I really loved the occasions in DAO and DA2 when the companions disagree with your decisions so strongly that they'll verbally confront you, leave you, or even fight you. It really helps the characters feel well-rounded, with feelings and opinions if there's something they feel strongly about. I would love to see plenty of situations like that, where the characters will voice their opinions, with more than just one disapproving/snarky line during the quest.
For example:
-Sacrifice Isolde/kill Connor when Alistair isn't with you, he will confront you the moment you return to camp. The flipside is that he will express gratitude if you take the Circle option. He will leave the party when you recruit Loghain.
-Sten will question your leadership in Haven about your choice to find the Ashes, and challenge you to a fight over it.
-Unhardened Leliana and Wynne fight you if you defile the Ashes in their presence. Wynne will always leave after finding out in camp. Likewise, Shale will defend Caridin against you, or fight/leave upon hearing the truth in camp.
-Wynne will fight you if say you intend to Anul the Circle
-Morrigan leaves if you reject the ritual.
-If you help the demon possess Feynriel, Anders will confront you after the quest, I think it also locks you out of his romance.
-Sebastian will leave you if you spare Anders, no matter the approval rating.
-Fenris/Aveline/Carver may help the templars against you, and Merrill/Anders/Bethany may help the mages.
What really should be avoided is no one protesting much if you harm other companions. Nobody cares much if you sell Fenris back to Danarius (just one line from each companion) or recruit Loghain (and losing Alistair), give Isabela to the Arishok, kill Leliana/Wynne/everybody. These characters explicitly had friends within the group, yet none of them call you out on your actions afterwards or try to stop you.





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