You know, I keep hearing this and not just of games but of movies, shows, etc... From what I've seen it's mainly women who buy the merchandise, write the fanfiction, create the fanart etc...
I feel like all this data (even if at times anecdotal) just still gets ignored. Even if 100% of the PAX attendees were women (rather than 90% which is still pretty darn close to 100), the default advertised PC would STILL be male.
It's such an uphill battle for us.
While we don't know specific numbers, and I'm in no way defending the decision to make the default advertised Inquisitor a male, it's possible that the marketing team are basing that decision on looking at the whole potential audience, rather than their existing hardcore fans. Marketing is a practical, business-focused side of the industry - and occasionally that can really annoy people who aren't actually the targets of ad campaigns (like, I'd say, DA2's ads did for some people here, including me).
I mean, I assume that people who go to conventions (or comment on the forums) are going to be quite a small minority of the game's ~4-5 million players, and an even smaller minority of all of the people who could theoretically want to buy a Dragon Age game. We can't really assume that knowing that (anecdotally) most of the hardcore fans are female would actually change the marketing team's minds, if they have data that shows "male players in the 18-25 demographic" are the most lucrative market this year, or whatever. From a business point of view, those players are more or less as valuable a customer as the most invested fans in the franchise,
That being said, I don't think that makes a very convincing argument for only having a male Inquisitor in the marketing, and I'm entirely sympathetic to the frustration many people feel that even in a series like Dragon Age, the female protagonist seems to get second fiddle.
(I hope that last phrase isn't weird Australian slang that nobody will understand)





Retour en haut





