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How would you handle the characters in ME3?


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#1
grey_wind

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Let's presume time and resources are not a factor. How would you write and develop the characters we've got to know over the first two games in ME3?

 

A lot of characters were reduced to cameos in ME3, and even some squadmates didn't really contribute much of anything. So let's hear what kind of arc you'd want to give your favourite characters in the series finale, and don't just say you'd have so-and-so character on the squad roster. Give some details.  :)

 

And let's try not to let this devolve into a hate thread or petty arguments about heroism.



#2
von uber

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One, liara needs to be louder, angrier, and have access to a time machine. Two, whenever liara's not on screen, all the other characters should be asking "Where's liara?".
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#3
Iakus

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1) All previous LIs get full romance storyarcs, whether they are squadmates or not

 

2) All characters that are not permanent squadmates get a minimum of a four mission arc where they are temporary squadmates involving something to do with the war.

 

Possibilities include:

 

Miranda: infiltrating Cerberus and gaining information on why TIM wants the Crucible.

Thane:  tracking indoctrinated agents on Kaje

Samara:  uniting justicars, getting the asari on board for the coalition

Jacob: recovering covert assets from his time with the Corsairs

 

3) No radical changes in appearance without a darn good explanation (looking at you, Ash!)


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#4
Grandillusion

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i would give my LI from ME2 a full role in ME3, That wouild be Jack. They had a good start with her and then nothing. 

I would also had like to have Grunt more involed in ME3, Sherpard was his battlemaster after all. There could have been more of a story line  with that.



#5
SporkFu

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Sorry Joker, EDI as love interest. That voice.

 

Seriously, more Legion. Reegar and Kirrahe as squadmates. And Wrex. And Jack. And Grunt. And Nyreen Kandros. Maya Brooks over Kai Leng as a Cerberus antagonist.

 

Khalisah Bint-Sinan Al-Jilani over Diana Allers.

 

I would have had Garrus meet Sidonis one more time. Maybe to thank him for getting his father and sister off Palaven or something. Kinda like the conversation Tali had with that turian ambassador on the citadel, the one who called her a suit rat back around the time of ME1. Or maybe to finish the job he didn't finish in ME2. Whichever way you want to play it.

 

Poker night with Ken, Gabby, Adams, Chakwas, the two privates guarding the war room door. All the rest of the crew.


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#6
N0rke

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Under the assumption that we had unlimited resources I'd:

 

1). Give every LI a proper romance arc of equal length so no one felt shafted.

 

2). Give an option to kill off Liara.

 

3). Modify the final Ronnoch scene so that when Tali takes off her mask you actually see her face.

 

4). Have someone model Tali's face in engine and fire whoever suggests we use a stock photo to show it instead.

 

5). Combine the ME1 and 2 squads for the final game. I'd also explore how these two set of team mates would get along together.

 

6). Include more interactive dialogue between Shepard and the crew members.

 

7). Introduce more player sexual romance options with minor variances based on sex. Force the character to pursue the romance instead of having said new LI inclusions hit on you.


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#7
ImaginaryMatter

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Miranda: I would give her perhaps a slightly more prominent roll through out the course of the game (she will constantly be on the Citadel for you to talk to her); one where she is actively working against Cerberus and giving Shepard information, perhaps even a quest or two. The stuff with her sister would be included but it wouldn't be her primary goal. After Horizon she joins the Normandy for Priority: Cerberus Headquarters. Make her father a much more intimidating character.

 

Jacob: Tie him into helping Miranda, if Miranda is dead perhaps have him fill-in in a similar capacity. Perhaps his current quest in the game is one of the missions Miranda gives and he goes to handle the ex-Cerberus personnel when he runs into trouble. Have him even head towards Sanctuary after or with Miranda, perhaps even as a temporary squadmate helping you find Miranda. As optional content if he is alive for the attack on Cerberus headquarters he leads another fire team in the base. If he is romanced he will not cheat on FemShep! Both Jacob and Miranda become permanent squadmates after Horizon, if they are still alive.

