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Could we please see more of the Lady Inquisitor?


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#2201
Blue Gloves

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I can't seem to find an edit button... The only one I can think of which sold well is Tomb Raider. 

annnnnndddd:

Baayonetta

the Alice Madness games

the Metroid games (although, yes, we all hated the other M, it sold well over 1 m copies)

Perfect Dark

and even though Mirror's Edge didn't sell as well as projected it still sold in the neighborhood of 2.5 million copies



#2202
Kaiser Wilhelm

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People will buy whatever they're sold and told to like.  A failure of female-led games to sell is not due to the female protagonists but the inability of the company to sell the game.  If you don't believe me, go consult the history of banana consumption in the west.  Anything can be sold to people if the sellers really want to.  People speak of sales of video games as if they're the weather instead of something wrought by humans.  If sales tell us anything, it's that people don't have the competency, creativity, or imagination to make people want those games, nothing more.  Any reluctance to playing female-led games, if it exists, could be overcome by effective advertising.


Modifié par Kaiser Wilhelm, 26 mai 2014 - 08:38 .

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#2203
oceanicsurvivor

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Compare the sales of Liberation with the main AC series. When you have a choice with minor changes (like most RPGs) it's not a big sacrifice. If on the other hand its an either or choice. It's very important. 

 

Before that happens it needs to be proven that games with female protaganists can sell big. Based on the sales of Games like Remember me and the like. Publishers are just not seeing that. Until those games start to sell in equal or near equal numbers, publishers have no reason to rock a very lucrative boat.

 

Yes, lets compare. Liberation released on VITA. A handheld platform trying desperately to keep up with Nintendos 3DS and failing miserably at it, if any mainstream gaming website is to be believed. VERSE the main games which have...triple A development, annual releases, are cross gen, and cross platform. Even when it released for PS3 its just a port of a game made for a five inch screen on a platform almost no one has any faith in.


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#2204
Ryzaki

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Yes, lets compare. Liberation released on VITA. A handheld platform trying desperately to keep up with Nintendos 3DS and failing miserably at it, if any mainstream gaming website is to be believed. VERSE the main games which have...triple A development, annual releases, are cross gen, and cross platform. Even when it released for PS3 its just a port of a game made for a five inch screen on a platform almost no one has any faith in.

 

Yeah I mean I love my Vita but it's pretty much DOA. :(


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#2205
Altima Darkspells

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People will buy whatever they're sold and told to like.  A failure of female-led games to sell is not due to the female protagonists but the inability of the company to sell the game.  If you don't believe me, go consult the history of banana consumption in the west.  Anything can be sold to people if the sellers really want to.  People speak of sales of video games as if they're the weather instead of something wrought by humans.  If sales tell us anything, it's that people don't have the competency, creativity, or imagination to make people want those games, nothing more.  Any reluctance to playing female-led games, if it exists, could be overcome by effective advertising.


The problem is, of course, game publishers have absolute faith in their marketing departments and if a game doesn't sell well, it's clearly the fault of the developers.

Newest BF not sell well? Well, it's clearly not the publisher's fault who put $100 million into marketing. DA2 not sell well? It's clearly not the fault of a publisher wanting to rush out a product to cash in on DAO's good will (and ended up doing the reverse of DAO's success--word of mouth telling people NOT to buy the game in such large quantities that DA2 had half the sales of DAO).

Publishers are crazy enough to blame lack of sales on things like having females featured predominantly on the boxart.

#2206
oceanicsurvivor

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Yeah I mean I love my Vita but it's pretty much DOA. :(

Not to kick you while you're down or anything, but you're officially the only person I know who has one :lol:

 

It's not supposed to be a bad system, its just lacking support. And it really sucks...maybe as a PS4 peripheral it'll get some life back. At least that's my hope...cause I kinda want one :unsure:


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#2207
Ryzaki

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Not to kick you while you're down or anything, but you're officially the only person I know who has one :lol:

 

It's not supposed to be a bad system, its just lacking support. And it really sucks...maybe as a PS4 peripheral it'll get some life back. At least that's my hope...cause I kinda want one :unsure:

 

*cries bitterly*

 

The worst part is it has so much potential but Sony completely dropped the ball. *sighs*

 

And yeah I just use it as a portable Persona device (and yay FFX portable. If they actually make a FFXII portable it'd actually become worth the money I paid for it).


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#2208
AkiKishi

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Remember me would still sell poorly even if it had a dude in it,

 

No way to prove that. 



#2209
AkiKishi

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annnnnndddd:

Baayonetta

the Alice Madness games

the Metroid games (although, yes, we all hated the other M, it sold well over 1 m copies)

Perfect Dark

and even though Mirror's Edge didn't sell as well as projected it still sold in the neighborhood of 2.5 million copies

 

And AC sells over 10 million. Those are the numbers you need to get near to realistically expect Ubisoft to put a female protagonist into a main AC game.



