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Could we please see more of the Lady Inquisitor?


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#1276
Hanako Ikezawa

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True.

 

Honestly I would be pro a massive female qunari NPC I just don't wanna be stuck with that for my Qunari mage. =/

Same with my Rogue. It makes sense for Rogues to be more lithe than muscular. 

 

I stand corrected Twi'lek average height ranges from 5"3 to 7"10

Of course the women would be smaller (sigh) so yep on average men are about 2 feet taller than women (taking in variability)

Well, considering their history it is not surprising really. Like I said, when I first saw Rasaan with the Qunari Male towering over her from behind one of my first thoughts literally was "Oh hey, Bioware's doing a Twi'lek thing" :P


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#1277
karushna5

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True.
 
Honestly I would be pro a massive female qunari NPC I just don't wanna be stuck with that for my Qunari mage. =/


But I mean guys will be muscular regardless of race, and elves will be shrimpy regardless if they are a warrior. It seems unfair for the woman to be required to be tiny, and look completely different to men and be way smaller than them because they may be mages/rogues when men may be the same build. A lithe rogue makes sense to be a Human/elf or a Tempest which sounds like a whirl of blades that could fit a large build. And a hulking Qunari can be a knight enchanter?

It just seems less fair that all three need to be lithe, and one really small.
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#1278
Ryzaki

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But I mean guys will be muscular regardless of race, and elves will be shrimpy regardless if they are a warrior. It seems unfair for the woman to be required to be tiny, and look completely different to men and be way smaller than them because they may be mages/rogues when men may be the same build. A lithe rogue makes sense to be a Human/elf or a Tempest which sounds like a whirl of blades that could fit a large build. And a hulking Qunari can be a knight enchanter?

It just seems less fair that all three need to be lithe, and one really small.

I also think that's utterly ridiculous and won't be playing Qunari males for that very reason from the screenshots shown they look ridiculous. I don't want to have the whole race locked out to me. :(  Also Qunari women are not tiny they're just smaller than the men (who IMHO are too big. I can understand the height but the bulk is just...no. I can see it for dedicated warriors but mages and rogues are gonna share that body model which is where I go ehhh). They're still plenty large.

 

It's not fair but there's no body slider so *shrugs*

 

Same with my Rogue. It makes sense for Rogues to be more lithe than muscular. 

 

Well, considering their history it is not surprising really. Like I said, when I first saw Rasaan with the Qunari Male towering over her from behind one of my first thoughts literally was "Oh hey, Bioware's doing a Twi'lek thing" :P

 

Yep. I didn't even like it when my adept Shep got all ripped in ME3.

 

LOL
 



#1279
karushna5

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I get that, but they cant have body sliders due to the insane amount of work that would be. In that case having 1 short and stocky, 1 slender petite, one muscular/curvy, and 1 really big, tough option seems the best all around.

And as I said Tempest and Knight Enchanter work well for that build as well. Of course there is always the warrior. But while alien/fantasy women having similar builds has been available in many games, haveing 1 super buff one is hardly asking for much. Many people dont like being short so dont play dwarves, that isnt the best reason to portray Dwarves as tall. I think the same can be applied to the female Qunari.

Too many races have had cool large men only to have the women be petite in comparison.
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#1280
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I believe it was the developers of Disney's Frozen who landed in some hot water for complaining about how hard it was to make unique looking women in animation (they had to make TWO princesses guys!!!...who both look a lot like Rapunzel <_< ).

 

The beauty norms are so ingrained that its not just confining what people want to do it is confining their imagination too. The design team literally couldn't think of how to differentiate two female leads.

 

 

WOW. I had no idea... I guess I'm glad they landed in this so called hot water at least. :( Jebussss. You gotta wonder if some of these people even have contact with real human women?

 

Though that reminds me of something. I often hear people, with VERY good intentions, tell writers/artists to draw inspiration from real women they know - friends, girlfriends, daughters, etc etc. Which is good advice but also sad. It sort of implies that in order to understand what a real woman is like, you must actively motivate yourself to tear your imagination away from the media and just focus on what is immediately around you. Sort of explains a lot about the crap we're constantly fed through our TV.