 

EDI: I wouldn't make her a squadmate or give her a sexbot body. On board the Normandy she is back in her original chess pawn form. If she is to have a body it would be a remote controlled and customized (Normandy color scheme) LOKI mech that she uses because she wants to spend time with the crew when they are outside of the Normandy.

 

Jack: I would move Jack's teaching career to her epilogue, and have her develop a relationship with the students over the course of the game. If her loyalty quest wasn't completed she has a much smaller role in the story as she hasn't resolved her problems with her past, perhaps she will show up as a cameo on Omega in this case.

 

Tali: Wouldn't make her an Admiral, other wise she remains pretty much the same -- unless she is exiled or she is unloyal. In that case she joins the Normandy team much earlier in the story, as she has nothing better to do.

 

Zaeed: Tie him into the Blue Suns portion of Aria's sidequest, regardless if he was recruited or not in ME2 (although he has a bigger impact if his loyalty quest was completed). Make the quest include the familiar names in the Blue Suns rather than Darner Vosque.

 

Thane: Replace Kasumi's roll in her mission with Thane, other wise his arc remains fairly unchanged. However, I would change his death at the hands of Kai Leng. He will still protect the Salarian councilor as normal, only he is seen handling a squad of Cerberus mooks while Shepard watches while riding down one of those C-Sec glass elevators. They give each other bro nods, only the scene is interrupted when Kai Leng's sniper's laser sight appears on the Councilor. Thane does his little memory thing as he reacts to that sniper by jumping in front of the Councilor and is killed. The rest of the Coup mission is then more of a chase sequence.

 

Kasumi: Only appears if she was recruited and loyal. In this case she is a somewhat frequent cameo and is seen helping the other ME2 squadmates on their various quests.

 

Samara: Remove the Ardat-Yakshi monastery quest. Samara would be given a completely new quest line. If she is alive for Priority: Earth she can be encountered.

 

Legion: Make him more like his ME2 self and he will be a temporary squadmate for some of the Rannoch missions. At the end of Rannoch he does not die from uploading his code and he joins the team as a permanent squadmate if the Geth survive.

 

Harbinger: Actually shows up in the game, but not as an enemy until Priority: Earth. His first appearance will be on Prologue: Earth where he assumes control of a dying Cannibal to talk to Shepard.

 

Grunt: Doesn't fight the Rachni if the queen is left to die. Otherwise, if the queen is escorted he will die. If Grunt is alive during Priority: Earth he can be encountered.

 

Kaidan and Ashley: They are first seen at different times in the story and serve different rolls until the option to allow them to join the Normandy. Kaidan will first be encountered on Earth during the Prologue and Ashley will be encountered on Mars.

 

Mordin: His attitude towards the genophage will be different and his roll in that arc will be changed slightly if his loyalty mission was not completed.

 

Wrex: His attitude and authority over the entirety of the Krogan clans would be slightly changed. There will be an option to not cure the genophage but be open about it with Wrex so he will not attempt to try and kill Shepard, this option results in both Salarian and Krogan aid with less Krogan numbers. He will also have a cameo for the Blood Pack part of Aria's sidequest.


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#8
Sir DeLoria

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Under the assumption that we had unlimited resources I'd:
 
1). Give every LI a proper romance arc of equal length so no one felt shafted.
 
2). Give an option to kill off Liara.
 
3). Modify the final Ronnoch scene so that when Tali takes off her mask you actually see her face.
 
4). Have someone model Tali's face in engine and fire whoever suggests we use a stock photo to show it instead.
 
5). Combine the ME1 and 2 squads for the final game. I'd also explore how these two set of team mates would get along together.
 
6). Include more interactive dialogue between Shepard and the crew members.
 
7). Introduce more player sexual romance options with minor variances based on sex. Force the character to pursue the romance instead of having said new LI inclusions hit on you.


Totally agree with all of this.

#9
von uber

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4). Have someone model Tali's face in engine and fire whoever suggests we use a stock photo to show it instead.

 

There you go.

