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Give us access to Inquisition's open world Bioware! (let us mod it)


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#251
Sylvius the Mad

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I've never had forced patching with any steam game I've owned. Download, install and play.

When you download the game, which version do you get?

The current version, every time.

So, if there's a game you really liked, but then a favourite feature of that game was removed in a patch, Steam won't ever again let you play the game you liked.

For example, both NWN and NWN2 were released with fully functional friendly fire systems, and both games had that removed in patches. If I got those games from Steam, I'd be forced to play a version of the game that I don't prefer.

Or how DAO nerfed magic in patch 1.02. If I liked the game unnerfed, I either have to avoid the patch or mod the pre-1.02 magic back in. Avoiding the patch is a lot less work - or it should be.

#252
Realmzmaster

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Wow. Quoted by Alan!

 

I understood what he meant by it, I've just never experienced it myself.

 

That is probably because you always download the current version of the game. If a patch comes out after your downloaded version then that patch will be applied automatically to bring it to the current version.  If mods are made for a previous version the patch can break the mod.



#253
Kantr

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Yeah, usually when I buy a game its been out for quite awhile. Although I see how annoying it is.

 

I'm not sure what this has to do with modding the game though :)



#254
AlanC9

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When you download the game, which version do you get?
The current version, every time.
So, if there's a game you really liked, but then a favourite feature of that game was removed in a patch, Steam won't ever again let you play the game you liked.
For example, both NWN and NWN2 were released with fully functional friendly fire systems, and both games had that removed in patches. If I got those games from Steam, I'd be forced to play a version of the game that I don't prefer.
Or how DAO nerfed magic in patch 1.02. If I liked the game unnerfed, I either have to avoid the patch or mod the pre-1.02 magic back in. Avoiding the patch is a lot less work - or it should be.


Even worse, sometimes a patch introduces a new bug. ME3 1.04 broke Ash's Marksman talent. AFAIK that's still broken.
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#255
Sylvius the Mad

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Yeah, usually when I buy a game its been out for quite awhile. Although I see how annoying it is.

I'm not sure what this has to do with modding the game though :)

Tying the game to Steam or Origin makes modding even more vital, because modding is then the only way for us to control which game we're playing.

Eliminating modding AND tying a game to Steam or Origin basically makes the game unplayable for some players.

#256
Guest_JujuSamedi_*

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When you download the game, which version do you get?

The current version, every time.

So, if there's a game you really liked, but then a favourite feature of that game was removed in a patch, Steam won't ever again let you play the game you liked.

For example, both NWN and NWN2 were released with fully functional friendly fire systems, and both games had that removed in patches. If I got those games from Steam, I'd be forced to play a version of the game that I don't prefer.

Or how DAO nerfed magic in patch 1.02. If I liked the game unnerfed, I either have to avoid the patch or mod the pre-1.02 magic back in. Avoiding the patch is a lot less work - or it should be.

 

 

First viable complaint I have heard against DRM.



#257
Realmzmaster

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Yeah, usually when I buy a game its been out for quite awhile. Although I see how annoying it is.

 

I'm not sure what this has to do with modding the game though :)

 

If a gamer is using certain mods they may only work for that version of the game. The game gets automatically updated to the current version the mods installed may cease to function properly. The patch or update changes the way the base game had been working..



#258
Tielis

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To the OP:  A (bleeping) men.



#259
I Miss Minsc

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Google "Mass Effect Happy Ending Mod"

 

This ALONE, speaks to the desperate need for modding tools being in a Game.

 

It wasn't easy to do but modding allowed for an ending other that the "Many endings" promised in writing by bioware, (but ultimately 3).

 

Sim City (unplayable except online, proven false, via a.......mod. (patched OFFLINE mode Now being advertised as a FEATURE "you asked for!!!!").

 

If it's only for consoles,  it's moot.

 

However; if you plan on releasing a game on  PC, you should be providing modding tools.

 

Moddable games are now being promoted via STEAM in their "Workshop".

 

Mods Make the Difference. :devil:



#260
Realmzmaster

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Google "Mass Effect Happy Ending Mod"

 

This ALONE, speaks to the desperate need for modding tools being in a Game.

 

It wasn't easy to do but modding allowed for an ending other that the "Many endings" promised in writing by bioware, (but ultimately 3).

 

Sim City (unplayable except online, proven false, via a.......mod. (patched OFFLINE mode Now being advertised as a FEATURE "you asked for!!!!").

 

If it's only for consoles,  it's moot.

 

However; if you plan on releasing a game on  PC, you should be providing modding tools.

 

Moddable games are now being promoted via STEAM in their "Workshop".

 

Mods Make the Difference. :devil:

 

What one should be doing and what is possible are two different things. Also the word moot means subject to debate, dispute or uncertainty if used as an adjective. If use as a verb it means to raise a topic or question for discussion. If used as a noun it defines a mock trial. So if you are saying if it is only for consoles it is debatable concerning mods?