 

If the devs are to be believed, asari aren't actually 'female' :rolleyes: (Sure Bioware).  

 

Yeah. Don't get me started on this. I mean that was CLEARLY an attempt to explain away why a male AND female Shepard will always and forever be sexually interested in the Asari. "They're technically not male or female" Yeah, BULL. Asari have the exact same figures as the other female characters in Mass Effect, the Asari are all voiced by female actors, the Asari are all referred to as "SHE." The Asari are WOMEN in nearly every sense of the word. They are created purely for the sake of lesbian prostitute fetishes that I guess enough straight males have to warrant this species.

 

*sigh* Man. Rant over, I think. 

 

I always felt that the female krogan design we got was pretty cheap, since we finally get to see one, and she's shrouded behind this hood and cloak. Like...were the salarians forbidden from removing these things so they could examine her? I assume that it's the same basic dinosaur-bat face, but still.

 

 

Exactly. The female Krogan in ME perfectly illustrates the problem. They didn't know how to create a cool and unique looking female alien, so they covered everything but her eyeballs.


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#1281
Ryzaki

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I get that, but they cant have body sliders due to the insane amount of work that would be. In that case having 1 short and stocky, 1 slender petite, one muscular/curvy, and 1 really big, tough option seems the best all around.

And as I said Tempest and Knight Enchanter work well for that build as well. Of course there is always the warrior. But while alien/fantasy women having similar builds has been available in many games, haveing 1 super buff one is hardly asking for much. Many people dont like being short so dont play dwarves, that isnt the best reason to portray Dwarves as tall. I think the same can be applied to the female Qunari.

Too many races have had cool large men only to have the women be petite in comparison.

 

True but I found the fem Qunari in the art plenty big for me but that's clearly a YMMV situation.

 

That really depends on how Knight Enchanter works. If they run to the front lines and mostly cloak themselves with magic that's a different ball game than charging in wearing heavy plate. (God I hate Arcane warrior.) And no I'm not saying it's asking too much in the least my preferences are simply different is all *shrugs*.

 

? Dwarven men aren't that much bigger than females. Female humans could use a bit more bulk yes (and god get rid of those twig arms. I hate looking at those twig arms) but it's not as drastic a difference as the Qunari males and female have. And honestly I'd rather they fix that problem by toning the Qunari men down.


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#1282
karushna5

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True but I found the fem Qunari in the art plenty big for me but that's clearly a YMMV situation.
 
That really depends on how Knight Enchanter works. If they run to the front lines and mostly cloak themselves with magic that's a different ball game than charging in wearing heavy plate. (God I hate Arcane warrior.) And no I'm not saying it's asking too much in the least my preferences are simply different is all *shrugs*.
 
? Dwarven men aren't that much bigger than females. Female humans could use a bit more bulk yes (and god get rid of those twig arms. I hate looking at those twig arms) but it's not as drastic a difference as the Qunari males and female have. And honestly I'd rather they fix that problem by toning the Qunari men down.


I am not saying they are, but if they actually gave women muscles they would have to fight, then they would have the same build as Qunari women. If they dont tone the Qunari men down(which I am fine with actually) it makes sense that at least the big bulky race has big bulky women.

My point with the dwarves is that many people dont play them because they are too short, similar to your reason the Qunari are too big. But making a male Dwarves big because some people cant enjoy them because they are too short is similar to asking the female Qunari to be lithe because otherwise they would be too big.

It doesnt make sense to have a big race if they are not going to actually be big.
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#1283
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My pants get tighter when I see someone with nice eyes approaching.  :blush:

NO



#1284
karushna5

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NO


Why not? Many people find eyes actually quite attractive *shrug*

#1285
Ryzaki

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I am not saying they are, but if they actually gave women muscles they would have to fight, then they would have the same build as Qunari women. If they dont tone the Qunari men down(which I am fine with actually) it makes sense that at least the big bulky race has big bulky women.

