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POSSIBLE Fresh Mass Effect Next Details


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#76
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But... But... That's how you get the good ending, being good!

 

Alright, I kid, I will admit that the good choice isn't always the right choice in games and you need to be a renegade at times to get things done. I agree that there should be something other than speaking nicely to win. I'm sure that will gain allies but not all enemies can be charmed into submission. If the 'good' ending, no, you're right the 'best ending' really should exist you're right it should be more than just always choosing A over B or C.



#77
Farangbaa

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Ah, that's... not true. You can return to 1000 AD and the fair will still continue in that timeframe for the entire game. Just so you know next time. :P

http://www.gamefaqs....rigger/51444366

One of many threads on the net referencing players acquiring the doll after that incident.

 

Ha, I never knew.



#78
Vapaa

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What I always found disappointing was how during the entire trilogy, it took a lot more work to get the bad endings then it did to get the good ones (Suicide Mission, for example). Make the best ending something very hard to achieve, something you don't just ''Pick Paragon to win'' for the entire game. Make us think

 

The problem with this, is that you'll end up with one correct path and will render the other meaningless, thus reducing dramatically the replayability. I want different equal endings, not one good and the others bad.



#79
von uber

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The ditching of the archaic hardware that is the PS3 and 360 gives me (as a PC player) hope that the boundaries will be pushed in size, scope and detail.



#80
CrimsonN7

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Hmm sounds good, hope they stay well clear of the ME3 ending headaches, don't want to deal with those again. More exploration and new alien species, sweet.



#81
Kingthlayer

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Humanity discovered the Mars ruins in 2148. The First Contact War happened in 2157. We got an embassy in 2165 and we got a sit in the coundil in 2183. It's a 35 years span. If you think this is horrible writing, then the whole franchise is flawed for you from the beginning. 

 

 We don't know how many time will pass between ME3 and the next ME. If humanity became a council member in 35 years, why other species can't play a major hole in the galaxy in 50, 100, 200... maybe 1000 years, we don't know. Another detail is that humanity got there when things was working normally, now we are talking about a galaxy that just suffered a full scale war.

 

It's also stated that most other races had to wait at least a century to even be granted an embassy, let alone a council spot.  Hell races like the Volus and Elcor still don't have a council spot.

 

But alas I understand why humans had to be important in the story, I never liked it but I understood it.

 

I'm talking new races, unheard of races coming in and being major players in the galaxy that I disagree with.  Even if the story jumps 1000 years, no new race should come up and overtake the Turian, Asari, Salarian, Human led galaxy.  Because if that's the case, the story, it's kind of no longer Mass Effect which is what my biggest concern is.  Yes while the new game will be made by BioWare, it's being made at a new studio, with different people who didn't work at all on the original trilogy, they've already decided that they want nothing to do with Shepard, and his crew(well except Liara, she's obviously going to be involved in some way in the next game).  The Reapers are gone and unlikely to be heard from again.  And if they remove the races we know and create new races to take their spots, it's going to be a new science fiction game with the Mass Effect name tacked on to increase sales.  Perhaps I'm overreacting, I like to think I am, but in this era of gaming, nothing is sacred.

 

Now I'm not saying I'm against new races, if the game truly is about exploration, I expect to run into new races, I just don't want them to be a major player in galactic politics.



#82
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So do you mean by new species like when we ran into the Drell for the first time in ME2? They were new at the time and certainly had little to no influence being as they were a client race to the Hanar (not exactly political powerhouses). It would not be unlikely that we see some new races hanging around like that, ones that are dependant on a larger race that found them due to poor conditions at home/ lacking technology. A race that comes to mind is that avian race that they talked about in ME3 that destroyed all their space-tech in lieu of the Reaper threat. They might not be well liked for running and hiding but it's hard to blame a species that just barely got into the galactic stage and being forced to possibly deal with the Reapers.

 

Or do you mean more organically running into species, like looking through a garden world during an exploration mission and finding some species?



#83
JeffZero

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The introduction of the Dominion is what shot DS9 through the roof into my favorite space show. It threw a powerful new empire into the mix for established races to contend with. More relevant to the average sci-fi fan would be TNG doing the same a few years earlier with the Borg. Humans, Vulcans, Klingons, Romulans, Cardassians -- they all remained relevant, they all continued to receive development, but something new and deadly shook the scale and breathed life into a sprawling franchise without sacrificing its core.

