "Which kind of player would do the DR, and what kind of outcome would appeal to them?", and the same for the other branches of the decision. There is a great deal of YMMV in the answers, and therein lies the risk of failure. Namely, that those players an outcome associated with the OGB is made for won't like it.
If they gauge their player base correctly, the likely result will be that the presence of the OGB factors positively into an outcome likely to be chosen by those who did the DR, and its absence factors positively into an outcome likely to be chosen by those who didn't do the DR, similar to how killing Wrex made it possible to fool the krogan successfully in ME3, and the alternative decisions factored positively into a cure scenario.
Here as there, the problem lies in the fact that not all players associate the same things with the DR, nor do they make the decision for similar reasons. Is the DR more for people with a pragmatic mindset? For people with a "pro old mysteries" viewpoint? For those whose Wardens romanced Morrigan?
(+/-) Then there's the writers artistic vision to consider. Don't explode, please. I know the term has acquired a bad taste after ME3, but worldbuilding and storytelling is art, with or without commercial interests, and regardless of any level of player agency you might put into a game. The creators of Thedas and the writers of the stories have their own vision they'll want to present. If there isn't a writer who finds the idea of the OGB interesting the result will probably be less interesting than it could've been, and if they all regard the DR as evil they'll be hard-pressed to write an outcome satisfying to those who don't agree with that assessment.
So what will it be? No idea, really. The scope of influence of the OGB decision is circumscribed by the fact that Morrigan is a prominent NPC in DAI at the lower end and the fact that the main plot must have a satisfying story and outcome in the absence of the OGB. This still leaves a great range of possibilities, especially if you consider that the main story without the OGB can be satisfying not just in spite of the absence of the OGB, but it can be written as being satisfying because of its absence, leaving open the possibility of an alternative scenario that is satisfying exactly because of its presence.
My main worry at this point is not that the decision will have less consequences than we might wish for, but that the DR is regarded as evil by the writers, and that this will have an influence on the outcomes. The other worry is that the DR is seen as representative of a "pro-old mysteries" mindset, and a non-OGB scenario representative of a "pro-modernity" mindset. So, thematic considerations are much more in my mind than the question of how significant the OGB will be in the end. I'll be content with a smaller influence if the direction appeals to me, and I'm firmly convinced the OGB will have more narrative presence than a Codex entry.
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nightscrawl, Jerrybnsn et Jack Druthers aiment ceci