My point with the dwarves is that many people dont play them because they are too short, similar to your reason the Qunari are too big. But making a male Dwarves big because some people cant enjoy them because they are too short is similar to asking the female Qunari to be lithe because otherwise they would be too big.

It doesnt make sense to have a big race if they are not going to actually be big.

 

True.

 

Qunari females aren't historically short. Dwarves are by their very race. Short. (Modern days I mean). If someone says dwarf I know I'm getting a short person. Qunari on the other hand were simply described as giants. Giants could just mean mega tall. (Which is always what I took it as. Sten was simply a taller slightly more broad human. DA2 Qunari is when I went ugh but they were a bunch of shipwrecked soldiers so them being huge isn't that surprising.) And based off the comics I have no reason to believe Qunari female = massive muscles. Are they bigger than human females? Yes. Also I'm not asking for the Qunari females to be lithe. Muscular is something I do want but not as muscular as the males.

 

They can be big without being massively muscled.



#1286
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But I mean guys will be muscular regardless of race, and elves will be shrimpy regardless if they are a warrior. It seems unfair for the woman to be required to be tiny, and look completely different to men and be way smaller than them because they may be mages/rogues when men may be the same build. A lithe rogue makes sense to be a Human/elf or a Tempest which sounds like a whirl of blades that could fit a large build. And a hulking Qunari can be a knight enchanter?

It just seems less fair that all three need to be lithe, and one really small.

It makes no sense. The only reason they are doing it is what I said before about pandering to male audiences. The females could even be bigger than the males if Bioware really wanted to, they're not human and lots of animals have larger females than males.


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#1287
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I get that, but they cant have body sliders due to the insane amount of work that would be. In that case having 1 short and stocky, 1 slender petite, one muscular/curvy, and 1 really big, tough option seems the best all around.

Body sliders aren't as complicated as you think. In its simplest form (ala Skyrim) there are only two models at either extreme, which the system morphs in between based on the slider.

 

Lots of games use a "skinny-fat-muscle" triangle, which I imagine uses three models.



#1288
Mes

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Body sliders aren't as complicated as you think. In its simplest form (ala Skyrim) there are only two models at either extreme, which the system morphs in between based on the slider.

 

Lots of games use a "skinny-fat-muscle" triangle, which I imagine uses three models.

 

Yeah Dragon's Dogma had an awesome body slider... Great CC overall! If they could do it, why not Dragon Age. Meh.



#1289
karushna5

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It makes no sense. The only reason they are doing it is what I said before about pandering to male audiences. The females could even be bigger than the males if Bioware really wanted to, they're not human and lots of animals have larger females than males.


Exactly! Stocky, then pretty, pretty, and pretty. I almost feel like female dwarf wouldnt be there if male dwarf wasnt necessary. I mean the Qunari other than skin and horns looks just like a human. Same body type. Qunari dont look human at all and even get cartilage on the face.

But the Qunari women look... Like a human woman should look (moderately muscular) but every time there are big races, the women are really small versions of them made sleek with boobs even when it doesnt make sense. And I sure dont want people to feel I am against pretty or for them to have options, everyone should have options. But why have big giant race, if the women cant be proportionate? I feel most people would be disappointed if Male Qunari was the same size and bulk as Male human quizzy. I think it is reasonable to do the same for female Qunari
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#1290
karushna5

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Yeah Dragon's Dogma had an awesome body slider... Great CC overall! If they could do it, why not Dragon Age. Meh.


Different systems but also how they animate them and other things to have a more unique look. If anything reading the game maker confessions I learned these things we take for granted are a lot more complicated than it looks

#1291
Tayah

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WOW. I had no idea... I guess I'm glad they landed in this so called hot water at least. :( Jebussss. You gotta wonder if some of these people even have contact with real human women?

 

Though that reminds me of something. I often hear people, with VERY good intentions, tell writers/artists to draw inspiration from real women they know - friends, girlfriends, daughters, etc etc. Which is good advice but also sad. It sort of implies that in order to understand what a real woman is like, you must actively motivate yourself to tear your imagination away from the media and just focus on what is immediately around you. Sort of explains a lot about the crap we're constantly fed through our TV.