I agree that Montreal being in charge is cause for consideration; it remains to be seen how big the collaboration is with Edmonton. This could theoretically lead to a greater separation from what we love than we wish. But there are a fair few trilogy folks working on the game, like Jay Watamaniuk for starters. I personally don't believe it'll go down as unfortunately as you dread could occur, but stranger things have happened to more acclaimed franchises I suppose.

My main worry regarding Montreal is that the entire game feels like Omega. A goofy worry but that's what I currently know them for, is Omega and the MP I never dabbled with much. Combat-focused content through and through. But then if exploration is a huge focus... well, it could go either way, but that has a nice sound to it in any case.

Back to my initial statement, though, I think it's entirely possible to introduce new players on the galactic scale without flatly eliminating everything which makes the established players intriguing. If this were Dragon Age and we had reason to believe the next game were completely disinterested in the ongoing elven and qunari threads in favor of a bunch of new races from across the ocean, I think I would chafe more, but space is big and there was a lot of resolution to the major plotlines behind the major races in ME3 regardless. Some new life sounds downright good to me.
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#84
Han Shot First

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The rumored new races are entirely new races...as in species that were completely unknown to the Council species during the Shepard Trilogy. So they aren't quite like the Drell. We (the players) didn't learn about the Drell until ME2, but the lore on them makes them a species known to the galaxy long before ME1.



#85
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Well if they are completely unknown that means that they are either a) Spacefaring and hadn't figured out how to activate their local relay (cue contact war v2?), B) At a similar technological scale as us and haven't really found a way off their planet and a survey team finds their homeworld c) From the terminus, and probably mean and nasty like everything else that comes out of the terminus.



#86
JeffZero

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Or d.) capable of technology which has taken them out of any of the 99% of the galaxy not explored via mass relay or even e.) extragalactic or f.) extradimensional.

Those last two may start to sound cringe-inducing to some, but I remind all we just spent three games staving off space cuttlefish.

#87
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That is true, space-cuttlefish with genocidal tendencies...

 

I'd say extra-galactic before extra-dimensional though. At least then you can wave the almighty Eezo stick and justify it somewhat. I think D sounds fairly plausible that they're just out of the way.


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#88
B.Shep

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My main worry regarding Montreal is that the entire game feels like Omega. A goofy worry but that's what I currently know them for, is Omega and the MP I never dabbled with much. Combat-focused content through and through. But then if exploration is a huge focus... well, it could go either way, but that has a nice sound to it in any case.

 

My only problem with Omega were the bugs (Aria's crazy dance; random instant death when using Charge on the catwalk... etc).

And the MP is really nice, you should give it a try JeffZero. :)


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#89
LeandroBraz

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It's also stated that most other races had to wait at least a century to even be granted an embassy, let alone a council spot.  Hell races like the Volus and Elcor still don't have a council spot.

 

But alas I understand why humans had to be important in the story, I never liked it but I understood it.

 

I'm talking new races, unheard of races coming in and being major players in the galaxy that I disagree with.  Even if the story jumps 1000 years, no new race should come up and overtake the Turian, Asari, Salarian, Human led galaxy.  Because if that's the case, the story, it's kind of no longer Mass Effect which is what my biggest concern is.  Yes while the new game will be made by BioWare, it's being made at a new studio, with different people who didn't work at all on the original trilogy, they've already decided that they want nothing to do with Shepard, and his crew(well except Liara, she's obviously going to be involved in some way in the next game).  The Reapers are gone and unlikely to be heard from again.  And if they remove the races we know and create new races to take their spots, it's going to be a new science fiction game with the Mass Effect name tacked on to increase sales.  Perhaps I'm overreacting, I like to think I am, but in this era of gaming, nothing is sacred.

 

Now I'm not saying I'm against new races, if the game truly is about exploration, I expect to run into new races, I just don't want them to be a major player in galactic politics.

Aside from Geth, Quarian and Krogan, that depend on how Bioware will deal with ME3's consequences, they hardly will take any race out of the game. A new race rising in power doesn't mean in anyway that any of them will be out of the game or even have a minor role. There's several ways a new race might become a major player without necessarily affecting what we understand as mass effect. For example, a new race might emerge and take over a part of the Attican Traverse, or unite a part of Terminus system under it's banner. 

