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Please for the love of everything... ADD SOME DIVERSITY AND UNIQENESS TO THE COMPANIONS.


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#1
x-aizen-x

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I dont want to go the whole game with a bunch of warriors and 2 mages and 2 rouges. But if your gonna do that at least make them unique. dont just give a warrior who is nothing. These are our companions not just regular soilders. Now DA2 did touch on this by giving anders and zeveran special powers but thats not exatcly what i mean.

 

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What im saying is there should be somthing the sets one companion apart from the others, as far as what they can do in combat. I like what they did with shale. It was fun but i get he was just dlc. But for the actual game i would prefer a companion that would be impossible for the normal person to get. Like(i know this will never happen just an example) Say we meat a desire demon since there are boud to be some demons who are in some way unique from the others; considering the amount of demons that will be running around. Or we meet some kind of spirit warrior like justice(but not the eacxt same) from the veil that can some how summon or control certain demons. let some be regular but since the world has change there is no need for just elf and humans and dworfs. Mayby and dalish mage or warrior who some how has regain some of the secrets of his ancestors. Give the powers a unique back story. We should really have some kind of demon companion though. I belive that it should be balence. We are going to have 9 right? lets

 

 

 

 

 

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maby the guy with the sycthe belives that demons(like mages) are just misunderstood and has a relation ship with them and they give him special powers.

 

 

 

 

I think the elf girl will be one of our companions cause look

 

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I was playing DA2 last knight about and i read a codex about a guy who wanted to study demons. SO he sat down with a desire demon and talk with it. By the end of the codex he say the unlike what most people belive the creature was intellegent and calm and seem just as excited to talk with him as he was to talk to her. He says in the codex that some of the demosn he came across in the fade were not like the others.

 

Also what ever happend to the character who is just a down right out badass. But is not a sarcastic, impossible to have a normal coversation with,winey little baby... You know who im talking about. i am not at all saying that the past companions have not been awsome but we get to explore waaaayyyy more of thedas now and it should make since that we meet the mage who has taken blood magic to another level. Or the warrior who is from a dragon cult and has drunk just to much blood. Or the dworf who did not finish changing into a golem. Not saying it has to be these specific things, these are just example of companions who have that one unknown factor that sets them apart from every1 els. They realize perhaps their power will not be excepted anywere els. So yeah like i said These are just examples.

 

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#2
Herr Uhl

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The guy with the scythe is proto-hawke made for DA2.



#3
Hanako Ikezawa

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Shale was a she, actually.


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#4
x-aizen-x

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The guy with the scythe is proto-hawke made for DA2.

proto-hawke?



#5
Iron Fist

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Hot damn, that pink elf with the black mohawk is sexy.  :wub:

 

Where has she been all these years?



#6
Hanako Ikezawa

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proto-hawke?

As in it was a concept they had for Hawke before they settled on the one we all know.


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#7
Knight of Dane

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Picture 2, 3, 4 and 5 are art from before Dragon Age 2.



#8
x-aizen-x

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Picture 2, 3, 4 and 5 are art from before Dragon Age 2.

not pic 2



#9
happy_daiz

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*snip*
Say we meat a desire demon ...


:whistle:

 

I'm really sorry, I got stuck there. I'm such a child sometimes.

 

Let me try this again...

 

I tend to disagree. I think both DAO and DA2 companions were diverse enough as they were. Sure, there were a couple that I didn't take out much, because I had spec'd their skills too similarly, but that was really on me, not the game. So I made a concerted effort in later playthroughs to mold them into what I wanted them to be, combat-wise.

 

Edit: Background-wise, I think it's fine for some of them to be somewhat normal/regular people. Sometimes we come from humble beginnings. Maybe they find their greatness during the course of the game.


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#10
BroBear Berbil

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I kind of want the opposite. Most companions in the DA series have a severe case of Special Snowflake Syndrome. I think it's possible for a character to be too exceptional and lose relatability.

 

People like Leliana, Aveline, or Carver who have no unique super powers, are far more endearing to me than characters like Fenris. Then you have special snowflakes that are special because they exist - Justice, "the corpse possessed by a GOOD spirit!" or Shale, "The only female golem ever, and she sparkles!"


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#11
Herr Uhl

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proto-hawke?

Think they named him "Ulrich von Hawke". He was a lycan and batshit crazy as well IIRC (which is where the blood thing comes from).

 

Later that became normal Hawke.


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#12
Rainbow Wyvern

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I don't want a cast of solely 'special' companions, but I also don't want a bunch of dull normal people. I never really liked the 'normal' companions as much as the 'different' ones. They come across, imo, as somewhat boring and uninteresting. Example, Aveline. There was nothing special about her. She was just Aveline, the sword n' shield Guard Captain. Boring. 

