This topic is for gathering feedback. Post anything you think can be improved, changed or added.
Last version:
-Improved performance.
-More than one dreadnought at a time (1 in bronze, 2 in silver, 3 in gold and 4 in platinum).
-Now frigates, heroes and cruisers appear at 75%, 50% and 25% remaining health of the first dreadnought, so they will appear earlier during battle in higher difficulties.
-Improved KB+M control. Added relative mouse movement
-Reduced the speed of ships to half so it is easier to control the ships (like the initial versions of the game).
-Escort the freighter redone: you alone will have to escort a freighter, every 30 sec new enemy ships spawn at random location around the freighter. The freighter must reach a target point before it's destroyed.
-New maps (simple retexture of the surface map, yeah I'm that lazy
).
-Improved shadows (using cascade shadow maps).
-Improved tactical orders, now if you order a ship to attack another, it will keep that target until it is destroyed. Very useful for cruisers and dreadnoughts.
-Fixed some visual glitches in laser shots, like the reaper beams, where the shot looks discontinuous.
-Now dreadnoughts face each other at the start of the game.
-Added scripted camera movement at the start of the game showing both ally and enemy fleets.
-Improved joystick control (up to 6 axis, 6 sliders, 1 POV and 12 buttons).
-Increased FOV from 45º to 60º.
-Destroyed ships will spin uncontrolled.
-Improved explosions.
-Added speed boost feature.
-Improved performance in multicore systems.
-Added an option to alternate between joystick/gamepad and keyboard+mouse.
-Fully adjustable speed (No more 50% speed auto adjust).
-Fixed shader issue of version 1.0.
-No more resource loading freezes during battles.
-Powers cannot be used any longer after being destroyed.
-Added directional damage modifier. Increased rear damage and decreased frontal damage.
-Now dreadnoughts can't damage fighters (dreadnought's turrets still can). It was really annoying to be destroyed as soon as the ship spawn.
-Added Arcturus Station to siege maps.
To do list:
-Improve AI: include different tactics for each faction.
-Add more powers and consumables.
-Add difficulty properties for each faction.
-Add ground vehicles.
-Add story campaign.
-Procedural map generation (and objectives).





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