I wanted to add to this. When Mass Effect first came out, my husband and I took one look at the cover, and the advertising, and just rolled our eyes. From everything the advertising was showing us, we honestly thought that BioWare had done a Halo/CoD knock off. No real mention about roleplaying in the ads; no signs at all of a female PC.
Before anyone says, "Well it's BioWare, of course you'd be able to play as a woman. Didn't you say you've played most of the games?" Well, I really wasn't sure. I thought they had done something so completely different and that it was just a fixed PC named Shepard, with no gender choice. That's why I'm glad that they put it up on the website for Inquisition and have given us some wonderful trailers with Fem Quizzy.
Plus, for the ME sequels, we saw the same type of male lead as is so common for most games, and once again, no sign that you could play as a female character. Nor was there any signs of roleplaying elements in the advertising.
It wasn't until I joined the ToR forums in January of 2011 did I even know that it was a RPG with some basic shooter mechanics, complete with romance and gender choices. Advertising does matter.
Yep. The only reason I bought ME was because I hang out here and have been hanging out since KOTOR. When I first heard about it they were not saying anything at all about being able to play female, but someone, I think it was Chris P, repeated that it's a BioWare game and not to be concerned. So i got it.
If it hadn't been for that comment, I would have passed on it, partly because I don't play shooters and that's what it looked like and mostly because of the lack of gender choices till I heard from someone that female was an option and then I would have picked it up.
I've never understood this not advertising thing. Every copy adds funding to the bottom line, I always heard that's a good thing.





Retour en haut




