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Citadel DLC, a parody of ME


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#176
Iamjdr

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You can still quite easily shoot at Kai Leng during the entire time he recharges, he is not out of Line of Sight. When he gets out of recharge mode he only has like 10 of his shields left which causes him to immediately go back into recharge mode

The problem with the gun ship is that it blows up the building in the most convenient matter possible. I'm not an expert on Asari architecture but I don't think one of their buildings would fall apart like that.


So basically if leng had gone invisible or completely out of sight for his recharge sessions people wouldn't have cared? And I'm pretty sure if you use explosives on the support beams of any structure something bad is gonna happen no matter who built it.

#177
Iamjdr

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I think Kia leng would have been fine if he actually look half as badass as he was supposed to be. I can live with the sword and the nightwing mask I guess, but Those tights he was wearing and the tail coats were definitely cramping his style..

#178
ImaginaryMatter

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So basically if leng had gone invisible or completely out of sight for his recharge sessions people wouldn't have cared? And I'm pretty sure if you use explosives on the support beams of any structure something bad is gonna happen no matter who built it.

 

Perhaps. I don't think there's one particular thing wrong with the Kai Leng fight but crouching down in the wide open and giving a character such an obvious invincibility mechanic doesn't help.

 

As for targeting the supports you think it would have brought down the entire building instead of just collapsing every segment of floor that didn't allow Kai Leng to stroll to his objective.



#179
Iamjdr

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Perhaps. I don't think there's one particular thing wrong with the Kai Leng fight but crouching down in the wide open and giving a character such an obvious invincibility mechanic doesn't help.

As for targeting the supports you think it would have brought down the entire building instead of just collapsing every segment of floor that didn't allow Kai Leng to stroll to his objective.

I just played this part recently so it's pretty fresh in my mind. Yes crouching in the open is pretty derp can't really argue with that but If I recall correctly the reason the floor collapses is because of all the debris knocked down from the falling supports and roof. I'm sure you can easily find a vid on YouTube of it.

#180
von uber

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There's no way that building would collapse like that though. And what the hell is with the pit below it, that makes no sense whatsoever.
That fight scene really ruins a great level (for example meeting ordinary asari who sacrifice themselves for you).

#181
Iamjdr

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And not only that but if you take the renegade interrupt on the cerby HQ mission you basically gut that fool, so it's not like he never gets what's comin to him. It may take a bit longer to get to that point then vasir but for me it felt infinitely more satisfactory then kicking someone's a** then stand around being preached at by a dying traitor...

#182
ImaginaryMatter

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I just played this part recently so it's pretty fresh in my mind. Yes crouching in the open is pretty derp can't really argue with that but If I recall correctly the reason the floor collapses is because of all the debris knocked down from the falling supports and roof. I'm sure you can easily find a vid on YouTube of it.

 

I get that, I'm just saying the fact that it collapses in such a way that only stops Shepard and friends but allows Kai Leng to walk by unscathed. You think targeting the supports would bring the whole place down, instead of just very specific segments of the floor, which for some reason is just a few inches of space concrete above a large gaping chasm.



#183
von uber

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Also, why doesn't Liara stasis/warp/singularity him as he goes up to her to throw her.
Hell alice shep, liara and javik had a veritable biotic funfair going on in my play through.

#184
Iamjdr

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Same reason vanguard shep doesn't follow Vasir to that ledge and kick her teeth in. Cause it's a videogame and if we won every battle as quick as we actually should the game would have very little drama and probably be rather boring.

#185
von uber

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No it's deliberate cut scene incompetence. Like everyone standing around to watch the VS get smacked into a shuttle.

#186
Bob from Accounting

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That is just silly.



#187
von uber

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That is just silly.


Agreed, you'd think they would do something rather than just watch... :D

#188
ImaginaryMatter

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Agreed, you'd think they would do something rather than just watch... :D

 

Maybe, Shepard was just tired. I know I would be.



#189
themikefest

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The best part is seeing how well T'soni can fly through the air. Reminds me of Captain Enyala during Miranda's loyalty mission when Miranda throws her across the screen.



#190
Iamjdr

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Only thing is almost Every single main antagonist who faces shep and lives ingame is saved by a cutscene. Saren and his hover board on virmire, vasir and her biotic charge in illium, Kia leng and his gunship on thessia. They all are killed by shep personally when allowed. Except Saren if you let him shoot himself. I'd say these games would be a lot shorter if shep was allowed to go to town in the first fight.

#191
Bob from Accounting

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No matter what gameplay has conditioned you to think 'your Shepard' is not canonically a super-duper God of all things combat who can't lose to anyone. The very idea seems to bamboozle you. Yes, there are some issues with cutscenes, but Thessia isn't one of them. Leng fighting Thane? Yes, that's a problem. Eva Care taking out the VS? Yes, that could have been done better.