#2210
Mes

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No way to prove that.


Games with female protags that sell badly are just poor games, end of story. Nothing to do with the gender of the protagonist. To think otherwise is plain misogynistic. When will the world stop blaming women for everything under the sun?
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#2211
WildOrchid

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No way to prove that. 

 

Like i said, many other games had dudes and failed. Remember Me wouldn't have been any different.



#2212
Kaiser Wilhelm

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No way to prove that. 

Yeah there is.  Re-release it with a dude.



#2213
WildOrchid

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And AC sells over 10 million. Those are the numbers you need to get near to realistically expect Ubisoft to put a female protagonist into a main AC game.

 

AC sold because the gameplay was something new and the story was interesting. Plus it got marketed to hell and back.



#2214
AkiKishi

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Games with female protags that sell badly are just poor games, end of story. Nothing to do with the gender of the protagonist. To think otherwise is plain misogynistic. When will the world stop blaming women for everything under the sun?

 

Remember me is not a particularly poor game. Publishers clearly thought it was. There is an article about it. I don't think publishers are misogynistic. I think they are driven by profit. We can make all the assumptions we like, after all it costs us nothing. Publishers don't have that luxury.



#2215
karushna5

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And AC sells over 10 million. Those are the numbers you need to get near to realistically expect Ubisoft to put a female protagonist into a main AC game.


But that is a chicken egg deal. To sell that many it needs to be a Triple A game. To be in a Triple A game it needs to sell way more than a game of its caliber. So it is UNrealistic to ask a female protagonist to do better than everyone else for them to be included among the top.
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#2216
thehomeworld

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Okay guys. Visually, in terms of body type, hairstyle and persona, what type of female inquisitor would you like to see featured in the advertising?

If shown in a trailer I'd like a femhero that looks like she's there to do her job, she wouldn't have max makeup on for sure, a hint of it is ok but no glamorous or supermodel type, don't base her off of a celeberty (seriously fshep looked so bad to me because she looks like Gackt). Give her armor that's cool like male cool its tough, looks like it'll stand up to anything, has fantasy style but edge to it, layers is always nice, and basically looks so awesome on her that it makes you want that armor set it makes you want to be her. She could be shown sometimes with and without a helmet so you can see its really a woman and show her killing things maybe big huge monsters so it shows not only is she there to kill things she's also not afraid to get her hands and that fancy armor bloody.

 

tumblr_miqn6oCrZa1s5eo3oo1_500.jpg

 

b7c64f19c28f8c5e2f28316b03c92549.jpg

 

tumblr_m12dd2hBE81r74jrg.jpg

 

 

Voice wise I don't know. I love fshep so much its hard now for me to love hearing any other voice work with my fem heros. Hale just did such amazing work she made a hero who was touch and assertive when she needed it, caring when it was called for, and told more then her physical words could she wasn't going to put up with anything she didn't like. I'm trying not to get my hopes high on what the feminquisitor will sound like I just hope her VA is just as powerful and quality as fshep was.

 

Build wise I'm not scared of seeing muscles on her arms if she's a sword weilder she aslo doesn't need to be a size 0 - 5. Hairstyle can kind of be important but it just needs to fit her tied back, let loose, or short it needs to work with the armor and theme, feel, and style of the trailer. Basically like the men I want her well equiped with armor and weapons and being shown she's there to do her job and suceed at it.



#2217
AkiKishi

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But that is a chicken egg deal. To sell that many it needs to be a Triple A game. To be in a Triple A game it needs to sell way more than a game of its caliber. So it is UNrealistic to ask a female protagonist to do better than everyone else for them to be included among the top.

 

I disagree. If having a female protagonist is so important , then why did games with female protagonist fail badly ?Surely people would have supported them for no other reason than the protagonist was female to make a point ? I own Remember me It's a pretty good game.

 

If people are not willing to support those (rare) games with $$ then it sends an obvious message. Just look at WatchDogs its selling gangbusters and has a typical (accoriding to the meme posted earlier) protagonist. 



#2218
Kaiser Wilhelm

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Remember me is not a particularly poor game. Publishers clearly thought it was. There is an article about it. I don't think publishers are misogynistic. I think they are driven by profit. We can make all the assumptions we like, after all it costs us nothing. Publishers don't have that luxury.

If they were driven by profit and were rational agents, publishers would have more female protagonists, have stronger female characters, and market more of their games explicitly to women (regardless of whether the game itself was aimed exclusively or mostly at women).  It doesn't take a genius to look at this and think, "Wow, we could make a bundle by getting women to play games."


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#2219
oceanicsurvivor

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No way to prove that. 