#261
Mockingword

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Lol.

 

"Modding is absolutely essential, but only PC gamers deserve it."



#262
Ryzaki

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Lol.

 

"Modding is absolutely essential, but only PC gamers deserve it."

 

It's hardly PC gamers fault Sony and MS have restrictions on how their software is used.


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#263
wolfhowwl

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Lol.

"Modding is absolutely essential, but only PC gamers deserve it."


Well yes, there are benefits to choosing the superior platform over a locked down box from the likes of PlayStation.
 
We made our choice and console gamers made theirs.
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#264
AlanC9

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It wasn't easy to do but modding allowed for an ending other that the "Many endings" promised in writing by bioware, (but ultimately 3). 4

 

 

Fixed. I'd go higher, myself, but it's at least four.



#265
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If they cant support mods, if im truly honest then they need to step up 100% on there character creator, it is the one thing i have to mod in some way nigh every bioware game i play or at the least find a way round it in ME case.

 

For myself in a rpg the character creator should be the thing to stand out and unfortunately in the Bioware games i have played it severely lacks, thats no just bioware though tbh i've noticed in alot of rpg i play the CC is pretty lackluster, hopefully the move to frostbite remedy's my CC woe's though, time will tell, they may actually make a game im soo pleased with i dont need to mod it 



#266
Mockingword

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It's hardly PC gamers fault Sony and MS have restrictions on how their software is used.

It's a PC gamers' fault if they are unbearably arrogant.


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#267
Mockingword

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Well yes, there are benefits to choosing the superior platform over a locked down box from the likes of PlayStation.
 
We made our choice and console gamers made theirs.

What choice was this? The choice to be a snob?



#268
Ryzaki

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It's a PC gamers' fault if they are unbearably arrogant.

 

How on earth is asking for mods and acknowledging that they're not on other platforms because of those platform owners and that not being the Pc's gamer fault or problem arrogance?



#269
AlanC9

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Mockingword, are you saying that consoles actually are as mod-friendly as PCs? If not, what's the objection? Nobody said that it was a good thing that consoles aren't as good as PCs.



#270
Hanako Ikezawa

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Well yes, there are benefits to choosing the superior platform over a locked down box from the likes of PlayStation.
 
We made our choice and console gamers made theirs.

You assume everyone has a choice on what platform they are able to get.



#271
Mockingword

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How on earth is asking for mods and acknowledging that they're not on other platforms because of those platform owners and that not being the Pc's gamer fault or problem arrogance?

If you'd actually read my post, you'd know that's not what I'm saying at all.

 

There's a massive difference between merely acknowledging that consoles don't support mods, and what the post I was addressing actually said.

 

Also, you're being arrogant right now, blaming people for buying consoles rather than gaming PCs, without taking into account the fact that not everyone's lifestyle supports a PC, and that's not something they can necessarily help. Gaming laptops are very expensive, not everybody has room in their home for a desktop setup, and nor does everyone have the skill or time to "simply" build their own gaming PC.


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#272
Ryzaki

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If you'd actually read my post, you'd know that's not what I'm saying at all.

 

There's a massive difference between merely acknowledging that consoles don't support mods, and what the post I was addressing actually said.

 

Also, you're being arrogant right now, blaming people for buying consoles rather than gaming PCs, without taking into account the fact that not everyone's lifestyle supports a PC, and that's not something they can necessarily help. Gaming laptops are very expensive, not everybody has room in their home for a desktop setup, and nor does everyone have the skill or time to "simply" build their own gaming PC.

 

Fair enough to the first part. I thought you were in your usual exaggeration mode.

 

No I'm not. You bought something that's restrictive. That's fine. But that's hardly my fault or my problem that you don't get the benefits buying a PC does. That's hardly arrogance anymore than me going "I really wish X was on PC." and you telling me to go buy the console it's on if I want to play it. I'm not at all saying "OMG getting a PC is so easy." cause it's not I'm well aware of that.

 

You don't buy a mini van then complain it doesn't have all the bells and whistles a ferrari has.


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#273
AlanC9

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What was that guy upthread wrong about, anyway? He wants all PC games to have mod tools. It's not clear to me that he doesn't want consoles to have mod tools. As I read it he just thinks that's impossible.
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#274
Sylvius the Mad

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What was that guy upthread wrong about, anyway? He wants all PC games to have mod tools. It's not clear to me that he doesn't want consoles to have mod tools.

Exactly.  Asking for one thing does not preclude another thing.


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#275
Guest_JujuSamedi_*

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What? No one disputed that consoles can have mod tools. It is just easier to build them for PC cause the developers probably utilized similar tools to build their applications. Same run time,same OS and similar architecture. It really is just more of a portability issue.