 

CKeEcxb.jpg

BzIcnvU.jpg



#10
Grandillusion

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Feel free to correct me if I am wrong (very well could be). My understanding on Tali is if you use her as LI in ME2, After the last main romance scene she leaves a picture of herself without the suit for Shepard. I read this somewhere, have not tried it myself. I just might try on next play through. I am very impressed with the knowledge of the main and support characters people on this forum have. Way to make the new guy feel like a noob.LOL



#11
N0rke

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There you go.

 

Man, those textures. It's ok though, still more attractive than Liara.  B)

 



Feel free to correct me if I am wrong (very well could be). My understanding on Tali is if you use her as LI in ME2, After the last main romance scene she leaves a picture of herself without the suit for Shepard. I read this somewhere, have not tried it myself. I just might try on next play through. I am very impressed with the knowledge of the main and support characters people on this forum have. Way to make the new guy feel like a noob.LOL

It's true. It's a stock photo though.



#12
von uber

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Man, those textures.

 

Yes. I got it by freecamming through her visor; if you get the right angle and distance you see her face underneath.

 

It's ok though, still more attractive than Liara.  B)

 

fTiiGHJ.jpg


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#13
CrutchCricket

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I have loads of ideas. But in a nutshell:

 

-Everyone on the ship or accessible by QEC at all times (unless they die).

-Rotating squad system, allowing you to add/remove people at will, or at certain points.

-Full banter between all squad, whether on ship or off. Overheard calls have no reason to be restricted to ship comms only.

-Full romance arcs for all LIs with unique, fully rendered romance scenes for all (don't have to go all rule34 but tasteful nudity at least on par with ME1 isn't too much to ask).

-Character development and significance to story for all squadmates. No cameos.

-Cameos to small roles for all secondary NPCs introduced thus far. Opportunity to romance certain NPCs (Shiala, Emily Wong etc) on par with current ME2 romance (one or two Citadel meet-ups culminating in fade to black or reused romance scene).

-Bigger more pimped out cage for space hamster.

 

Possible character arcs for squadmates:

Liara: Shadow Broker, Thessia. Temp squad for some missions but more useful as quest giver.

Ashley/Kaidan: Spectre promotion, guilt/doubt about coup, some event that actually makes them worthy of title. No more bitching about Shep being in Cerberus.

Wrex: Genophage, Tuchanka

Garrus: Palaven, stepping out from mentor's shadow to become a leader in his own right.

Tali: Rannoch, geth-quarian relations.

Miranda- Cerberus, confrontation with father. Present at Cronos regardless of squad choice.

Jacob- Cerberus

Mordin- Genophage

Jack- Rogue group of biotics. I don't mind the teacher angle, but I find the officialness unbelievable. Convict hired as teacher. Think about that for a sec.

Grunt- Tuchanka

Samara- Ardat-yakshi, Thessia

Thane- Kahje, thwarting coup. No longer terminal but possibly still sacrificed stopping Leng.

Kasumi- Kahje, procurement raids. Possibly getting some of Hock's old resources. Good field agent for Shadow Broker.

Zaeed- Blue Suns, Mercenaries, Omega

Legion- Rannoch, geth-quarian relations. Less robo-Jesus.

Morinth- Ardat-yakshi, Thessia. Still basically just replaces Samara. Can snu-snu for Critical Mission Failure like ME2. If you don't do the Monastery, you get Banshee Morinth as usual.

EDI- no change

Javik- no change

James- no change (show more on joining N7 perhaps).

 

All squadmates take part in Citadel story mission (unless they're dead)


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#14
DuskWanderer

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Ah, what would I do? Well, here we go...

 

1.) Each ME2 squadmate that survives gets one mission where they are a temporary squadmate, playable after you meet them in the main game. Romance dialogue for LI's is included. The mission is not available if the LI dies (it is, in fact, a reward for completion). They also can banter with the non-ME2 squadmates to develop their personalities. This includes Mordin, if you save him.

 

2.) Change Ashley and Kaidan's dialogue to reflect less blatant bitching about joining Cerberus and more of a genuine worry about what the Lazarus Project could have done. Did the Illusive man put camera implants inside them to get access to Alliance intel? Was there a control chip, as Miranda suggests? These reasons never go away, but you allay the fears as normal.

