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Could we please see more of the Lady Inquisitor?


9318 réponses à ce sujet

#2501
AkiKishi

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While you can hold people responsible for design choices. I think you need to give them some leeway on the technical side of things. It's sometimes just a case of what works and what you can do within budget. 

 

Soldier is only one of many classes, so having a soldier body would not always be the right choice for an Infiltrator or Adept. 

 

I think that particular outfit makes the animation look worse too.



#2502
WildOrchid

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Soldier is only one of many classes, so having a soldier body would not always be the right choice for an Infiltrator or Adept. 

 

 

Yes, there should've been some variety of bodies according to each class. Soldiers usually have built body (not steroid kind like dudeshep had and not 'model' like lady Shep)

 

 

All the dudes were full of steroid and the ladies were bony as hell and had big breasts and ass. ME3 was a failure in everything.

I miss ME1 and 2, especially 1.... i still don't know what the hell happened. :crying:


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#2503
fdgvdddvdfdfbdfb

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What? Shepard's a soldier whether you pick the soldier class or not.

 

Femshep's not that skinny and she didn't have large breasts in 1 or 3. She's just pear shaped, she has large strong thighs. It's kinda rude to call any muscular person "full of steroids" and any skinny person anorexic. Shep/defaultmalenevernude wasn't even that buff. James might fail a drug test idk but there are people who look like that without drugs.


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#2504
Pateu

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I'd rather argue that an Adept/Nerd Shep shouldn't be as strong as pure manliness, Revenant dual wielding Soldier Shep.



#2505
WildOrchid

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ME1-2 had different female anatomy than ME3... did something magic happened and suddenly got bigger breasts and ass?

The previous games had better bodies and even if lady Shep didn't had muscles, her body was definitelly better than ME3.

 

 

any skinny person anorexic.

 

 

I'd suggest you refrain from putting words in my mouth.

Everyone who does gymnastics has at least some muscles on them (and even adepts or infiltrators exercise as well, don't you think?) Shepard didn't had any trace of muscles on her. She literally had the body fit for a model, not for someone who fights every day. :)
 

 


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#2506
Mockingword

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Speaking as a man, I want to be able to choose my character's body, and I don't particularly care if it's "realistic" for the sort of character they are, or the sort of job they do.


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#2507
kalasaurus

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Body variation (for all characters- NPCs and the PC) from size to skin elasticity would be a bonus.



#2508
WildOrchid

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That's a good idea as well.



#2509
AkiKishi

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Speaking as a man, I want to be able to choose my character's body, and I don't particularly care if it's "realistic" for the sort of character they are, or the sort of job they do.

 

That's the ideal, but you know technical stuff gets in the way. In ME3 they added some new animation here and there (personally I thought they were worthless,but whatever) because of that, they had to cut out things that had been in ME2 to blanace up. 

 

Same thing will likely happen to DA:I since it's cross gen and when crunch time comes some stuff won't make it, or will be changed.



#2510
oceanicsurvivor

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That's the ideal, but you know technical stuff gets in the way. In ME3 they added some new animation here and there (personally I thought they were worthless,but whatever) because of that, they had to cut out things that had been in ME2 to blanace up. 

 

Same thing will likely happen to DA:I since it's cross gen and when crunch time comes some stuff won't make it, or will be changed.

 

I know in Dark Souls 2 you could change the size/shape of your character, which probably won't happen in a Bioware game, but it also let you change the muscle definition, which didn't alter the characters shape. While it wouldn't be perfect, allowing for that would be a nice compromise between resources and customization (I am speculating of course though).



#2511
Nefla

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Speaking as a man, I want to be able to choose my character's body, and I don't particularly care if it's "realistic" for the sort of character they are, or the sort of job they do.


I prefer choosing body type as well but when they don't let you choose I wish they would either go unrealistic for both or realistic for both genders. It's always the guy who is properly fit and armored while the girl is just sexy and pretty but looks weak and wears "armor" with cleavage cutouts and such :(
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#2512
Lady Nuggins

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ME1-2 had different female anatomy than ME3... did something magic happened and suddenly got bigger breasts and ass?

The previous games had better bodies and even if lady Shep didn't had muscles, her body was definitelly better than ME3.

 

You can watch Shepard's figure become more dramatically hourglass-shaped from one game to the next.  By ME3, her butt has pretty much doubled in size.  And then they put her in a too-tight latex dress (if your dress is pulling and creasing like that over your boobs, it is the WRONG SIZE) with a zipper on the butt.  People come in all shapes and sizes, but I hardly expect an athletic soldier to have no muscles on her limbs and enough body fat to make her that dramatically curvy, so I can't see this as anything other than a cosmetic decision to make her more "sexy."


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#2513
Lady Nuggins

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You need a strong character because merchandising is all about association. Take something like a football boot, that has nothing to do with the footballer in question(his pictures not on it), but its still an association. It's the same with the N7 logo. Without the Shepard character, the logo would have no meaning. 

 

From what I've seen so far the Inquisitor looks about as a generic as they come , which is hard to market. 

 

I disagree.  People love the N7 logo because it's a visually appealing logo that they associate with the entire game, not just Shepard.  Being that most people play something other than the default Sheploo, they aren't necessarily picturing that one face every time they see the N7 logo.  I think the reason that N7 wearable merch does so well is because Shepard can look like any human being, therefore any of us can look like Shepard.  When you put on an N7 hoodie, you are Shepard. 

