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Delay trend?


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#26
Ruairi46

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I'm happy for Bioware as this will most likely result in more moneyz for them, however my xbone is in important need of a lot of good rpg games to play on it. :'( However if DA:I gets delayed my heart won't be able to take it.



#27
Mr.House

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I'm serious.  What new lesson could EA have learned?  That multiplayer launches are hard, if you don't fix them quickly you can damage your product's - even company's - reputation, but if you do fix them people tend to get over it?  All you have to do is look at every multiplayer launch ever for basically the same narrative, with varying levels of failure and success.  This is plainly evident, unless one is to assert that BF4 is the first anticipated multiplayer game to have a disastrous launch, in which case they must have a functioning memory of approximately six months.

 

That reviewers recognize service reliability can be independent, and ought to be independent, from their evaluation of the game's relative potential is, on the other hand, quite new.

Seeing as EA already had a online disaster called Sim City, they should have learned from that. They didn't, which shows they have not learned and saying they should not learn is just plain stupid and naive, also almost crossing the fanboy line,



#28
upsettingshorts

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I didn't say there was nothing to take away.  I said there was nothing new to take away.  By citing Sim City, you're proving my point.

 

Might want to read what I actually wrote more carefully before indulging in personal attacks.

 

The point is that anything they may or may not have learned from BF4 or any other game is unlikely to cause EA to flail wildly and overreact in a panic that leads directly to something like Inqusition being delayed.  Because BF4 isn't some unprecedented event for EA, or for the games industry at large.



#29
Mr.House

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I didn't say there was nothing to take away.  I said there was nothing new to take away.  By citing Sim City, you're proving my point.

 

Might want to read what I actually wrote more carefully before indulging in personal attacks.

Personal attacks? Where? I didn't say you where stupid or naive. I said the thought process was, huge difference. EA has had two massive online failures, they very well have ALOT to learn and knowing EA they won't learn.



#30
deuce985

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I don't think EA needed to learn any new lesson from Battlefield 4.  I think reviewers did.  And some have

 

With regards to Inquisition, it has already been delayed.  As to whether or not it will be again, any prediction that is not backed up with specific inside information from BioWare Edmonton is mere idle speculation.

 

Not to mention, as trends in games go the evidence cited above is cherry picking at best.  An industry as broad as games, or even as narrow as "RPGs" contains within it multiple trends across both the long and short term.  This is, I'll point out, also an industry where Early Access games (eg. games released for public consumption before they're done) is also a very real, observable trend we all have the opportunity to participate in.  That's before we consider the myriad games reluctantly released before they're truly finished, including Dragon Age II.  One could just as easily suppose that Inquisition is headed for a premature release of some kind, based on the standards of the original proposition.

 

As a consequence hand-wringing over how the delay of completely unrelated games from completely unrelated studios - even if they share something as nebulous and incoherently defined as a genre - relates to a potential delay of Inquisition, is simply poor logic.

In all fairness, Witcher 3's delay does have an impact on Bioware as they're games that share many similarities and are likely going after the same market. It bolsters Dragon Age for the holiday season as opposed to it potentially losing a lot of its market solely based on the fact W3 was coming out. If the internet is any indication, they had a lot of people willing to buy W3 before DAI and if you comb the internet today, many are switching over to DAI simply because they do not want to wait in W3 to fill their RPG needs. I don't think it's necessarily poor logic especially since EA has shown in the past they will push a product out the door faster based on what their competition is doing. See Battlefield and Call of Duty. A W3 delay might contribute to EA pushing DAI out the door faster because they now have the potential to grab anyone who was on the fence between the 2 games.

 

(internet is probably very poor logic though :D )


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#31
upsettingshorts

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Yes I apologize.  I was being a naive and stupid fanboy when I implied that "a bad launch is bad" might be something EA is already aware of.  Please forgive me.  I will defer in this thread to your more incisive analysis.

 

@deuce985:  That's reasonable.  Although without knowing which month "Fall 2014" refers to, it's impossible for us to gauge if the eventual release date was moved at all, or ever needed to be, to create such a window.  If Fall means October, or even early November, there's already more than enough distance between them and The Witcher 3. 


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#32
Sanunes

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I really can't see Inquisition being delayed again since it was already "delayed" a year, for it was originally being targeted for a Fall 2013 released, but when the release date was made official it because Fall 2014. If it does get delayed again I am pretty sure its because someone big has happened.

 

I do think they are going to try and hold off giving the exact release date as long as possible to keep the wiggle room of a three month window.


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#33
Allan Schumacher

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God I hope not.

 

*sigh* I'd love an opposite trend - where games suddenly announce a release date months ahead of schedule.

 

"Dragon Age Inquisition, in stores April 2014!"

 

By doing this though, it'd mean adding less to the game.



#34
JeffZero

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Hell, going full literal on that one, we'd all be playing a bugfest with more than a few placeholder-robot voices. :P

#35
Maria Caliban

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Yes, there is a trend in the game industry of delaying products. This 'tread' has been going on for several decades now and also happens in every other form of software development.

 

It's quite popular.



#36
nightscrawl

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By doing this though, it'd mean adding less to the game.

 

I don't think Mes was completely serious there. If we could get the same game that we're going to get in the fall right now, who wouldn't want that? Most of us realize that is not feasible, but we really want to play it, so we dream. :D



#37
Mes

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By doing this though, it'd mean adding less to the game.

