But if it's powered by blood magic and not mana, then what's the difference as she's countering the source of it? The templars big thing is their ability to negate mana.
I don't think Evangeline could counter blood wound, just saying.
But if it's powered by blood magic and not mana, then what's the difference as she's countering the source of it? The templars big thing is their ability to negate mana.
I don't think Evangeline could counter blood wound, just saying.
I tend to fall on the side of blood magic if it doesn't involve the sacrifice or mind rape of innocents. But has it been established in the lore what all that a mage can do with it aside from mind control and empowering spells?
Sundering the Veil?
If you would consider that a "perk" of that rotting tree of magic.
I tend to fall on the side of blood magic if it doesn't involve the sacrifice or mind rape of innocents. But has it been established in the lore what all that a mage can do with it aside from mind control and empowering spells?
Necromancy, including raising corpses, demon's summoning.
Necromancy, including raising corpses, demon's summoning.
Raising corpses isn't blood magic. That's the school of spirit spell called 'animate dead' which is a chantry-sanctioned school of magic.
Although the codex on it does say it's often mistaken for blood magic.
Srsly, when one is fighting the templars as a mage, not learning blood magic is pretty much suicidal, considering that templars can drain mana. Even if a mage is not going to advance ANY of the specific blood magic spells, just the ability to alternate to use of blood instead of mana is a must. Each and every rebel mage should undergo a mandatory blood magic training.
Sundering the Veil?
If you would consider that a "perk" of that rotting tree of magic.
It is completely foolish or malicious thing to do, but, I'm sure that won't stop some people if given the chance.
Raising corpses isn't blood magic. That's the school of spirit spell called 'animate dead' which is a chantry-sanctioned school of magic.
Although the codex on it does say it's often mistaken for blood magic.
Yeah, but to me it was a mistake to put this spell into Spirit school. Raising dead was always prerogative of Necromancy. I don't know what's gotten into Devs heads
It is completely foolish or malicious thing to do
Subjective.
Yeah, but to me it was a mistake to put this spell into Spirit school. Raising dead was always prerogative of Necromancy. I don't know what's gotten into Devs heads
I think it's meant to be split into two types of undead.
The telekinectic-controlled (Spirit tree)
and
The ones with a dominated demon/submissive demon inside them. (Blood magic)
This is nothing but a theory of course.
Yeah, but to me it was a mistake to put this spell into Spirit school. Raising dead was always prerogative of Necromancy. I don't know what's gotten into Devs heads
Within DA there is a difference between animation and Necromancy.
Where that line is drawn however we don't know, its been the subject of a few debates though.
Yeah, but to me it was a mistake to put this spell into Spirit school. Raising dead was always prerogative of Necromancy. I don't know what's gotten into Devs heads
Probably because the codex itself says they study the Fade, mana, and the spirits of the Fade in the School of spirit, even summoning spirits. Yet it's a chantry sanctioned school of magic, often mistaken for blood magic.
School of Spirit Codex
And the voice of the Maker shook the Fade
Saying: In My image I have wrought
My firstborn. You have been given dominion
Over all that exists. By your will
All things are done.
Yet you do nothing.
The realm I have given you
Is formless, ever-changing.
--Threnodies 5:4.
The first of the two Schools of Energy, Spirit is opposed by the Primal School. It is the school of mystery, the ephemeral school. This is the study of the invisible energies which surround us at all times, yet are outside of nature. It is from the Fade itself that this magic draws its power. Students of this school cover everything from direct manipulation of mana and spell energies to the study and summoning of spirits themselves.
By its nature an esoteric school, as most others know virtually nothing about the Fade, studies of spirit magic are often misunderstood by the general populace, or even confused for blood magic-an unfortunate fate for a most useful branch of study.
--From The Four Schools: A Treatise, by First Enchanter Josephus.
I underlined the line I'm talking about.
Within DA there is a difference between animation and Necromancy.
