I've skimmed over the last four pages and while I haven't read everything, I have read several things I would like to respond to. These are not directed -at- anybody, just sort of my views on a few larger issues.
1. I feel like women are shamed who are into girly things by feminists that think we need to be more like men. I have every right to be into fashion, jewelry, makeup, trends...and it doesn't make me less of a woman to admit it either. I want to feel beautiful (even though I know I already am) and I'll do whatever i want to feel that way. I don't want armor that's exactly the same as a man. I should be able to celebrate my differences.
2. As a woman, it would be nice to see a female inquisitor on the cover or on a new trailer, but I have no real need for it. I know that Bioware is one of the few companies that lets me have a woman PC to begin with- AND that is so friendly to people of all sexualities. It's not perfect but I'll take that small victory as a sign of positive things to come.
First off, I am a feminist, and I'm not going to shame anyone for liking jewelry and makeup or deciding that they want to stay at home and raise their children. I love jewelry myself. I enjoy prettying myself up with makeup (but I'm so slow at applying it that I usually don't). I'm more than a little vain about my hair. Feel free to call out the "feminists" who think they have the right to say how you should live or behave. That's not supporting equality and respect at all, that's dictating your life and it's not okay. What I want to know is why you think anyone here is saying you have to be more like a man?
Second, I can't agree with you on the armor if by "celebrating our differences" you mean "boob plates, cleavage windows, chain mail bikinis" and other similar female "armor" tropes. And it has nothing whatsoever to do with making my character look or act more like a man and everything to do with my inability to take her seriously if she isn't wearing armor that actually serves as armor.
While I wouldn't expect female armor to be the exact same as male armor (it will be lighter since women are generally smaller, and probably curvier in the breast area so she'd have comfortable space for her breasts, and they probably won't include a codpiece and the pauldrons will likely be smaller), it should look similar and it shouldn't look like it would be dangerous to wear (cleavage windows, random cutouts, boob plate--which would lead to a broken collarbone and also direct blades directly between the breasts, according to an actual armorer who was posting about it once). I like playing an attractive female, too, but I want her to look like she can actually survive combat. I can just about promise you that Bioware will indeed make the women look feminine, even when they're wearing full plate armor. But what is the problem if the women do not look ultra-feminine in full plate armor? That doesn't mean that they are trying to be manly, it means only that they are attempting to stay alive--as in not be slain in combat due to armor choices based on how they would look wearing that armor.
If you don't feel reassured about what I've said about armor, check out the concept art. The female warriors/Inquisitors do not look manly to me, even in full plate. And bear in mind that we are supposed to be able to customize our armor, so you may be able to craft something that you're just thrilled with, even down to the color.
But this thread wasn't anything to do with armor in the first place. It's about marketing. If you want to discuss armor, we need to have another thread.
I definitely agree that Bioware is great compared to a lot of companies. They are much more accessible to people who aren't straight white males. But that doesn't make them perfect, and even they acknowledge that. Again, as others pointed out, a lot of women will just pass by a game if they don't think they can be a woman--and some will accept dressing in lingerie in a game just because they can be female and that is the only option they have. Others? Others like that "armor" style and more power to them. But to me, if the armor doesn't at all match the male armor in style and protectiveness, I don't like it. It's a bit different if the male armor is just as scrawny and skimpy and revealing as that for the females. That's just being consistent.
I can't repeat enough that marketing does matter. I probably would have passed over Dragon Age Origins if I hadn't known from an article in Game Informer that you could be female. Once I knew and had read about what the game was, I preordered it. I didn't regret that. I probably would never have picked up Mass Effect if the person at the game store hadn't told me that I could play as a woman--I wasn't even that into sci-fi, until after I played Mass Effect. If they actually had ads, or videos, etc. with the female Inquisitor involved, I guarantee more women would buy it--they wouldn't have to wait until someone told them, or they randomly stumbled across the info, or they caught it on sale and were bored enough to try it out. At the very least, more women might buy the game at full price, or even preorder.