 

A visually strong character is one way of marketing that can create a good market for merch, but it's not the only way.  People don't buy merch with Pokemon badges on it because of the protagonist of the latest game.  They buy it because those symbols represent the overall experience of the game for them. 


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#2514
Al Foley

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You can watch Shepard's figure become more dramatically hourglass-shaped from one game to the next.  By ME3, her butt has pretty much doubled in size.  And then they put her in a too-tight latex dress (if your dress is pulling and creasing like that over your boobs, it is the WRONG SIZE) with a zipper on the butt.  People come in all shapes and sizes, but I hardly expect an athletic soldier to have no muscles on her limbs and enough body fat to make her that dramatically curvy, so I can't see this as anything other than a cosmetic decision to make her more "sexy."

This does bring to mind though that if I am ever actually going to be trying to come up with my own games one day I need someone who can check the body types of my characters.  :P Because I have no idea this is not something I am an expert on, and something that I did not pay that much attention to while playing, with the exception of the dreaded dress. 

 

And then to add insult to injury you had that 'window' in the back on Shepard's underwear. :/ 



#2515
Lady Nuggins

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This does bring to mind though that if I am ever actually going to be trying to come up with my own games one day I need someone who can check the body types of my characters.  :P Because I have no idea this is not something I am an expert on, and something that I did not pay that much attention to while playing, with the exception of the dreaded dress. 

 

And then to add insult to injury you had that 'window' in the back on Shepard's underwear. :/ 

 

I think that's going to be an area where having lots of references will serve you well.  I always think about this amazing photoshoot of Olympic athletes standing side-by-side in their underwear, showing what kinds of bodies are ideal for different sports.  You can see what a broad range there is for both men and women.  If you're creating a game character, it might be beneficial to think about what is physically demanded of that character (heavy lifting, running, climbing, etc.) or what kind of physical combat they engage in, and then look at actual athletes who do those activities.  The problem with many character designs of women is that people look instead at lingerie models or actresses because those are the bodies they are used to looking at, which is why we have so many female video game characters running around with enormous breasts and twig arms.


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#2516
Al Foley

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I think that's going to be an area where having lots of references will serve you well.  I always think about this amazing photoshoot of Olympic athletes standing side-by-side in their underwear, showing what kinds of bodies are ideal for different sports.  You can see what a broad range there is for both men and women.  If you're creating a game character, it might be beneficial to think about what is physically demanded of that character (heavy lifting, running, climbing, etc.) or what kind of physical combat they engage in, and then look at actual athletes who do those activities.  The problem with many character designs of women is that people look instead at lingerie models or actresses because those are the bodies they are used to looking at, which is why we have so many female video game characters running around with enormous breasts and twig arms.

Thank you for the advice and the thoughts.  More then thank you. 


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#2517
WildOrchid

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And then to add insult to injury you had that 'window' in the back on Shepard's underwear. :/ 

 

Omfg the 'window'. Don't even get me started on this. /facepalm



#2518
Al Foley

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Omfg the 'window'. Don't even get me started on this. /facepalm

I don't know I didn't even notice it until someone was kind enough to mod the game for me and get me pictures of my Fem Shep at the party in the Citadel DLC and then I am like...why is it even there?  It does not fit her character, that much :P, does not fit her profession, but its just such a compartive eyesore especially when the agenda itself seems pretty transparent. :/ 

 

I mena not that I am an expert on such things. :P But I didn't even know anyone had undies which did that.  And for that matter even for purposes of being sexy it seems darn right impractical. 



#2519
Felya87

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FemShep's arms have always bugged me in ME3. Every time I asked myself: "girl. how can you lift that gun with those arms? I can understand the implants and all...but where are your muscle? those where there once!!!"

 

I miss the female model from ME1. T_T


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#2520
WildOrchid

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I don't know I didn't even notice it until someone was kind enough to mod the game for me and get me pictures of my Fem Shep at the party in the Citadel DLC and then I am like...why is it even there?  It does not fit her character, that much :P, does not fit her profession, but its just such a compartive eyesore especially when the agenda itself seems pretty transparent. :/ 

 

I mena not that I am an expert on such things. :P But I didn't even know anyone had undies which did that.  And for that matter even for purposes of being sexy it seems darn right impractical. 

 

Exactly. I don't know about others but my Shep sure as hell would never wear this ridiculous underwear, even if her life depended on it. She's more of a sport's woman.



#2521
The Hierophant

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Exactly WildOrchid. She'd wear none.

#2522
Bugsie

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FemShep's arms have alwayes bugged me in ME3. Every time I asked myself: "girl. how can you lift that gun with those arms? I can understand the implants and all...but where are your muscle? those where there once!!!"
 
I miss the female model from ME1. T_T

This!!!! I don't know a single woman of my acquaintance with arms like that. Even my thinnest friend (who is very tall and very thin) has decent arm muscles from all the outdoor work she does on her property.

#2523
Lady Nuggins

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Exactly WildOrchid. She'd wear none.

 

Renegade Shep is Commando Shep.

 

Paragon Shep is more of a sports bra and briefs kind of lady.

 

Paragade is ???



#2524
Lady Nuggins

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This!!!! I don't know a single woman of my acquaintance with arms like that. Even my thinnest friend (who is very tall and very thin) has decent arm muscles from all the outdoor work she does on her property.

 

I have arms like that, but I'm a 100-pound weakling and nobody expects me to save them from reapers.


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#2525
The Hierophant

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Tbh i don't know what the heck a paragade would/wouldn't wear. Probably grandma panties/tighty whities?
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