Grinding to get xp to upgrade a weapon in a fps is a far cry from spending months buliding your character in Skyrim.
Is Inquisition going to be Origins part 2?
#76
Posté 08 mars 2014 - 03:22
#77
Posté 08 mars 2014 - 03:23
Grinding to get xp to upgrade a weapon in a fps is a far cry from spending months buliding your character in Skyrim.
Who says?
#78
Posté 08 mars 2014 - 03:24
#79
Posté 08 mars 2014 - 03:25
me
Well at least you've got that much on Qistina, heh.
#80
Posté 08 mars 2014 - 03:26
Grinding to get xp to upgrade a weapon in a fps is a far cry from spending months buliding your character in Skyrim.
Grinding to get XP and upgrades to weapons and gain rankings and other such goals is very, very similar to playing a character for months in Skyrim.
#81
Posté 08 mars 2014 - 03:26
Thanks for reminding me of the Marilyn Manson/Origins mashup, upsettingshorts.
Oh dear lord.
#82
Posté 08 mars 2014 - 03:27
Getting back to the topic unlike other RPGs and very much like an FPS I put very little thought in how I leveled my characters, in DA2 even at its hardest I found it so easy it was laughable.
#83
Posté 08 mars 2014 - 03:30
In short, Qistina is all wrong and still hasn't answered my question.
Look I love FPS but they are way simpler than an RPG, when I play an FPS I can turn my brain off, I don't have to think about anything only react. RPGs are not the same.
I do the same in Skyrim. It's perfectly possible to play an FPS with a cerebral, methodical, focused approach. Just as it's possible to turn your brain off and kill bandits on the way to Whiterun.
#84
Posté 08 mars 2014 - 03:30
In short...DA2 is all wrong...
For you.
- Cespar aime ceci
#85
Posté 08 mars 2014 - 03:31
For you.
Good luck. Been barking up that tree for what, four pages now?
#86
Posté 08 mars 2014 - 03:32
The problem was Bioware tried to make an RPG that would appeal to an FPS market, and they the tried to sell it like that, instead of making an RPG to appeal to an RPG market, I don't get why though there are alot of people who will but good RPGs look at Skyrim, it was one of the most popluar games that year and it never tried to be anything other than a RPG for RPG gamers.
I agree with the spirit of what you're saying, but I would phrase it differently.
You've hit the hornet's nest of what defines a RPG or not. Personally, though, I think the term "action-RPG" does define a sub genre of CRPGs, and so if I use that term, everyone more or less knows what I'm referring to. There's always the Wikipedia article, though people have various reasons for distrusting it.
MHO, and this is not the first time I've stated this:
a) Mass Effect series was planned to be more action-RPG like, and Dragon Age, less so.
b.) With DA 2, they made the DA series a little bit closer to ME, and thus also somewhat more action-RPG like.
c) some people loved that change, some people hated it.
d) PS they are MOST DEF at this point advertising and marketing Inquisition as an ACTION-RPG. See the main page. So no ambiguity is being left there.
I guess that's being as neutral as I sometimes try to be, with c).
P.S. there is a group here that would prefer the action-RPGness not be overdone as long as it's gonna be done, we call ourselves the grognards. ![]()
#87
Posté 08 mars 2014 - 03:33
#88
Posté 08 mars 2014 - 03:35
You've hit the hornet's nest of what defines a RPG or not.
Ah yes. Shorts' Law. (Yes I am claiming it).
Shorts' Law states that all threads on the BioWare forums inevitably become discussions of what constitutes an RPG.
Then they get locked for being off topic. So let's try to delay the inevitable a little longer and get back to the odd notion that subverting fantasy tropes is inherently wrong and universally disliked, which is nonsense.
#89
Posté 08 mars 2014 - 03:36
I can't wait for DA : Inquisition to come out then people can finally let Dragon Age II rest in peace, its been beaten like a dead horse for far too long now, people need to eventually let it go, sure it had its mistakes and problems, but why people are still complaining about it now really boggles the mind, Bioware have long moved on from it.
And from what i've seen of Inquisition so far, they have definitely learned for the better :-)
I guess for some of us, we just want to know for sure some things have been laid to rest. Sort of like those who are demanding a pledge from Bioware never to make Tallis ever reappear. ![]()
I think the days of enemies dropping from the sky and reused environments are gone. We know the overhead tactical camera is back.
We know we're stuck with the dialogue wheel, but they could be reinventing the wheel, enough to make me happy. ![]()
#90
Posté 08 mars 2014 - 03:42
Ah yes. Shorts' Law. (Yes I am claiming it).
Shorts' Law states that all threads on the BioWare forums inevitably become discussions of what constitutes an RPG.
Then they get locked for being off topic. So let's try to delay the inevitable a little longer and get back to the odd notion that subverting fantasy tropes is inherently wrong and universally disliked, which is nonsense.