Where that line is drawn however we don't know, its been the subject of a few debates though.
Maybe because Necromancy isn't available to the players? But the common definition still stands -
"Necromancy is a form of magic involving communication with the deceased – either by summoning their spirit as an apparition or raising them bodily."
Maybe because Necromancy isn't available to the players? But the common definition still stands -
"Necromancy is a form of magic involving communication with the deceased – either by summoning their spirit as an apparition or raising them bodily."
By that definition, the entire school of spirit may nearly be called necromancy.
By that definition, the entire school of spirit may nearly be called necromancy.
Ehh, only Walking Bomb tree barely matches that description.
By that definition, the entire school of spirit may nearly be called necromancy.
Not exactly true, as Fade spirits are not the spirits of the deceased, but apparently different entities entirely. This may be the difference between "Raising Dead" (forcing a minor Fade spirit into a corpse) and true Necromancy (forcing a consciousness to stay in a corpse, as Quentin and Yavana did)
Not exactly true, as Fade spirits are not the spirits of the deceased, but apparently different entities entirely. This may be the difference between "Raising Dead" (forcing a minor Fade spirit into a corpse) and true Necromancy (forcing a consciousness to stay in a corpse, as Quentin and Yavana did)
That's what i was trying to say. Thank you.
Ehh, only Walking Bomb tree barely matches that description.
Animate Dead, studying the realm of dreams where all go, and some cultures believe that's where they end up when the pass on, studying spirits.
Not exactly true, as Fade spirits are not the spirits of the deceased, but apparently different entities entirely. This may be the difference between "Raising Dead" (forcing a minor Fade spirit into a corpse) and true Necromancy (forcing a consciousness to stay in a corpse, as Quentin and Yavana did)
I suppose that depends on the cultural beliefs. The Qunari believe the Fade is the Land of the Dead (WoT). There's the Grand Necropolis established by the Mortalitasi in Nevarra, intended for "spirits" to inhabits corpses.
Exactly. All you need is one little cut. Didn't Anders say something to Merrill about the first time a mage might inadvertently use blood magic is when they accidentally cut themself?
And in another conversation, Anders says that in order to use blood magic you have to look a demon in the eye and accept its offer.
It's conflicting information; maybe caused by different writers,
And in another conversation, Anders says that in order to use blood magic you have to look a demon in the eye and accept its offer.
It's conflicting information; maybe caused by different writers,
Perhaps. I'm thinking the former makes more sense.
Yeah, but to me it was a mistake to put this spell into Spirit school. Raising dead was always prerogative of Necromancy. I don't know what's gotten into Devs heads
The thing is that creating skeletons in this setting works by summoning a spirit. (Or usually a demon, which I think requires blood magic.)
About how much would you say a human life is worth? In the case of Connor's situation in Redcliffe, a sizable amount of lyrium was needed to match the energy that would be gained by sacrificing Lady Isolde.
A resource as useful and expensive as Lyrium vs. the life of an Orlesian noble? Is that even a question?
And in another conversation, Anders says that in order to use blood magic you have to look a demon in the eye and accept its offer.
It's conflicting information; maybe caused by different writers,
I think the Anders/Merrill conversation anders is trying to explain away Merrills blood magic use and doesn't really believe it's that easy.
Srsly, when one is fighting the templars as a mage, not learning blood magic is pretty much suicidal, considering that templars can drain mana. Even if a mage is not going to advance ANY of the specific blood magic spells, just the ability to alternate to use of blood instead of mana is a must. Each and every rebel mage should undergo a mandatory blood magic training.
This may just be a crazy thought of mine, but maybe instead of going into the field of magic known to cause a lot of unintended blow back and cause more harm to causes then good, maybe mages should learn ways of fighting that don't involve only using magic.
You know, like archery, or hiding, or not fighting in stupid flashy robes. Just a bit of crazy talk but I feel it's relevant to the discussion.