 

 

Yeah. Don't get me started on this. I mean that was CLEARLY an attempt to explain away why a male AND female Shepard will always and forever be sexually interested in the Asari. "They're technically not male or female" Yeah, BULL. Asari have the exact same figures as the other female characters in Mass Effect, the Asari are all voiced by female actors, the Asari are all referred to as "SHE." The Asari are WOMEN in nearly every sense of the word. They are created purely for the sake of lesbian prostitute fetishes that I guess enough straight males have to warrant this species.

 

*sigh* Man. Rant over, I think. 

 

 

Exactly. The female Krogan in ME perfectly illustrates the problem. They didn't know how to create a cool and unique looking female alien, so they covered everything but her eyeballs.

I was with you up until this point... I thought they were created to appeal to the "young straight male gamers" demographic marketers and others tell us are the "majority of gamers" although now I think about it maybe it was a two birds one stone thing. As a lesbian I chose to romance Liara (even if the treatment of her race irritated me no end) and I certainly thought of her as a woman... as did the codex which called her a member of an all female race in all three games... :huh:  sigh. ending rant.

 

I agree with you on pretty much all of this after all.  ;)

 

It makes no sense. The only reason they are doing it is what I said before about pandering to male audiences. The females could even be bigger than the males if Bioware really wanted to, they're not human and lots of animals have larger females than males.

Yes exactly, at least they could be a little taller than, if not as bulky as their male counterparts. 

 

True but I found the fem Qunari in the art plenty big for me but that's clearly a YMMV situation.

 

That really depends on how Knight Enchanter works. If they run to the front lines and mostly cloak themselves with magic that's a different ball game than charging in wearing heavy plate. (God I hate Arcane warrior.) And no I'm not saying it's asking too much in the least my preferences are simply different is all *shrugs*.

 

? Dwarven men aren't that much bigger than females. Female humans could use a bit more bulk yes (and god get rid of those twig arms. I hate looking at those twig arms) but it's not as drastic a difference as the Qunari males and female have. And honestly I'd rather they fix that problem by toning the Qunari men down.

Maybe if they had toned the qunari men down a little and toned the women up slightly so they met in a more balanced way that could work... it's the rather large disparity between the genders in the same race I have a problem with. And I totally agree female humans could use more bulk and actual arms as opposed to sticks.  :P

 

Also since I'm out of likes and pretty much everyone in the last few pages would get them if I had some left I'd just like to say it's really cool and a great pleasure to participate in such a good, humorous and interesting discussion, thanks all. :D  


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#1292
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Different systems but also how they animate them and other things to have a more unique look. If anything reading the game maker confessions I learned these things we take for granted are a lot more complicated than it looks

 

But specifically what are the issues? I just feel that if a last gen game like Dogma can pull it off, then surely so can Inquisition. 



#1293
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Maybe if they had toned the qunari men down a little and toned the women up slightly so they met in a more balanced way that could work... it's the rather large disparity between the genders in the same race I have a problem with. 

 

Precisely. It's SUCH a huge difference. And I wouldn't even have a problem with it IF we had enough examples where the opposite may have been true. If, say, the dwarven race had enormous females and small males, then I wouldn't bat an eyelid at the Qunari race having huge males and tiny females. 

 

It's just that women NEVER get to be anything other than slim, busty, and smaller than their male counterparts. :(


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#1294
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Its much easier having a set body model than sliders. One of the reasons I could think of are items that the player characters use. An example is if bioware has created armor based on body models(wouldn't be the first time, they have done it in previous games). If this was the case, there will be less of an issue when it comes to adapting the armor to the body models. Instead of having the armor adapt they would have armor for 4 different classes. Simpler than the slider method. But then again, this is Soley depending on the design of their game.

#1295
Darth Krytie

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Precisely. It's SUCH a huge difference. And I wouldn't even have a problem with it IF we had enough examples where the opposite may have been true. If, say, the dwarven race had enormous females and small males, then I wouldn't bat an eyelid at the Qunari race having huge males and tiny females. 