 

No I mean a magical world where things get released early because everything just happens to be done ahead of schedule.

 

Don't get me wrong - I know I'm dreaming. :P


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#38
MrMrPendragon

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I'm a big fan of the series and I can't wait to see what happens in Inquisition, but I am also fine with delays.

However, everytime delays happen, I can't help but raise my expectations for the game. The longer the delay, the higher my expectations become. That might not be the right mentality to embrace, but I can't help it. As the consumer, the only thing that matters most is the product, so I can't help but embrace that kind of thinking when delays happen.

So if Bioware decides to delay the release, I'm totally fine with it. I can wait, but I, and others like me, would have much higher expectations.

#39
Bond

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Bioware take your time really. If you need to develop the game till Q3 2015 go for it. EA will have to wait because the most important thing is to bring quality on the table. If you do that, no matter the marketing, the strategy, the release date, the review scores - you will sell big. Good product always repays many times itself no matter what.

Some developers get so caught into the media stuff, that they forget about the actual piece of software - countless examples. For example fable series done the impossible to attract new crowds, to sell big and so on, after the success of the first game, but when you dont have quality, you cant fool us forever. Thats why no one remembers fable series anymore. 

Look at the other example....witcher series. Small polish studio release a game, where they put incredible amout of effort but did not have time and money to talk big about their game, to tell bunch of lies, to pay for reviews, yet here we are some years later, their product compete with the best in the genre. All this without big press releases and bombastic marketing. When RPG fans see quality they buy the discs, no questions asked.

My point is - you should release the game when you are sensing its almost perfect, and you did not have guilt in you for not doing this and that. I know it is always more complicated than what you want, with publishers and stuff, but the most important thing of product that lasts 30+ hours is quality. Due to the simple fact that i watched the incredibly dumb movie Sucker Punch ( Zac Snyder), yet i watched 1h and stopped it and this year i went to watch 300 again despite being directed by the same guy.....but imagine if his movie Sucker Punch was 30h and i would have to sit to at least 10h, i would never want to see him or his stuff again in my life :). I hope you get what i am saying.

This has nothing to do with any recent news and updates on your part, just sharing an opinion for video games industry in general.



#40
Lebanese Dude

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By doing this though, it'd mean adding less to the game.


We need a dislike button.

#41
Allan Schumacher

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I don't think Mes was completely serious there. If we could get the same game that we're going to get in the fall right now, who wouldn't want that? Most of us realize that is not feasible, but we really want to play it, so we dream. :D

 

No I mean a magical world where things get released early because everything just happens to be done ahead of schedule.

 

Don't get me wrong - I know I'm dreaming. :P

 

 

Actually I did understand that you meant "Imagine DAI at our Fall release but available now."  I'm saying, though, that if we were able to snap our fingers and have what we'd like to have for Fall flawlessly done today, it means that we'd have more time to add more (because there's always more!), or to simply keep polishing and what have you.

 

If the game were "done" tomorrow, it'd mean that we could still keep touching it up!


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#42
Naesaki

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When you say things like this Allan it only makes me desire the game more T___T



#43
shepskisaac

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It's new gen folks, delays are always the worst in this period as devs are cracking tech from new consoles and lots of issues appear. Don't be surprised if DAI and many other games get delays as well. Hell, at this point it looks like even annual Assassin's Creed may be get delayed



#44
Allan Schumacher

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It's new gen folks, delays are always the worst in this period as devs are cracking tech from new consoles and lots of issues appear. Don't be surprised if DAI and many other games get delays as well. Hell, at this point it looks like even annual Assassin's Creed may be get delayed

 

They're probably also more unbearable as the game library is still young so people are chomping at the bit?



#45
Maria Caliban

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They're probably also more unbearable as the game library is still young so people are chomping at the bit?

 

When are we not chomping at the bit?


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#46
drake heath

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It's new gen folks, delays are always the worst in this period as devs are cracking tech from new consoles and lots of issues appear. Don't be surprised if DAI and many other games get delays as well. Hell, at this point it looks like even annual Assassin's Creed may be get delayed

It ain't a new gen, I haven't upgraded my PC in two years.



#47
Barrendall

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Look how long it took Blizzard to release Diablo 3.  I guess when it's done it's done.  "shrug"



#48
Nole

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Look how long it took Blizzard to release Diablo 3.  I guess when it's done it's done.  "shrug"

 

StarCraft 2 pls.



#49
JeffZero

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It ain't a new gen, I haven't upgraded my PC in two years.


But you're still effected by it. :P

#50
GVulture

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It always seems like the first year or two after a new console launch have these big delays on the big titles. One of the Zelda games was delayed big time when the Gamecube came out (Wind Waker?). Oblivion was delayed a year when it was supposed to be an Xbox 360 launch title.

That said... having survived Sith Lords, anytime a game is delayed I rejoice and tap dance while hiding my tears. Crying because I am sad I won't be playing the game and rejoicing because it means the distribution company is letting the developer make a better game. It is always nice to see a BIG company treat one of its developers that way. Double surprise for it being EA. I wouldn't have thought they would have gone with that. ((Maybe they worried about trashing a Bioware franchise after the big fan upset with Mass Effect 3 and DAII?))