 

 Anyway, this new races might be something like the Drell too, extremely rare, or the Yagh that wasn't uplifted yet. What I guarantee to you is that all races we know will be there, unless they make the death of one of them in ME3 canon...


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#90
JeffZero

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My only problem with Omega were the bugs (Aria's crazy dance; random instant death when using Charge on the catwalk... etc).
And the MP is really nice, you should give it a try JeffZero. :)


I have, it's not my cup of tea but I respect the quality it clearly possesses to have garnered such a following. :)

#91
Han Shot First

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That is true, space-cuttlefish with genocidal tendencies...

 

I'd say extra-galactic before extra-dimensional though. At least then you can wave the almighty Eezo stick and justify it somewhat. I think D sounds fairly plausible that they're just out of the way.

 

You might be right. 

 

They could always go the Jon Grissom route and have the protagonist be the captain of the first ship to jump through a previously inactive relay. On the other end the ship emerges either in a distant and unexplored region of the Milky Way or maybe the Andromeda galaxy, and something goes wrong that prevents a jump back the way they came.

 

That would certainly fit in at least with the 'stranger in a strange land' vibe that its rumored Bioware is aiming for with the next game.


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#92
JeffZero

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I'll be unduly disappointed at least briefly if it turns out this is all hogwash somehow and the next game has no interest in exploring this theme, because following ME3's release it was precisely where I had begun hoping the next chapter would go.
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#93
Abraham_uk

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I've enjoyed all three games in the trilogy. (Yes I enjoyed Mass Effect 3. Deal with it).

Personally,the thought of another Mass Effect game excites me.

This one get's my thumbs up.


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#94
JeffZero

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So does that post. ME3 is my favorite, even. :)
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#95
B.Shep

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So does that post. ME3 is my favorite, even. :)

I like this human! He understands! :P

 

A unknown region of the Milky Way sounds nice considering the ME codex states less than 1% of all star systems were ever explored.


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#96
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Hmm... Alright, I'll name a name and some people might not like the comparison but if there were to be something like a planet exploration a la Halo 4's campaign (not exactly like that though) where you have your main base being (insert ship name) and then you are exploring that planet looking for x or being on a survey crew? If it were Mass Effect and in that vein I imagine we'd be looking at different star systems as opposed to being stuck on a ship. That would also open up some of the backgrounds for different species.



#97
RenegadeXV

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Hmm... Alright, I'll name a name and some people might not like the comparison but if there were to be something like a planet exploration a la Halo 4's campaign (not exactly like that though) where you have your main base being (insert ship name) and then you are exploring that planet looking for x or being on a survey crew? If it were Mass Effect and in that vein I imagine we'd be looking at different star systems as opposed to being stuck on a ship. That would also open up some of the backgrounds for different species.

I think it would be pretty cool to be take part in the 'uplift' of a less technologically advanced species. Maybe not the initial contact, but at least around the time the species is able to interact with translators.



#98
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Hm... Thinking about it I think a plotline like that would have its merits and its faults.

 

A group of explorers or researchers land on a planet and initiate first contact with the people there who turn out to be approximately proto-space age civilizations that have found themselves somewhat at a loss as to how to get into space due to a complete lack of Prothean technology in the area for them to use. Instead they have found themselves in a situation where working examples of the technology are being shown to them directly and that's part of the beginning of the story.

 

In true ME fashion there could be two main groups of individuals on the planet who are in primary control, those who want to try and determine their own way into the stars and those who wish to take this new technology and expand. Throw in some political unrest and radical groups and I think we've got a pretty decent situation for a story to take place in.

 

I think it would have a tone setting similar to the one in ME2. Where there is a real and true threat but it doesn't feel galaxy-wide. By that I mean that the decisions we make will feel like they are a lot smaller compared to ME3 for example though they will probably still be choices we debate. I think the issue I would have is trying to make sure that despite spending most our time on one planet the game still feels big enough.



#99
B.Shep

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I think it would be pretty cool to be take part in the 'uplift' of a less technologically advanced species. Maybe not the initial contact, but at least around the time the species is able to interact with translators.

The Salarians were about to do that with the Yahg when the Reapers invaded the galaxy...



#100
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I'm pretty sure the mission to uplift the Yahg was cancelled when they killed the diplomatic unit. They were researching the Yahg, that much is true though.