 

It's just that women NEVER get to be anything other than slim, busty, and smaller than their male counterparts. :(

 

It's basically like the difference from Hulk and She-Hulk. Hulk is just massive and big and green (or grey or red, depending on the issue) and She-Hulk sorta is built like Ninth Wonder of the World Chyna and is all green and a bit built with big breasts.


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#1296
karushna5

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I was with you up until this point... I thought they were created to appeal to the "young straight male gamers" demographic marketers and others tell us are the "majority of gamers" although now I think about it maybe it was a two birds one stone thing. As a lesbian I chose to romance Liara (even if the treatment of her race irritated me no end) and I certainly thought of her as a woman... as did the codex which called her a member of an all female race in all three games... :huh:  sigh. ending rant.
 
I agree with you on pretty much all of this after all.  ;)
 

Yes exactly, at least they could be a little taller than, if not as bulky as their male counterparts. 
 

Maybe if they had toned the qunari men down a little and toned the women up slightly so they met in a more balanced way that could work... it's the rather large disparity between the genders in the same race I have a problem with. And I totally agree female humans could use more bulk and actual arms as opposed to sticks.  :P
 
Also since I'm out of likes and pretty much everyone in the last few pages would get them if I had some left I'd just like to say it's really cool and a great pleasure to participate in such a good, humorous and interesting discussion, thanks all. :D


Same, issue is women are so varied ourselves. Men are top dogs so variety is their milk and butter. But we are often left with what we get. And i agree the disparity between the male and female Qunari is what gets me. Sorta like with animal races they so often add big boobs even though those races never have them. A lizard woman would look like a lizard man. It would be the voice/coloration that differs. Or a bird or a... It goes on.

I dont want a woman the same as the men, but certainly more than an average Athletic build for a human woman. But the number one rule so often with women is beauty.

But absolutely agreed. I love this thread and everyone that is participating. I enjoy these forums so much partly just for the great discussion!
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#1297
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True.

 

Qunari females aren't historically short. Dwarves are by their very race. Short. (Modern days I mean). If someone says dwarf I know I'm getting a short person. Qunari on the other hand were simply described as giants. Giants could just mean mega tall. (Which is always what I took it as. Sten was simply a taller slightly more broad human. DA2 Qunari is when I went ugh but they were a bunch of shipwrecked soldiers so them being huge isn't that surprising.) And based off the comics I have no reason to believe Qunari female = massive muscles. Are they bigger than human females? Yes. Also I'm not asking for the Qunari females to be lithe. Muscular is something I do want but not as muscular as the males.

 

They can be big without being massively muscled.

Why on earth are you talking about the comics? No one is saying it's not close enough to the comics. We're saying the extreme "dimorphism" between Male and Female Qunari is disappointing. Large size differences between males and females are possible (although when we see this in animals it's usually a big female) and this would be forgiveable if it's the first time its happened, but it's not. It's just the latest in a long line of fictional animals with sexed up female versions.

 

Many in this thread have already outright expressed that they want female Qunaris to be sexy, which I guess I can halfway understand? But I will never understand why the monsters/cat/dog/lizard people seen in other games have to be physically attractive AT ALL.

 

Someone mentioned Nyreen and how she was mostly spared from this fate, no doubt it would have been different had she been a playable character or a romance option.


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#1298
karushna5

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At the very least give her musculature similiar to the human male I could accept this happily

#1299
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A lizard woman would look like a lizard man

Argonians in Morrowind were thankfully



#1300
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It's basically like the difference from Hulk and She-Hulk. Hulk is just massive and big and green (or grey or red, depending on the issue) and She-Hulk sorta is built like Ninth Wonder of the World Chyna and is all green and a bit built with big breasts.

My only education on the hulk are saturday morning cartoons when I was little, but iirc didn't she hulk get her powers from a blood transfusion, and has a less serious case of the hulks that doesn't involve shirt ripping transformations? Yeah, I can give that a pass