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If the Female Inquisitor hasn't been cast yet...


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55 réponses à ce sujet

#1
GVulture

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May I suggest Natasha Little. People who played the Old Republic would know her as the female Sith Warrior or as Janeka from the Legacy DLC. Her Sith Warrior was husky and mysterious and played well with all of the player classes, from human to Sith. I think that kind of versatility is needed if Bioware is going with ONE voice per gender. Someone that could believably sound like a dwarf, elf, AND a Qunari.

 

Thoughts? Example.

 

 


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#2
Brass_Buckles

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... I know that she played Female Shepard, but I wouldn't object at all to Jennifer Hale as the Female Inquisitor, or at least one of them.  She just did a great job, I think.


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#3
ME_Fan

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I'm pretty sure that whoever it is has probably been cast already. Especially if the male voice actor has. Personally I won't be playing a female character, but the coolest sounding female voice I've heard in a game lately was whoever played Daisy in Far Cry 3. That's a hot voice if I ever heard one, but she does have an American accent though.

#4
GVulture

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... I know that she played Female Shepard, but I wouldn't object at all to Jennifer Hale as the Female Inquisitor, or at least one of them.  She just did a great job, I think.

I love Jennifer Hale to bits, but any time she approaches anything resembling a british accent and all I hear is Bastila. :0(


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#5
Ashelsu

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Bastila and Jane Shepard sounded very different for me. Besides, female Qunari with Jennifer Hale's voice... do want!
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#6
Knight of Dane

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Isn't that the mage lady from Lagacy?

 

Anyway, I don't like that example, she sounds like a old woman.



#7
GVulture

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Isn't that the mage lady from Lagacy?

 

Anyway, I don't like that example, she sounds like a old woman.

It is. The leader of the Grey Warden's you come across.



#8
GVulture

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Bastila and Jane Shepard sounded very different for me. Besides, female Qunari with Jennifer Hale's voice... do want!

Yes. They do, because she isn't using an accent. Like I said, without an accent Jennifer Hale does great things, but with one... all I hear is Bastila Bastila Bastila.



#9
Knight of Dane

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I've always wanted the lady that voices Arianne in Witch Hunt and Ysolda in Skyrim to voice a more important character or a PC.



#10
Rainbow Wyvern

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I'd love it if Natasha Little voiced my female qunari Quizzy. I loved her voice in SWTOR, one of the only voices I could stand.

Another one that would be nice is Xanthe Elbrick. She does the most perfect 'evil' voice I've heard in a video game. She's the female Sith Inquisitor in SWTOR.

 

But, I'm pretty sure BioWare already has the voice selected. 


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#11
Mes

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... I know that she played Female Shepard, but I wouldn't object at all to Jennifer Hale as the Female Inquisitor, or at least one of them.  She just did a great job, I think.

 

If Jennifer Hale voiced the female inquisitor... I would never tear myself away from the game. :P I LOVE her. She is the reason I developed a crush on my own ME character. AMAZING. She's got it all.  :wub:


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#12
themikefest

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<<<<Alix Wilton Regan I would like to have for female human Inquisitor. A very talented voice actress.


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#13
OdanUrr

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Morena Baccarin has my vote.


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#14
Lilaeth

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No offence to the lady who voiced the female Hawke in DA2, but her voice just wasn't 'me'.  I am not a posh English bird.  I'm a well-spoken Scottish bird.  And her voice just took me out of the game.  That's the problem with a voiced protagonist.



#15
Brass_Buckles

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No offence to the lady who voiced the female Hawke in DA2, but her voice just wasn't 'me'.  I am not a posh English bird.  I'm a well-spoken Scottish bird.  And her voice just took me out of the game.  That's the problem with a voiced protagonist.

 

I'm from the U.S.; no one they cast is likely to sound anything like me.  Shepard didn't even sound like "me," but Hale's voice really brought the character to life, so I couldn't complain there.

 

I do kind of wish we could go back to the unvoiced protagonist.  I know they never will, but you could have so many more dialogue choices that way, and had a much clearer picture of what exactly you were telling the other character.


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#16
caradoc2000

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If Jennifer Hale voiced the female inquisitor... I would never tear myself away from the game. :P I LOVE her. She is the reason I developed a crush on my own ME character. AMAZING.

I can just about see the "Bioware, give us femShepard as LI in DAI, plz" thread...  :rolleyes: 



#17
Lilaeth

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I'm from the U.S.; no one they cast is likely to sound anything like me.  Shepard didn't even sound like "me," but Hale's voice really brought the character to life, so I couldn't complain there.

