I didn't absolutely hate it, there were a few decent aspects but overall I find it to be a chore and even though I played all the way through (super bored and no other games I hadn't beaten a million times) I wouldn't play it again. It all depends on what you like in a game. I play for
-Characters (the characters were not very fleshed out and you can only have one companion at a time)
-Roleplaying (there is almost none. You can choose to let the demon possess you or not and there are a few binary decisions along the way)
-Story (there wasn't much of one and not much going on other than running around and fighting)
-General plot (you are the chosen one who is the only one capable of saving the world from the evil wizards and their undead armies)
-Sidequests (these had little if any plot attached and involved things like killing monsters to get ingredients)
-Exploration (there was very little to see and do, and enemies regenerate quickly so you have to keep killing the same monsters over and over)
-Character creation and customization (super limited, you pick between 5 preset faces and 6 preset hairstyles for each gender and can't edit anything including eye/hair/skin color. At least you can be a lady though, her voice over was more fitting)
I don't play for combat but that's like 95% of the game and it's not a system I like. The number of abilities you have access to is pretty limited and not that varied, dodging is clunky and you can only hop backwards not to the side or roll out of the way (and you can only do it in the rogue-like combat stance) all of the female enemies are sexed up which made me roll my eyes. I wish there had been some giant monster boss battles or battles where you had to use the terrain or something to win instead of just block-parry-attack repeated over and over.