While typing up another thread (More weapon types!) I realized I had to make a second thread about this. I really want hybrid classes and more freedom to play the way I want to.
I'd love to see mage-warriors but what I'd love to see even more are rogue-warrior hybrids. I had a great idea for a skill in my other thread (pilum throw charge, see: More weapon types! for more info) and I realized an entire class could be construed around these kind of skills.
It'd be a warrior-rogue hybrid. He'd wear light (or medium) armor (think leather armor, gambeson, some chainmail/scales in the higher levels perhaps) and use a short sword/pilum/tower shield/crossbow/spear for weapons. He'd have less health than the warrior (but more than the rogue) and he'd have less strength. He wouldn't be able to go in stealth mode. His main use would be to debuff tough enemies and to take out squishies. He'd be more mobile than the warrior but take more damage than a rogue. In a straight up melee fight, he's not as tough but because of his debuffs and greater mobility, he'd have good crowd control and he'd be able to wear an enemy down.
He'd jump in and out of fights, poking an enemy and then falling back to avoid damage. Timing would be crucial and good timing might reward a player with a few quick jabs before diving back without taking any damage. He'd use pila (for the pilum skill), he'd use a tower shield to bash people around (he could position enemies for combos and keep them away from squishies, as a rearguard) and he'd use quick (and long) weapons to keep his distance, choosing when to dive in and do damage. His main use wouldn't be damage output (like the rogue) or taking damage (like a warrior). He'd be a debuffer and a quick rearguard but not too shabby at assassinating squishies either (due to his mobility).
I believe a class like this has great potential. Great skill possibilities (pilum throw, shield bash, hamstring, throw caltrops, smokebomb,...) and he'd be very balanced. He'd be a very versatile in use (able to help the warrior in his role due to his shield and greater health, but also able to help the rogues with assassinating/debuffing/positioning). He'd have some unique skills (pilum throw?), some of the rogue's skill and some of the warrior's skills. He could start as a rogue (or warrior) and then this could be a specialisation. He wouldn't excell in a particular field (like the warrior/rogue) but he'd be a very versatile team player, and when used well, a very deadly one.
I hope someone in BioWare HQ reads this and I hope it's inspiring. I really hope hybrid classes (not just this one) will be available (as specializations most like). I really hate the bland specializations we have now. Especially those of the warrior. I believe this class would be a worthy addition and make the warrior or rogue (depending who's specialization this'd be) a lot more enjoyable!





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