 

But Liara and Shepard hesitating for a fraction of a second when Leng attacks them? Complaining about that is just bordering on laughable.

 

Speaking of which, it also illustrates your failure to understand basic combat mechanics. Such as warp and singularities being ineffective against shields?



#192
themikefest

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But Liara and Shepard hesitating for a fraction of a second when Leng attacks them? Complaining about that is just bordering on laughable.

 

Speaking of which, it also illustrates your failure to understand basic combat mechanics. Such as warp and singularities being ineffective against shields?

Really? So if someone was to run towards you with the intent of doing harm you would stand there doing nothing? And it doesn't matter if Leng had shields or not she made no effort to shoot at him.



#193
Bob from Accounting

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I would think I military person such as yourself would have more of a clue of combat actually works.

 

If a person hypothetically did the most they could possibly do to win a fight, they would pretty much be guaranteed to win against pretty much any reasonable sized opponent in existence. If the body was moved in the maximally beneficial way as the laws of biology and physics allow, even the weakest and smallest opponent could almost certainly beat their opponent.

 

That never happens. Never. In every single hand-to-hand fight in every fictional scenario in existence, there's always something the loser 'could' have done. The loser always 'could' have done something.

 

Does that mean every fight in all of existence is 'cutscene incompetence'?



#194
themikefest

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I would think I military person such as yourself would have more of a clue of combat actually works.

 

If a person hypothetically did the most they could possibly do to win a fight, they would pretty much be guaranteed to win against pretty much any reasonable sized opponent in existence. If the body was moved in the maximally beneficial way as the laws of biology and physics allow, even the weakest and smallest opponent could almost certainly beat their opponent.

 

That never happens. Never. In every single hand-to-hand fight in every fictional scenario in existence, there's always something the loser 'could' have done. The loser always 'could' have done something.

 

Does that mean every fight in all of existence is 'cutscene incompetence'?

What experience are you basing this on? Your own? It doesn't matter if the oppenent is stronger or has more protective gear the fact remains she stood there doing nothing. She is a liability and therefore useless as a squadmate. Look at Mars. Ashley/Kaidan react by shooting the robot right away although they end up seriously injured, but at least they didn't stand there with their tentacle stuck up their a**

 

For me if the enemy comes after me I will do what I can to take down as many as possible with what I have.



#195
Iamjdr

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What experience are you basing this on? Your own? It doesn't matter if the oppenent is stronger or has more protective gear the fact remains she stood there doing nothing. She is a liability and therefore useless as a squadmate. Look at Mars. Ashley/Kaidan react by shooting the robot right away although they end up seriously injured, but at least they didn't stand there with their tentacle stuck up their a**

For me if the enemy comes after me I will do what I can to take down as many as possible with what I have.


While I somewhat agree with you, we are talking about what someone else would do not what we ourselves would do. Everyone is different, so isn't it only natural that everyone would react differently? Or even mess up or hesitate where we ourselves would not?

#196
Locutus_of_BORG

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My favorite thing about Citadel's gameplay was that its missions involved almost everyone in some way. While I understand from a design perspective why we can only play Shep's 3-man team, it never made sense to me why the rest of the crew are almost never involved in many of the game's bigger missions, like the Shroud run on Tuchanka, the Cerberus base raid, or even the final push on London. Any of these were of equal or greater scale than Virmire or the Suicide Mission, but it's only ever Shep's 3-man team that has any part to play.

 

I really hope that more of ME4's mission's involve the player's crewmates in at least an implied capacity.



#197
themikefest

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While I somewhat agree with you, we are talking about what someone else would do not what we ourselves would do. Everyone is different, so isn't it only natural that everyone would react differently? Or even mess up or hesitate where we ourselves would not?

Everyone is different, but in her case it could mean the difference between life and death. Therefore she is not suitable to be a squadmate. Lucky for her she didn't die. Me personally I would've had Leng stick his sword in her letting her die instead of putting it in the ground.



#198
Iamjdr

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I really hope that more of ME4's mission's involve the player's crewmates in at least an implied capacity.


I can really get behind this, the game is at it's best when it involves your whole crew in missions. Well, Except when the collectors storm the Normandy lol . Wonder where everyone was going anyway.

#199
Iamjdr

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Everyone is different, but in her case it could mean the difference between life and death. Therefore she is not suitable to be a squadmate. Lucky for her she didn't die. Me personally I would've had Leng stick his sword in her letting her die instead of putting it in the ground.


Wasn't that part of the original script or something? Oh and you think people were mad about losing to leng on thessia before... I can only imagine the backlash if he had actually done real damage to any of your squad during that mission..

#200
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Wasn't that part of the original script or something? Oh and you think people were mad about losing to leng on thessia before... I can only imagine the backlash if he had actually done real damage to any of your squad during that mission..

From what others posted about the leak script there was to be a decision, similair to the Virmire one, that you could save the VS or Liara. I don't know the exact details. I for one would've like to of have that in the game.