 

3.) If Ash/Kaidan sides with Shepard unconditionally, they should say "I'd better not regret this" or something similar. They should say something suitable to trusting Shepard without prompting. Either "I know what to do" or something similar.

 

4.) A mission based on Shepard's background should be included. Spacer Shep can rescue his mother, Colonist Shep can go to Mindoir, and EarthShep can meet his old gang

 

5.) Liara needs to stop coming up to my room and acting like my friend when I never talk to her. If I have a communication, either Traynor or EDI can do it. Or at least use the damn intercom.

 

6.) Kirrahe needs to be a squadmate. He joins after Sur'Kesh and provides much need salarian banter. 

 

7.) Garrus needs an extra if Sidonis was dealt with in ME2. Maybe it's just a news article, but other loyalty missions had results and so should Garrus's.

 

8.) LI's on the ship should react more to being, well, LI's. You should find them in Shepard's cabin after a few missions. Maybe even in bed...

 

9.) Shepard should not spend the whole after-Thessia mission pouting. 

 

10.) Earth needs to be scrapped with something more exciting. I thought it was cool when the Brutes burst from the wall, but that was it. I need more moments like that.

 

11.) I want my War Assets to mean something during the battle for Earth. If I have a lot of asari units, let some huntresses use their biotics in clever fashion. If I have STG, let them set up killzones for sniper teams. Naturally, this would only apply to non-guaranteed assets

 

12.) All squadmates, past and present, should be present on Earth. Shepard gives an inspiring speech (read: Not the one we got) to all of them.

 

13.) No Starchild. Simply use the Crucible to follow either Anderson's suggestion or TIM's. No exposition needed.



#15
themikefest

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I would keep Mordin's role the same as what we have in ME3. If dead Wiks fills the role.

 

Wrex if alive will keep the same role he has in ME3

 

Liara - After Mars, I would send her to Hackett or have work at an office on the Citadel helping agather resources for the Crucible. If Garrus is killed during the suicide mission, T'soni would take his palce like we see in-game. She will not be available for the From Ashes dlc. For the Thessia mission she can join you if you choseand if she does you could take Samara along depending on how you do the playthrough.

 

Garrus - If he's alive and after talking with the Primarch, you have the option of recruiting Garrus or not. If recruited he stays on the Normandy and leaves with the Primarch after Shepard cures/sabotage the genophage

 

Miranda - she comes on the ship after T'soni leaves and resides in her office which she uses to find out what Cerberus is up to. She also is trying to keep tabs with her sister. After the coup, the leaves the ship to track down some leads on the Citadel about why Cerberus did what they did and to find out her sister. She will come back on the ship after Thessia. She goes with you to Horizon learning her father is there with her sister. She will be required for the Chronos mission where she has some dialogue with TIM. No one fills her spot if dead.

 

Thane - Can join you after Priority Palaven, but not as a squadmate. He can help gather any information that might help with the war effort through his contacts. Before curing/sabotaging the genophage mission, he has to report back to the hospital for a check up. After that it plays out the same as in ME3. If dead or not recruited it will be same as we get in ME3

 

Samara - You see her on the Citadel talking with another Justicar at which time she tells you she is tracking her other daughters. When Liara sends an email(after the coup) about checking a Monestary for the Asari Samara will be avaliable to come aboard the ship and be a squadmate for the Monestary mission. At the end she will stay with her daughter, Falere.