 

I do kind of wish we could go back to the unvoiced protagonist.  I know they never will, but you could have so many more dialogue choices that way, and had a much clearer picture of what exactly you were telling the other character.

 

I agree.  I still don't understand why having a voiced protagonist is so necessary.



#18
Knight of Dane

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Because unvoiced protagonists are boring and non-emotional.

 

The Warden was a brick wall.


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#19
Nefla

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As long as she isn't voiced by the same VA as the female Sith Inquisitor, Trooper/Bounty Hunter, or Imperial Agent, those voices would never work in a SP BioWare game... :whistle:



#20
Lilaeth

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Because unvoiced protagonists are boring and non-emotional.

 

The Warden was a brick wall.

 

Yours might have been, but that doesn't mean that everyone had the same problem!


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#21
Remmirath

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I am not well enough versed in the names of voice actors to pick an example, but I'm hoping for one (at least for a female elf, if they're having different ones based on species) that can sound more harsh and brusque.

This, of course, is the problem (well, one of the problems -- they are numerous) with having a voiced PC. Any voice picked will not fit with the character that a large number of people want to play. I do hope that at least we'll be able to tell what the voice is like in character creation -- I don't want to be surprised by realising that it won't work at all with the character concept. I'd rather know that ahead of time, if it's the case.

Because unvoiced protagonists are boring and non-emotional.
 
The Warden was a brick wall.


Unvoiced protagonists are precisely as boring or interesting as you make them. That's the great thing about roleplaying; you can play the character you want to play however you like.

Voiced protagonists often portray all the wrong emotions, tones, and speech patterns -- because it's limited to whatever interpretation the voice actor had of the character, which is highly unlikely to align with any given person's character. Yes, if you were able to choose not only how the voice sounded but also what inflection the character would use in any given sentence, it would be a great asset, but that ability is quite a ways away. As it stands, voice acting is a very good thing for NPCs, but a very limiting thing for PCs. It's fine for games with a preset character (which I would argue mostly fall outside of the category of roleplaying games), but a great handicap for those where you are making your own character.
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#22
StElmo

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Laura Bailey would be a great female VA for female inquisitor IMHO


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#23
GVulture

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I am not well enough versed in the names of voice actors to pick an example, but I'm hoping for one (at least for a female elf, if they're having different ones based on species) that can sound more harsh and brusque.

This, of course, is the problem (well, one of the problems -- they are numerous) with having a voiced PC. Any voice picked will not fit with the character that a large number of people want to play. I do hope that at least we'll be able to tell what the voice is like in character creation -- I don't want to be surprised by realising that it won't work at all with the character concept. I'd rather know that ahead of time, if it's the case.


Unvoiced protagonists are precisely as boring or interesting as you make them. That's the great thing about roleplaying; you can play the character you want to play however you like.

Voiced protagonists often portray all the wrong emotions, tones, and speech patterns -- because it's limited to whatever interpretation the voice actor had of the character, which is highly unlikely to align with any given person's character. Yes, if you were able to choose not only how the voice sounded but also what inflection the character would use in any given sentence, it would be a great asset, but that ability is quite a ways away. As it stands, voice acting is a very good thing for NPCs, but a very limiting thing for PCs. It's fine for games with a preset character (which I would argue mostly fall outside of the category of roleplaying games), but a great handicap for those where you are making your own character.

I prefer the voiced protagonist simply because I think it makes the dialogue all flow more naturally. That and I can get much better screen shots when the camera keeps cutting to an emotive PC as opposed to the tight lipped Warden.


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#24
Remmirath

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I prefer the voiced protagonist simply because I think it makes the dialogue all flow more naturally. That and I can get much better screen shots when the camera keeps cutting to an emotive PC as opposed to the tight lipped Warden.


I suppose it does, but I'm playing a roleplaying game to play a character I made in the world, not watch a movie or take screenshots.

Of course, simply having the PC voice be optional would solve this issue for both sides, but we all know that isn't going to happen. I am, however, going to hold out hope for a clever modder figuring out how to achieve deactivating it.
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#25
Knight of Dane

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Yours might have been, but that doesn't mean that everyone had the same problem!

No, that's not how it works. The only time the Warden ever shows any emotion besides what is expressed in text, which is completely external from the character itself, are some *sadface* in the Noble Human Origin and in the Return to Ostagar DLC.

 

This is not a matter of interpretation, it's a matter of factual events within the game.

 

The characters I created in Origins I imagine as emotional entities, but they never express it. The voiced protagonist allows the PC to actually express emotion.

I'm not saying it's impossible with a mute character, but it was not the case in Origins.