You can't hear me but I'm screaming now. Screaming in my head since I'm at work but, still screaming.
How many endings did they have total, Seven, possibly more depending on your esm. So at least seven endings and with all those endings, some people still complain that those of us who wanted, just one, just one out of at least seven endings where there was hope for Shepards future.
The writers did a very good job on a lot of things. They did not do a good job in making ONE out of SEVEN endings the kind that makes the other endings worth playing. They gave us a burnt body and said here, you decide if someone found your Shepard and we will let your LI or friend smile and not put up Shepards plaque. That is pure spite or laziness, or just someone who after years of writing about Shepard was sick of it.
Exactly. What is satisfying in that? It's so artistic, so thoughtful, so intellectual, I could barf. It's lazy. It says, "here you go, we couldn't write an ending, so you guess what happens. Aren't we smart?" In a game that featured a range of choices that led to a range of outcomes, the writers decided that the final choice shouldn't have a full range of outcomes. Many have said that they didn't want to make one be the canon ending the one that everyone would want. Well, how about just making one that everyone could pick even if they thought the idea of making a choice was stupid?
In my opinion, they just ended up making a bunch of nonsense so that a whole lot of people actually had no choice. Instead of worrying about making an ending choice too many people would want, they should have worried about a mass of fans that found none of them appealing. The idea is that if you set up people to believe that every outcome has alternatives and at least one of them is happy (happier) then the outcome of the whole thing will also carry with it the expectation that one outcome will be happy, unequivocally happy. Not Shepard lying in a pile of rubble with friends and LI off to see what they could find. That means one ending that allows the player to observe all of the friends and Shepard seeing that each the other is alive. It wasn't just about them finding the torso and seeing that Shepard lives, but also about Shepard seeing that they did. Oh, and EDI and the geth. Give me a break.