 

Jack - She will not be an instructor for Grissom. You will receive an urgent email from Hackett saying Cerberus is tracking someone of great importance. Come to find out its Jack. This mission will be available immediately after Palaven. She will be with you for the rest of the game, but won't be available as asquadmate till after Sur'kesh. Grissom Academy mission will be the same as not having Jack. If she's dead no onje takes her place

 

Kasumi - After helping with her quest she will help 'steal' stuff for the Crucible and when assets are gather on planets you go back to the Citadel where you meet with her. She collects the assets and goes back to the Crucible. This can happen 4 times. 2 before the coup and 2 before Chronos. If she is dead no one takes her place

 

Tali - Available only as a squadmate for the Geth/Quarian conflict. After choosing peace or the Quarians she go back to helping her people. If you choose the Geth she will commit suicide. If dead or not recruited in ME2, it will play out the same as we see it in ME3

 

Legion - Will be available as a squadmate after the dreadnought mission and only for the Geth/Quarian war. After choosing peace or siding with the Geth, Legion will help the Geth rebuild their fleets. If you choose the Quarians he will attack you.

 

Jacob - If alive when you do the ex-Cerberus scientists mission he will become a squadmate only for that mission and you send one of your squadmates back to the shuttle which returns back to the ship. After that he stays with Brynn

 

Zaeed - He will join you when doing the quests for Aria and after the coup where you help rescue the Volus Ambassador.

 

James - will be available throughout the game.

 

Ashley/Kaidan - you can send them to Hackett or you let then back on the ship

 

Javik - be the same as he is in ME3

 

Grunt - He becomes a squadmate if you do the Rachni mission before rescuing theTurain Platoon. After curing/sabotaging the genophage he will head back to Tuchanka with Wreav/Wrex

 

edi - will not be a squadmate. It will remain part of the ship like it was in ME2

 

If you have an import where most ME2 squadmates are dead, Liara will be available for the whole game

 

Steve - The only thing I would change is after Kai Leng gather the data at Thessia, Steve fires at the gunship killing Kai Leng and the gunship blows up. You learn back on the ship that Kai Leng already sent the information to TIM.

 

As for tracking Kai Leng, who is now dead, Samantha won't be able to track him, but you learn from her that Miranda has a urgent message for you that she found where her father and sister are and that he's with Cerberus. After Miranda kills her father, a terminal nearby gives the location of TIM.

 

Once Chronos mission is done and with time to gather all the fleets to attck the reapers, all squadmates join you on the Normandy. Shepard and LI will hav e their romance scene.

 

At the FOB, you say goodbye to everyone, even Steve can be there. Samantha would be hard to do. I don't have an explanation on how I like to have her at the FOB. She can have her goodbye via the QEC. Maybe an extra scene where she hugs femshep before going to Earth in the shuttle.

 

You pick your squadmates and rest are broken into 2 or 3 teams.



#16
ImaginaryMatter

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fTiiGHJ.jpg

 

You're sure getting quite a bit of mileage out of that Liara pic.



#17
TheOneTrueBioticGod

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Well, here we go. 

Liara: First off, I'd keep her on the Normandy, and have the war assets room be replaced with the Shadow Broker hub, seeing as the Hagalaz base is kaput. Not just those monitors, but banks of hard drives and coolant and, well, tech. Early on, I'd have an event where she is almost killed, and Shepard CAN, doesn't have to, but can convince her that the role of the Shadow Broker is far too important to have her running around in battle. If Shepard does talk her into staying safe, she provides you with a biotic squadmate. Guess who? Well, turns out Tela Vasir didn't actually die on Illium, just passed out due to shock (or whatever the Asari equivalent is.) We do just leave her there if I remember correctly. She would be the first vanguard squadmate and we'd get an actual Spectre to work with, looking at you VS. Liara would still get a lot of interaction in this scenario, but won't be risking the whole "most powerful information broker in the galaxy."

Garrus: More or less the same, but a lot more content. This can include rescuing his sister from Palaven, chasing down an indoctrinated Spectre on the Citadel, and have a more interactive role in defeating the bottle rebellion/sniping contest. Add in more dialogue, and other stuff.

Miranda: First off, Shepard only repainted the Normandy, maybe back to the red and black scheme of the original. She did not go into Alliance custody, seeing as she is no longer an Alliance citizen, is not under their jurisdiction, and can very well be reinstated as a goddamn Spectre again. Any loyalty to Cerberus is cut. Miranda is, of course, Shepard's XO. As Liara is regardless moved to the war assets area, Miranda has kept her old office. She leads the crew to Cerberus' outposts and is insistent in investigating both them and her father. She knows a lot; she is possibly the best possible asset. During fighting the Reapers, the Normandy consistently attacks, not defends against, Cerberus with her intel. Cerberus takes a reduced roll in the game, however. They're on the run, like in the original. Miranda, of course, gets more content, and early on her sister is rescued so her head is clear.