Whereas someone like Shale was interesting, and different. I was interested in Shale because she was a special snowflake, in a sense.

One or two snowflakes would be sufficient. 



#13
happy_daiz

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I don't want a cast of solely 'special' companions, but I also don't want a bunch of dull normal people. I never really liked the 'normal' companions as much as the 'different' ones. They come across, imo, as somewhat boring and uninteresting. Example, Aveline. There was nothing special about her. She was just Aveline, the sword n' shield Guard Captain. Boring. 

Whereas someone like Shale was interesting, and different. I was interested in Shale because she was a special snowflake, in a sense.

One or two snowflakes would be sufficient. 

 

That's a good point. Too many special snowflakes, and they cease to be special.  ;) 


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#14
realguile

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I don't want random scrubs off the street, but at the same time there is value to that. I found it great in skyrim that when i got tired of a companion i could release them or flat out murder them if I so choose. I want a party that is relevant to the story and setting and adds to the game. i think they are doing a good job of that.


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#15
goat_fab

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Well, this thread was certainy an....eyeful.

Like others have said, I very much like the idea that Thedas isn't completely populated by all these mega-unique, "I'm a radical that doesn't belong anywhere else" type people. I've loved the characters in all the games so far, with the exception of Fenris. Not every person is going to be, as others have labelled it, a special snowflake.

That being said, it would be very cool to see a bit more variety in fighting styles. A lithe little elf isn't going to be swinging a greatsword the same as a hulking Qunari. A dwarf won't sneak the same as a human. A Grey Warden would fight differently than a renegade Dalish. Although, I doubt we'll ever see such flavor added to video games for awhile, it's still a nice thought.



#16
Bob from Accounting

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Yes. Before this thread existed, BioWare had no intention or past history of making unique and diverse companions.

 

By shrieking your concern like a toddler, you sir/ma'am have changed the course of BioWare games forever here and now. It's all so clear. Yesterday, I thought not having diverse and unique companions was better than having diverse and unique companions. Today, you've brought eyesight to the blind. My God. Why didn't we see it before?

 

We are all indebted to you.


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#17
Sylvius the Mad

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I don't want random scrubs off the street,

That is exactly what I want.  And the rules should govern them all equally.

 

I found the unique abilities for the companions in DA2 incredibly annoying.  Isabela's All Hands on Deck was a great ability, and I wanted every Rogue to learn it.  But no.



#18
Jaulen

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That's a good point. Too many special snowflakes, and they cease to be special.  ;)

 

EVERYONE can be special! And when everyone is special, no one is....



#19
Sylvius the Mad

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EVERYONE can be special! And when everyone is special, no one is....

The best lesson ever in an animated film.  All media should learn from it.



#20
Malanek

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Most important thing to make companions interesting is their personality and back story. Having some unique abilities is ok but don't go too far with it. I thought DA2 had near perfect companions. 


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#21
Calendril

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I want *my* character to be the special snowflake. I don't need the "last dwarf from the primaeval thaig awoken from a special millenia old sleep chamber." Bit I would like the companions to have individual character/personality. Zevran was just one of a hundred Antivan Crows, but his personality was highly memorable (whether you liked him or not, you certainly noticed him).


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#22
Divine Justinia V

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Oh, Aizen, might I start off with saying your posts are always my favorite and give me life.

 

 

I want *my* character to be the special snowflake. I don't need the last dwarf from the primaeval thaig awoken from a special millenia old sleep chamber, but I'd like them to have individual character. Zevran was just one of a hundred Antivan Crows, but his personality was highly memorable (whether you liked him or not, you certainly noticed him).

 

I agree lol, I want to be the special snowflake of the game - no matter what.

I'd like for the companions to be genuinely different from each other, rather than just having carbon copies of the same personalities.



#23
JerZey CJ

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Think they named him "Ulrich von Hawke". He was a lycan and batshit crazy as well IIRC (which is where the blood thing comes from).

 

Later that became normal Hawke.

Dragon Age 2 would have been 10x better with "biker"/Lycan Hawke


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#24
CybAnt1

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That is exactly what I want.  And the rules should govern them all equally.

 

I found the unique abilities for the companions in DA2 incredibly annoying.  Isabela's All Hands on Deck was a great ability, and I wanted every Rogue to learn it.  But no.

 

Oh, I gave Duelist to Isabela (though it and her "unique" Swashbuckler overlap a lot but it made no sense for her not to have it as she taught me it in DAO), and her Swashbuckler "unique" to other rogues. But it took a bit of mods and the game console.  :whistle: For the determined, "unique" specs did not remain so. 

 

If DAI doesn't have mods -- well this is why I keep hoping the "customization" console will be powerful.  :police:



#25
Vulpe

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Hmm, does anyone know if the last concept art is official or fan made? Trident guy looks like a mage in it (at least to me).