There is no way to prove a female led Assassins Creed game given all the marketing power of a normal AC installment would perform poorly either. There is a lot of hype to have an ancient ninja/samurai AC game...put a woman as the protag there. (And then, ya know, don't make it suck).

 

Remember me is not a particularly poor game. Publishers clearly thought it was. There is an article about it. I don't think publishers are misogynistic. I think they are driven by profit. We can make all the assumptions we like, after all it costs us nothing. Publishers don't have that luxury.

Yeah...publishers were afraid of it in part b/c the main character had a boyfriend...who the protag kissed (apparently). And people were flipping out that male gamers, in a third person game with a female lead, would have to kiss the dude. :huh: So... <_< ...personally I think that involves an element of internalized misogyny, whether it was intended or not.


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#2220
thehomeworld

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Eh? You can play Kingdoms of Amalur as a female. Did the demo restrict you to male only? :sick:

 Nope, played the demo the whole way with femhero, the actual game is the same I made a blonde elf who was very pretty but I started with the elven model who was the most uglist thing I've seen since Morrowind's models.



#2221
AkiKishi

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There is no way to prove a female led Assassins Creed game given all the marketing power of a normal AC installment would perform poorly either. There is a lot of hype to have an ancient ninja/samurai AC game...put a woman as the protag there. (And then, ya know, don't make it suck).

 

Quite so, but if you want to upset the status quo (look at the sales of WatchDogs) then you need to bring something to the table to indicate that it is worthwhile to the publisher.

 

Kunochi Yes, female Samurai No.



#2222
Kaiser Wilhelm

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I disagree. If having a female protagonist is so important , then why did games with female protagonist fail badly ?Surely people would have supported them for no other reason than the protagonist was female to make a point ? I own Remember me It's a pretty good game.

 

If people are not willing to support those (rare) games with $$ then it sends an obvious message. Just look at WatchDogs its selling gangbusters and has a typical (accoriding to the meme posted earlier) protagonist. 

It seems you know nothing about bananas.  And this argument is tragically flawed.  

 

If people want a female protagonist, they will buy all games with female protagonists.  

If they buy these games, the games will sell well.

Games x-z had female protagonists, but they did not do well.

Therefore, people did not buy it.

Therefore, people do not want a female protagonist.

 

The problem is with your first premise.  There are so many reasons why a person who may want female protagonists may not buy a particular game with a female protagonist.  It could be anything from a dislike of the genre or a dislike of the character to budgetary restrictions or poor game quality.  And, if you're never gonna play the game, thirty bucks (or whatever) is a lot for a symbolic vote.



#2223
AkiKishi

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It seems you know nothing about bananas.  And this argument is tragically flawed.  

 

If people want a female protagonist, they will buy all games with female protagonists.  

If they buy these games, the games will sell well.

Games x-z had female protagonists, but they did not do well.

Therefore, people did not buy it.

Therefore, people do not want a female protagonist.

 

The problem is with your first premise.  There are so many reasons why a person who may want female protagonists may not buy a particular game with a female protagonist.  It could be anything from a dislike of the genre or a dislike of the character to budgetary restrictions or poor game quality.  And, if you're never gonna play the game, thirty bucks (or whatever) is a lot for a symbolic vote.

 

I like RPGs so I buy all RPGs whether reveiewers think they are particularly good or not. And I don't feel anywhere nearly as strongly about RPGs as some people seem to feel about having a female protagonist. 

 

That being the case, then publishers have no reason to risk. You can't have your cake and eat it. 



#2224
Hanako Ikezawa

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Quite so, but if you want to upset the status quo (look at the sales of WatchDogs) then you need to bring something to the table to indicate that it is worthwhile to the publisher.

 

Kunochi Yes, female Samurai No.

It's spelled Kunoichi, not Kunochi. 



#2225
oceanicsurvivor

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I disagree. If having a female protagonist is so important , then why did games with female protagonist fail badly ?Surely people would have supported them for no other reason than the protagonist was female to make a point ? I own Remember me It's a pretty good game.

 

If people are not willing to support those (rare) games with $$ then it sends an obvious message. Just look at WatchDogs its selling gangbusters and has a typical (accoriding to the meme posted earlier) protagonist. 

 

It's not that no games with female leads sell well. Final Fantasy sells fine with women leads; they've done it more then once. The Metroid series is a staple of Nintendo and has been for years. The difference, when you look at games like Remember Me, Mirror's Edge, and Beyond: Two Souls, is that all of them are new, untested franchises, mostly with experimental gameplay, and (excluding Beyond, which will never make its money back ever because Cage is...absurd) a tiny budget.

 

I certainly want to see female protags head their own franchises. But seeing them inserted as protags in the key franchises of the generation is also key to helping dismantle the stigma female led games have unrightfully developed.


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