Thane: I'd keep it mostly the same, but change what causes his death, and have him give his advice and wisdom as well to Shepard in the hospital. Instead of running at Kai Leng like a fool, he takes on Leng and his 4-5 phantom minions at the same time, killing the phantoms and wounding Leng badly before he is stabbed, while Shepard and Co protect the councilorS during a large scale assassination attempt, not a coup. Death scene in the hospital remains the same, so goddamn touching. 

Samara: Joins up if she survives the Monastery events, taking her place in the observation lounge. She and Shepard get a lot of more philosophical and deep dialogue on the ship, up to the point where before the final assault, where the combined might of the galaxy is moving to take on the Reapers head on at Earth, no crucible, and break their back, as its established that the majority, maybe like 60%, is stationed at Earth to protect the birth of the baby Reaper, Shepard visits her in her cabin instead of the other way around, where there's more touching stuff and, well, something happens, Citadel DLC like. 

Jack: Well, this is tough. Well, I'm trying to make this so as many people as possible would be okay, but I never really liked Jack. I have no idea how to do her justice. I don't think she should be on the Normandy, we can't have too many biotics, already have 3 so far, but I'd just give her a lot more cameos and meet-ups on the Citadel. 

Kasumi: Meh. Same, with more meet-ups around, maybe encounter her as you raid Cerberus. I do really like her, but she doesn't fit into the ME narrative well. 

Tali: I'd have an encounter with her leading a new squad of marines, with Kal'Reegar, defending a fuel depot where the Fleet plans to refuel in a couple of days before moving toward the Perseus Veil, early on in the game. I'd keep her the same throughout the Rannoch arc and beyond, but as with almost everyone, boost her content and give her a goddamn face, if romanced. 

Legion: Same, but doesn't need to do that "artificial personality dissemination." If the Quarians die, he takes Tali's place, but otherwise, fights elsewhere in the war. Makes an apperance again leading a huge, and absolutely huge, force of Geth on Earth. 

Jacob:  :mellow: . Same, maybe less as before. 

Zaeed: On the Citadel more, with more meet-ups. Is more or less training any capable and willing refugees into a formidably defense militia for the Citadel after helping with the Volus event. 

James: Same. He doesn't mean much to the plot, but I like the guy. 

Ashley/Kaidan: Stayed on Earth with Anderson to lead the resistance. You can talk, but they mainly stay back. Instead, we get Major Kirrahe, the most badass Salarian this side of Mordin. You find him, not bugging, but tapping into the SB feeds on the Normandy for the STG. Shepard convinces him to stop, or doesn't, and invites him to fight with her. Tough, Soldier type squadmate, but with a single unique tech attack. He will hold the line. 

Grunt: Never left the Normandy. Shepard is his battlemaster, he will fight with her, for her, and by her. Hashed out, possible parent-son type relationship between the two. We need a Krogan. We didn't get a Krogan. It was an abomination. Heheheheheh.

EDI: Same, but less sexbot. More realistic android body that she uses at times because she wants to feel more organic and less ship-chassis. No squadmate. 

Aria: The Reapers destroyed Omega, and she comes to you to give her an opportunity to punish them for breaking Omega's one rule. She and Samara will likely get in each other's faces at times. Brings with her, if Shepard agrees, Bray. Engineer, mainly for variation. 

Javik: Same. 

So, squadmates: 
Biotic: Liara/Vasir, Miranda, Aria, Javik
Soldier: Garrus, Kirrahe, Jimmy Vega, Grunt
Techies: Bray, Tali/Legion, Kirrahe(he serves as both)

Mordin keeps up the same as well; more patter songs though.  