I think it's an interesting question, but not one I am going to tackle now, and haven't usually tackled recently. (Though there is a core part of the definition I've mentioned: character skill vs. player skill.)
Suffice to say, when talking about video/computer gaming, I think one can say a game is either more or less like an action-RPG. That's definable.
What can't be predetermined is whether people will like it if it is more or less action-RPGlike. From these forums, one can clearly see many do, and many don't.
Prior gaming experience - both on and off digital devices - seems to be a key variable. Age cohort/demographic and typical platform use secondary.
I will state this, and it's indeed my own opinion, but I do know it is shared by others, I like CRPGs less when they are more action-RPG-like.
#91
Posté 08 mars 2014 - 03:46
Good luck. Been barking up that tree for what, four pages now?
One thing I've learned about my time on the Bioware forums is, once you get into a debate with Qistina, you better be prepared for a very long and arduous battle ![]()
- mopotter aime ceci
#92
Posté 08 mars 2014 - 03:49
One thing I've learned about my time on the Bioware forums is, once you get into a debate with Qistina, you better be prepared for a very long and arduous battle
What a useful metaphor. If my argument with Qistina is a battle, then it's two people in a room yelling at each other, with one of them insisting that she's got an invincible army behind her, and that I take her word for it despite all evidence to the contrary.
And then my realizing it's a pointless waste of time about two pages too late.
- mopotter aime ceci
#93
Posté 08 mars 2014 - 03:53
What a useful metaphor. If my argument with Qistina is a battle, then it's two people in a room yelling at each other, with one of them insisting that she's got an invincible army behind her, and that I take her word for it despite all evidence to the contrary.
And then my realizing it's a pointless waste of time about two pages too late.
Reminds me of how Bill Maher describes people who don't want to acknowledge anything outside of their opinion, they live in "the bubble".
- Cespar aime ceci
#94
Posté 08 mars 2014 - 04:12
Reminds me of how Bill Maher describes people who don't want to acknowledge anything outside of their opinion, they live in "the bubble".
Kind of how I view most of the people on this forum, really.
And I doubt Inquisition will be Origins 2.0. Origins already happened, we should let it go and let it stand on its own.
#95
Posté 08 mars 2014 - 04:23
Kind of how I view most of the people on this forum, really.
And I doubt Inquisition will be Origins 2.0. Origins already happened, we should let it go and let it stand on its own.
And thats how I treat every game in a continuing series, I mean take FF series an example, I take each game for its own merits, I don't see the need to constantly weigh it against past titles, I prefer to look forward, and if the new game is doing something that interests me i'll keep an eye on it, rather than going "Ohhhhh its not doing what the last game did!!"
#96
Posté 08 mars 2014 - 04:24
So this is the level of denial we're dealing with here. Everyone keep that in mind.
How long have you been on vacation from the forums shorts? We learned that a long time ago ![]()
#97
Posté 08 mars 2014 - 04:38
And thats how I treat every game in a continuing series, I mean take FF series an example, I take each game for its own merits, I don't see the need to constantly weigh it against past titles, I prefer to look forward, and if the new game is doing something that interests me i'll keep an eye on it, rather than going "Ohhhhh its not doing what the last game did!!"
You need a better example then Final Fantasy though ![]()
#98
Posté 08 mars 2014 - 04:43
You need a better example then Final Fantasy though
not the best example, I suppose a better example would be the Tales series as in sense especially the combat it changes all the time, sometimes its only subtle differences, but then you go from the combat style of vesperia to the combat style of graces, and it suddenly feels like a different game, though the Core is still the same as a whole.
#99
Posté 08 mars 2014 - 06:43
All heroes are epic in their own way, even real life heroes
The problem is, Hawke is not a hero at all. She maybe a Champion, but the premise of the story don't match her title. So it is an EPIC FAIL
No, by 'epic' I mean like the ancient Greek epics like the Iliad or the Odyssey.
#100
Posté 08 mars 2014 - 08:16
i just want to show the marketing tactic...identify who is your target audience...
Like i said before, DA2 story maybe sell with players like you, but not the majority of gamers. But one thing Bioware make a mistake is they target the wrong audience...the advertisement is for the common gamers, but the story is for players like you...so they fail at that
The advertisement show how heroic Hawke is, but the reality in the game is not like what being propagated...players got mad...one player tell other players who don't buy yet, those who don't buy yet tell the others...even players in my country say the same "cerita tak bagus" means "story suck"
Not one gamers in my country i meet saying DA2 story is good
I liked DA2's story. I liked the fact that Hawke was not the typical fantasy hero and that failure was an option. What I will not do is try to speak for others. When you use words like majority you are trying to speak for others. You have no right to do so. I do not believe that the other gamers gave you permission to speak for them. You can only speak for yourself.
Every individual can only speak for themselves unless the group has given you the authority to speak for them. Otherwise it just your opinion which is no more valid or less valid than my own..
- Ava Grey, Mes et Cutlasskiwi aiment ceci





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