My issue with Twilight is there is certainly the idea of "real love" being possessive. Also her suicidal tendencies when he leaves and it being portrayed as romantic is kinda messed up. Otherwise? There has been worse, and there will be worse that gets less issue. personally I feel those books get a lot of hate based off the idea of Mary Sues. Which I always felt was grounded very firmly in the idea that women are so often portrayed as less or defined by their womanhood that women empowerment fantasies are thought unbelievable.
Tony Stark, Batman, Superman, Capt America, Thor, innumerable video game characters, would be challenged as Mary Sues, if women, for far graver offenses than Bella. And honestly, they have some pretty messed up ideas that are bad for the boys they are marketed to (were marketed when comics were children appropriate) and are lauded.
Also the fact they sparkle in the sunlight isnt the worst rendition of vampires being really unscary. When I was a kid, my vampires drank ketchup. And goodness be, how many vamps don't have anything happen to them during the day, rendering huge portions of their lore a moot point?
Also, I think our culture is vastly more accepting of unrealistic and unprecedented manliness as being cool, but things that are unrealistic and unprecedentedly feminine are the absolute worst. So much so that when a field becomes woman dominated that is when it loses its prestige and when women leave a field that is when it gains prestige. The fact I have to mention Dragon Age or Fire Emblem 6 times when purchasing Sims or Harvest Moon, because I, a feminist gamer, am embarrassed of buying something for girls, shows theres an issue of what is legitimate or not.
In this thread we had to argue that people who play the SIMS and other games are not the only number comprising women, and I fear in any battle to gain recognition there is some call to put down what is considered "bad" girly things. Honestly? I think it is important that while we are allowed to have strong "kickass" women characters. We also get "the heroine's Journey" type of games. Ones based on introspection and overcoming obstacles in self realization. Also games that prioritize social interaction above physical violence. Contrast, Gone Home, Broken Age, are more games that focus on the "feminine" than the masculine, but that is beyond a discussion of just Bioware.
I just feel media is pretty blind to the fact that super heroes, sword and sorcery, and dark action games are preposterously masculine to the point of absurdity because it is a power fantasy and most power fantasies are ridiculous. i am annoyed that often the power fantasies of women are so lambasted that many face the choice of completely rejecting them or absorbing the hate and feeling bad about it. Internalized Misogyny or Low Self Esteem? A bit of both? The fact one seems more believable is much more to do with its saturation over long periods than actual merit of believability.