#18
kleindropper

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I would generally agree as shown in the posts above that all alive characters could have been and should have been at least temporary squadmates in sub-plot story lines.  It seems most of them were already set up in this respect and I'm wondering why Bioware couldn't follow through:

 

Thane - Cerberus coup

Grunt - Rachni

Miranda - Ending Cerberus

Samara - Ardacht Yakshi

Mordin and Wrex - Genophage Cure

Tali and Legion - Liberation of Rannoch

Zaeed - Rescuing the Volus Ambassodor

Kasumi - Rooting out indoctrinated Hanar

Jacob - Saving Cerberus scientists

Jack - Evacuating biotic students

 

Most of these sub-plots could have been expanded to multiple worlds and multiple missions (like the Blue Suns or defective mech story arcs in ME2).  And I don't think it would have been too difficult to have negative consequences in these sub-plots if your squaddie got killed in ME2 (remember the repurcussions part we were hoping for in ME3?)

 

Why is  it that I can have Aria and some random female Turian as a squadmate in Omega but not have my LI for a squadmate in a single mission/storyline?



#19
Bob from Accounting

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I would generally agree as shown in the posts above that all alive characters could have been and should have been at least temporary squadmates in sub-plot story lines.  It seems most of them were already set up in this respect and I'm wondering why Bioware couldn't follow through:

 

Thane - Cerberus coup

Grunt - Rachni

Miranda - Ending Cerberus

Samara - Ardacht Yakshi

Mordin and Wrex - Genophage Cure

Tali and Legion - Liberation of Rannoch

Zaeed - Rescuing the Volus Ambassodor

Kasumi - Rooting out indoctrinated Hanar

Jacob - Saving Cerberus scientists

Jack - Evacuating biotic students

 

Most of these sub-plots could have been expanded to multiple worlds and multiple missions (like the Blue Suns or defective mech story arcs in ME2).  And I don't think it would have been too difficult to have negative consequences in these sub-plots if your squaddie got killed in ME2 (remember the repurcussions part we were hoping for in ME3?)

 

Why is  it that I can have Aria and some random female Turian as a squadmate in Omega but not have my LI for a squadmate in a single mission/storyline?

 

Do you understand the concept that resources are limited?
 



#20
kleindropper

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Yeah, resources were limited because they had to shoehorn the stupid MP into the game.  Resources didn't seem limited when they managed to put all these characters into ME2 with TWO character specific missions each (recruitment and loyalty) AND have random side missions unrelated to the main plot on random planets.



#21
Bob from Accounting

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Boy, I don't even know where to start with that paragraph of utter ignorance. Here's a summery of the various reasons why you're completely wrong.

 

#1. Multiplayer was developed by a different team and doesn't take away from single player resources. There is no 'one' budget for a game that has to be split between single and multiplayer.

 

#2. ME 2 and ME 3 have their content taken up by different elements. ME 2 focuses largely on character recruitment and loyalty. Whereas ME 3 focuses largely on uniting the galaxy. ME 2 does not have more content than ME 3. I know it has a considerably smaller wordcount.

 

#3. While ME 2 has a good deal of content, it's by no means the ideal of everything a game could ever and should ever have.

 

#4. Not having multiplayer does not mean a game magically has the benefit of limitless resources.



#22
grey_wind

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Hey guys, let's not go off-topic. The thread's purpose is to imagine story content if resources were not an obstacle.



#23
MassivelyEffective0730

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Hey guys, let's not go off-topic. The thread's purpose is to imagine story content if resources were not an obstacle.

 

Forget it, David's started the fire.

 

But I'll respect your wishes and not point out the red herring David is making just to satisfy his desire to scoff at people.


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#24
grey_wind

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Forget it, David's started the fire.

 

But I'll respect your wishes and not point out the red herring David is making just to satisfy his desire to scoff at people.

Thanks.

I'm aware of what Bobvid's trying to do. :unsure:  This is just damage control on my part...



#25
kleindropper

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OK, go ahead and explain away this.  I wasn't asking for "limitless" resources, just the same as prior games:

 

me3quests.png